Lord_Tyrant wrote:Like the title says im an old tyranid player that came back to play but totaly disconnected!
The last time i played a solid tyranid force was way back when you could have an hormagaunt with rending claw and another one with synapse.... that says a lot!
I came back full blown with the new 5th. ed. rulebook plus the latest nids codex.
The nids have change dramaticly to what i was use to specialy in term of "genetic customisation".
This is true, a lot of the individual customization was lost, but the codex has such a huge variety of options for good, balanced, strong lists that haven't been around in previous editions.
So to all the nids or non-nids number crunshers pro outhere what would be the best 750 pt. tyranid force i could put togheter in order to "introduce" myself in the new local gaming community?
There is no one
best list. As I said before there is a huge variety. The biggest factor you have to take into account is that a Tyranid force needs to work together as a single unit (moreso than other armies). A Trygon is a great unit, but without support from the rest of the army, it's pretty easy to kill. Same goes for Hormagaunts. They are a great unit to have, but if they are your only fast unit without much support, they'll easily get wiped off the field before the rest of the army can help them out.
One thing that is always needed is ranged anti-transport. Nids have a hard time busting vehicles and we
need shooting to do the damage. Use your ranged units to bust open transports and then use your
CC elements to chomp on the chewy bits inside. If you are relying on assault to kill vehicles, you will have a very uphill battle (and nids already have a hard time against vehicles). Good thing Hive Guard, Thropes, Harpies, Tyrants, Carnifexes, and T-Fexes are in the dex. All of these can mess up light-medium armor and the T-Fex can put hurt on heavier vehicles.
I have well over 10,000 point of tyranids ranging from winged tyrant with 2X scyting talons to walking tyrant with VC. 3 Tyrant guards, 9 2X scything talons winged warriors plus many more configurations (21 warriors overall). 4 Carnifex, nearly 300 gaunts 50% hormagaunt and 50% termagaunts. 36 genestealers, 12 raveners (6 2X talons, 6 with devourers), 32 gargoyles, 2-3 liktors..... name it i have it!
Looks like you have an awesome base to go with. I'd definitely add some hive guard and zoans to the list. Trygons are goods and converting up Tervigons, Harpies, and T-fexes isn't bad either.
Eventualy i will go for a full 1750 force but for now i just want to get back in touch with the nids. I use to owned my old gamin store but back 3 years later i'm totaly lost!
Thanx for any feedback
What type of army are you looking for? Which units interest you the most?