I don't get paid until the end of the month, but I had the urge to do some modeling. I remembered someone had given me a tub of Crayola Model Magic, so I sculpted a few pieces of terrain.
I haven't sculpted in long time, but I'm pretty happy with the results. C&C welcome.
First I built a L-shapped section of stone wall. The reason it bulges in the middle, is because I sculpted that section of the wall as partially collapsed, then cut out and shaped sandbags to go on top. I sculpted one of the sand bags like it's ruptured and is spilling sand. A lot of the detail is lost in the photo (Yeah yeah, I know everyone says that), but I added lots of texture to the stones, which will hopefully show up when I give it a paint wash at the end.
EDIT: I messed with Macro settings on my camera, and got slightly better pics of the details, here a close up of the ruptured sandbag:
More stone details, I'm getting more comfortable adding texture and detail the more I get back into scuplting:
I started work on a foxhole. I tried to sculpted it to look like there a shovel marks on the inside wall, and loose dirt on the outside wall. I added a ton of texture, which again doesn't really show in the photo.
EDIT: And here's what I did with the foxhole. The inside space is just bid enough to fit 1 standard infantry base, so I'll probably make it a diorama piece, instead of tabletop terrain:
Sandbag detail:
Ruptured sandbag. I'm going to add a knife bit like some meathead guardsman stuck his knife there:
Empty sand bags on the left (it's hard to tell from this angle, and a partially filled sandbag on right. I need to get a
IG shovel bit to add to this section:
Dead stunted tree, I'm debating whether to add a few more branchs and/or a few leaves: