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![[Post New]](/s/i/i.gif) 2011/01/19 12:11:12
Subject: Drop Pod Assault[entire army]
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Deathwing Terminator with Assault Cannon
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Ok, I'll admit I am a flaming noob, but how well do Drop Pod assaults(full list) work against Tyranid hordes?
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This message was edited 1 time. Last update was at 2011/01/19 12:14:23
DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed! |
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![[Post New]](/s/i/i.gif) 2011/01/19 12:45:57
Subject: Re:Drop Pod Assault[entire army]
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Decrepit Dakkanaut
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Im not too familiar with it,but I can tell you that you need to maximize your shooting output big time for it to work against nids. It has a nice shock value for sure, in one turn having all those pods hit the ground and suddenly your loosing bodies like crazy. The problem is, the average SM weapon doesnt shoot THAT far, so if you dont make a big enough dent on your first try, you just landed within kill range of the Tyranids
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![[Post New]](/s/i/i.gif) 2011/01/19 12:49:58
Subject: Drop Pod Assault[entire army]
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Plastictrees
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Tyranids are going to come to you anyway, so dropping on them might not be advisable. It just puts them in HtH where they want to be sooner.
So deploy your army on the table and leave the pods empty in reserve. Then drop the pods in terrain chokepoints and other places where they'll slow the tyranid movement so that you can shoot them up before they reach you.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2011/01/19 12:53:33
Subject: Drop Pod Assault[entire army]
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Deathwing Terminator with Assault Cannon
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Flavius Infernus wrote:Tyranids are going to come to you anyway, so dropping on them might not be advisable. It just puts them in HtH where they want to be sooner.
So deploy your army on the table and leave the pods empty in reserve. Then drop the pods in terrain chokepoints and other places where they'll slow the tyranid movement so that you can shoot them up before they reach you.
that sounds deliciously evil
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DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed! |
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![[Post New]](/s/i/i.gif) 2011/01/19 12:54:15
Subject: Drop Pod Assault[entire army]
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Fresh-Faced New User
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if your going drop pod assult i would be using dark angels with the deathwing. becouse terminators can be troops and come in like drop pod assult you can give them heavy flamers and typhoon missle launchers. tho if your using reguler mariens i would use 2 devistators with all missles then have anything elce drop in with flamers. that may work for getting a nice hole punched through but like king cracker said your in kill zone
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![[Post New]](/s/i/i.gif) 2011/01/19 14:32:50
Subject: Drop Pod Assault[entire army]
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Ferocious Black Templar Castellan
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kmg wrote:if your going drop pod assult i would be using dark angels with the deathwing. becouse terminators can be troops and come in like drop pod assult you can give them heavy flamers and typhoon missle launchers. tho if your using reguler mariens i would use 2 devistators with all missles then have anything elce drop in with flamers. that may work for getting a nice hole punched through but like king cracker said your in kill zone
Or, you use Black Templars, with the old 4th ed drop pod rules. While we can't get scoring terminators, ours can still get pods, and our pods are simply the best.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/01/19 14:47:45
Subject: Drop Pod Assault[entire army]
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Alluring Mounted Daemonette
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An entire drop pod army is fine...you can disembark behind your drop pods, using them as cover and giving you the drop on assaulting. As drop pods come with weapons, it gives you extra armored weapons that the nid player will have to contend with or simply allow to continue thinning his hordes. A friend of mine uses a 9 drop pod army BA, with rather good success. Its also a good way to deal with hive guard (who will be trying to hide in cover), zoanthropes (who will be hanging back) and generally causes disruption as most players are used to lining up and going toe to toe. But strategic placement of the drop pods are important, as well as choosing what comes in and what waits.
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The Daemonic Alliance Infinite Points
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"Too often we enjoy the comfort of opinion without the discomfort of thought." JFK |
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![[Post New]](/s/i/i.gif) 2011/01/19 15:31:19
Subject: Drop Pod Assault[entire army]
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Fresh-Faced New User
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It is always good to have a backup plan for some of your units in drop pods, if you feel that it will not be worth it to have everyone dropped in a game it can be advisable to (for example) buy an extra transport for your longfangs if you're playing space wolves so you can transport the unit you don want rinding its drop pod that game. I dont know much about dark angels or black templar, but i know that space wolves make a great drop pod army...
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This message was edited 2 times. Last update was at 2011/01/19 15:34:16
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![[Post New]](/s/i/i.gif) 2011/01/19 15:45:05
Subject: Drop Pod Assault[entire army]
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Fixture of Dakka
On a boat, Trying not to die.
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Drop 6 Ven Dreads with Assault cannons or Plasma Cannons and Missile launchers.
I love MotF.
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This message was edited 1 time. Last update was at 2011/01/19 15:45:32
Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. |
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![[Post New]](/s/i/i.gif) 2011/01/19 16:03:05
Subject: Drop Pod Assault[entire army]
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Deathwing Terminator with Assault Cannon
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chowderhead13 wrote:Drop 6 Ven Dreads with Assault cannons or Plasma Cannons and Missile launchers.
I love MotF.
I drew up a BA dreadnought mainly list, it would deffinately be funny to see the looks on your opponnents face after pullin that
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DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed! |
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