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Also, keep in mind that TK Tomb Guard are more restricted than those of their VC cousins.
As such, you can only have 25 of them total.
I would drop 1 Ushabti and 5 Tomb Guard,up your bowmen to two units of 25 or 20, depending on meeting core requirements...and drop the prince for another priest to make sure incantations go off at least once a turn.
Also, keep the spear in my opinion. Having a King with a spear that revives his champion that keeps eating all his challenges is amazing.
I'd try to work in Scorpion armor on him too, so you can reduce your crumble wounds by half at the cost of a single wound on your King... who has a spear.. that.. you know.. regenerates wounds.
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