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Made in us
Mutilatin' Mad Dok





Medford Oregon

I have this small army of dwarfs. A friend of mine who was handed the dwarf half of that kit GW used to have that had the two armies in it before this previous one decided he no longer wants to be a gamer and just wants to play video games his whole life. (Really sad life IMO) Traded it to me for some old games I do not play anymore.

Don't have a codex or anything and I cant sell the damn thing so Anyone got suggestions on where to go with dwarfs? I am guessing they use lots of cannons and close up guys with Axes and Hammers.

   
Made in de
Umber Guard





A good number of Warmachines (I personally take a cannon, a grudge thrower and an organ gun no matter what) and missile troops (I take both Guns and Crossbows in about equal numbers) are usually the core of most armies.

For close combat you might look into a GW wielding horde of Warriors and/or a sizeable unit of hammerers. Longbeards are nice as well, but imo too expensive to use as a GW wielding horde and I usually run them with 25-30 dwarves and HW/S as the anvil in my army.

Without the armybook you´ll have problems runing up your warmachines and characters, though.

Pledge 2011:
Bought - 81
Build/Converted - 121/1
Painted - 26 
   
Made in gb
Mad Gyrocopter Pilot




Scotland

Vimes wrote:A good number of Warmachines (I personally take a cannon, a grudge thrower and an organ gun no matter what) and missile troops (I take both Guns and Crossbows in about equal numbers) are usually the core of most armies.

For close combat you might look into a GW wielding horde of Warriors and/or a sizeable unit of hammerers. Longbeards are nice as well, but imo too expensive to use as a GW wielding horde and I usually run them with 25-30 dwarves and HW/S as the anvil in my army.

Without the armybook you´ll have problems runing up your warmachines and characters, though.


Agreed. You NEED the army book if your going to use them. Especially for rules regarding runes and points values etc. Dwarfs have two strengths. Quality warmachines and army wide toughness 4. As well as some of the cheapest magic defense in the game. From what games I've played with them I've used a core of mostly warriors/longbeards backed up by warmachines plus thunderers and crossbow scouts at higher points games. miners are also very good for warmachine killing and sneaky flank and rear charges. With a BSB, combat lord made for survivability and a runesmith to help counter enemy magic.

You have many options to try with dwarfs. Best of luck!
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Add another vote for getting the Army book. Hard to do much without it.

Almost every dwarf army is going to have a few war machines and several blocks of combat troops, so you're at a fine starting point.

From here, read some battle reports and army lists, and most importantly, play some games to get a sense of what you like.

RZ

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Paingiver





I recently started dwarfs and have only played small games up to this point. I would start by getting the army book. I'm assuming you have the battle for skull pass dwarfs. That's a good start. But really where we shine is large units of GW warriors. So I would invest in a dwarf battalion. This will give you 32 GW warriors a great army block. You get 16 Quarrellers/Thunderers. You can use this to beef up your thunderers from BFSP or go with great weapon quarrellers, these guys have a little less shooting power, more range but are basically a GW warrior in combat except for light armor instead of heavy. Also in the battalion you get a cannon or organ gun, make an organ gun since you have a cannon from the BFSP set, you can also use the cannon from the battalion to make a cannon from the pony cart from the BFSP set. You can also convert a thane/bsb from the quarreller or warrior sprues with the extra bits. And you can use the thane from BFSP as your Runesmith. This gives you:

Thane
Runesmith
44 Warriors, just put the sheild warriors in back of the GW units
16 Quarrellers/Thunderers + * Thunderers
8 Dwarf Miners-This unit you probably wont use until you get to like 1,500 you may need to beef them up too
Organ Gun
2 Cannons

The other thing I recommend is a Grudge Thrower, put a rune of accuracy on it and you are rerolling your scatter dice, add a cheap engineer and you can reroll on the misfire chart if you get one possibly saving your grudge thrower from destruction. Most people say cannons this or organ gun that. But the grudge thrower is our best unit. Ever list you have should have 1 and if you are facing any multi wound models or big monsters or war machines you'll want a cannon. If you don't invest or convert one don't even bother playing dwarfs they are that necessary

But gratz on the dwarfs they are very tough, very reliable due to their high leadership and can shut magic down with the various runes and magic defense. Here is a really fun and competitive 1k army:

Runesmith (RoResistance, RoStone, Shield) - 102
Thane (BSB, MRoGromril) - 115
29 Warriors (Great Weapons + Full Command) - 315
16 Quarrellers (Great Weapons + Full Command) - 233
Cannon (Rune of Forging-Lets you reroll any misfires, Rune of Burning-flaming attack) - 130
Grudge Thrower (Rune of Accuracy-reroll scatter dice) - 105
1,000

Or dump the Quarrellers for a bigger block of warriors. Since you will be striking last it's nice to horde them out that way you can guarantee after losses to dish out as many attacks as possible. 30 WS4, Str 5 attacks will generally break the unit they are attacking.

This message was edited 1 time. Last update was at 2011/01/19 18:09:52


Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in de
Umber Guard





Hargus56 wrote:
The other thing I recommend is a Grudge Thrower, put a rune of accuracy on it and you are rerolling your scatter dice, add a cheap engineer and you can reroll on the misfire chart if you get one possibly saving your grudge thrower from destruction. Most people say cannons this or organ gun that. But the grudge thrower is our best unit. Ever list you have should have 1 and if you are facing any multi wound models or big monsters or war machines you'll want a cannon. If you don't invest or convert one don't even bother playing dwarfs they are that necessary


Yep, with the improvements template weapons got in 8th edition and the increase in huge units grudge throwers became pretty much mandatory.

I have my reasons why I never leave my keep without the trinity of warmachines: Cannon for big nasties (flaming and rune of forging for maximised effects), Organ Gun for all purpose carnage and skirmishers and a Grudge Thrower for hordes and bigger units (rune of penetration and rune of accuracy for maximised effects).

Pledge 2011:
Bought - 81
Build/Converted - 121/1
Painted - 26 
   
Made in us
Dwarf Runelord Banging an Anvil





Way on back in the deep caves

Organ guns are great for dealing with skirmishers and other fast things. Like bat swarms.

Trust in Iron and Stone  
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Somebody fields bat swarms?!

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Dwarf Runelord Banging an Anvil





Way on back in the deep caves

Red_Zeke wrote:Somebody fields bat swarms?!


Yes. And they taste just like chicken.

Trust in Iron and Stone  
   
 
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