| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/01/25 22:54:38
Subject: Ork Battlewagon Upgrades.
|
 |
Regular Dakkanaut
|
Which are actually worth taking?
I'm trying to put an army together. A lot of them sound neat but I'm not sure they'll actually do all that much =/
Ga.
|
Its just a game kids. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/25 23:36:37
Subject: Ork Battlewagon Upgrades.
|
 |
Sneaky Kommando
|
deff rolla
armor plates
grot riggers
red paint job
everything else is meh
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/25 23:40:59
Subject: Ork Battlewagon Upgrades.
|
 |
Pestilent Plague Marine with Blight Grenade
Lafayette, IN
|
Taoofss wrote:deff rolla
armor plates
grot riggers
red paint job
everything else is meh
that plus 2 x big shoota for weapon destroyed results. Very resilient with a kff mek.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 01:16:28
Subject: Ork Battlewagon Upgrades.
|
 |
Longtime Dakkanaut
|
boarding plank is handy if the deff rolla failed at its job
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 01:43:16
Subject: Ork Battlewagon Upgrades.
|
 |
Decrepit Dakkanaut
|
Just remember that it really matters how many points you are playing at and what your list will contain, plus number of BWs you will be fielding. At least, a Deffrolla and a Big Shoota is mandatory. What does your list look like?
|
|
This message was edited 1 time. Last update was at 2011/01/26 01:43:33
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 02:54:43
Subject: Ork Battlewagon Upgrades.
|
 |
Stealthy Grot Snipa
Right behind you. No, really.
|
Deff rolla, big shoota, RPJ!
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 03:01:21
Subject: Re:Ork Battlewagon Upgrades.
|
 |
Charing Cold One Knight
Lafayette, IN
|
If it is a rolla wagon, I actually go against my usual advice of not taking armor plates. I also recommend riggers for rolla wagons. Both since the main weapon of the thing is the ramming, and anything that is a result causing you to not move effectively equals weapon destroyed on a single weapon tank.
I don't recommend anything else other than a couple of guns to keep weapon destroyed results from immobilizing it. Red paint job is kinda meh for its points. Its not terrible if you have nothing else to spend it on though.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 03:14:26
Subject: Re:Ork Battlewagon Upgrades.
|
 |
Pestilent Plague Marine with Blight Grenade
Lafayette, IN
|
notabot187 wrote:If it is a rolla wagon, I actually go against my usual advice of not taking armor plates. I also recommend riggers for rolla wagons. Both since the main weapon of the thing is the ramming, and anything that is a result causing you to not move effectively equals weapon destroyed on a single weapon tank.
I don't recommend anything else other than a couple of guns to keep weapon destroyed results from immobilizing it. Red paint job is kinda meh for its points. Its not terrible if you have nothing else to spend it on though.
I agree with everything except red paint. 5points for an inch of movement on a vehicle that has to get across the board is a steal!
Have you ever ended up an inch short? 5 points can fix that.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 03:23:18
Subject: Re:Ork Battlewagon Upgrades.
|
 |
Rogue Daemonhunter fueled by Chaos
|
Inigo Montoya wrote:Have you ever ended up an inch short? 5 points can fix that.
I think we'd all pay that for an extra inch.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 03:57:16
Subject: Re:Ork Battlewagon Upgrades.
|
 |
Battlewagon Driver with Charged Engine
|
Polonius wrote:Inigo Montoya wrote:Have you ever ended up an inch short? 5 points can fix that.
I think we'd all pay that for an extra inch.
http://instantrimshot.com/
|
H.B.M.C. wrote:
"Balance, playtesting - a casual gamer craves not these things!" - Yoda, a casual gamer.
Three things matter in marksmanship -
location, location, locationMagickalMemories wrote:How about making another fist?
One can be, "Da Fist uv Mork" and the second can be, "Da Uvver Fist uv Mork."
Make a third, and it can be, "Da Uvver Uvver Fist uv Mork"
Eric |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 05:03:51
Subject: Re:Ork Battlewagon Upgrades.
|
 |
Smokin' Skorcha Driver
|
Must have:
1 Big Shoota
Deff Rolla
Good to have:
Boarding Plank (upgrades to "Must Have" if you think you're going to run into a lot of Vehicles)
RPJ
Grot Riggers
Take it or leave it:
Everything else
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 05:12:24
Subject: Ork Battlewagon Upgrades.
|
 |
Decrepit Dakkanaut
|
Yeah, the one big take away is that the number of upgrades decreases points that could be spread around your army list and possibly reduce your flexibility or model count or even upgrades that other units would of taken.
Do I go for 60 points of extra upgrades on the other BWs, or do I give my KFF Big Mek a Powerklaw and add in a few other doo-dads to my Nobs?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 13:33:42
Subject: Re:Ork Battlewagon Upgrades.
|
 |
Decrepit Dakkanaut
|
notabot187 wrote:If it is a rolla wagon, I actually go against my usual advice of not taking armor plates. I also recommend riggers for rolla wagons. Both since the main weapon of the thing is the ramming, and anything that is a result causing you to not move effectively equals weapon destroyed on a single weapon tank.
I don't recommend anything else other than a couple of guns to keep weapon destroyed results from immobilizing it. Red paint job is kinda meh for its points. Its not terrible if you have nothing else to spend it on though.
I agree completely on this one. I too am not a fan of RPJ. As notabot said, if I have 5 extra points sure, if not, nope never take it
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 13:40:54
Subject: Ork Battlewagon Upgrades.
|
 |
Smokin' Skorcha Driver
|
Deffrolla+RPJ+RIGGAS+Armor plates+as many big shootas as you can afford after buying the rest of your army.
If, for some reason you have enough extra points after all of the above, than take the Kill Kannon. you probably wont fire it at all in the game, but if the BW gets Immobalized, it becomes a Template launching Turret! that being said, if you have enough points to buy a Kill kannon, you can probably afford another small unit of boyz instead.
|
"Friglatt Tinks e's da 'unce and futor git, but i knows better. i put dat part in when i fixed im up after dat first scrap wid does scrawn pointy ears and does pinkies." Dok chopanblok to Big Mek Dattrukk.
Victories against: 2 2 1 1 1 2 3 1 2
Died havin fun wid: 3 2 1 4 2 2 2 5 1
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 18:04:27
Subject: Ork Battlewagon Upgrades.
|
 |
Regular Dakkanaut
|
I'll be running it as a delivery tank for my Mega Nobs (please discuss their viability elsewhere) and a Mek with a KFF and Grot Oiler.
Battle Wagon + Armour Plates + Grot Riggers + Reinforced Ram + Big Shooter + Zzap Attack Gun (I love them).
135
Think thats ok?
Ga.
|
Its just a game kids. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 18:11:11
Subject: Ork Battlewagon Upgrades.
|
 |
Sneaky Kommando
|
Hamani wrote:
I'll be running it as a delivery tank for my Mega Nobs (please discuss their viability elsewhere) and a Mek with a KFF and Grot Oiler.
Battle Wagon + Armour Plates + Grot Riggers + Reinforced Ram + Big Shooter + Zzap Attack Gun (I love them).
135
Think thats ok?
Ga.
No, deffrolla is mandatory.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 19:00:46
Subject: Ork Battlewagon Upgrades.
|
 |
Mekboy Hammerin' Somethin'
|
GW missed one thing on the Ork Faqs... They forgot the Errata that states that all BW come with a Deff Rolla but now cost 110 points... luckily Ork players everywhere realized their error, forgave them and play as if the errata existed...
Rolla Wagons (Deffrolla and Big Shoota) when done with a lot of target saturation is good enough. Without the target saturation, red paint job, armor plates, and grot riggas are desired.
Boarding planks and grabbin klaws are needed if you have no way to deal with skimmers outside of ramming them. The 3+ save to ignore our ramming means that we must have other ways of blowing them out of the sky (or at least stunning/immobilizing them)
|
Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.
ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.
Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 19:16:58
Subject: Ork Battlewagon Upgrades.
|
 |
Battlewagon Driver with Charged Engine
Ye Olde North State
|
For transport, you need:
Deffrolla
grot riggers
bigshoota
armour plates
Also useful:
Boarding plank
RPJ, I guess. I don't really use them because they don't go with my army theme, but take um if ya want um.
For turret battlewagon o' doom:
Killkannon
bigshoota
A bunch of lootas in the wagon, shooting out a feth load of shots because of open-topped.
Bigshootas on both variants are for not leaving you crippled from weapon destroyed results; you probably won't fire them otherwise, because with the transport mode you will be moving at crusing spead, and battlewagons arn't fast, and the turret battlewagon o' doom, killkannon is ordnance, so it's the only weapon you can fire.
|
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/26 19:22:47
Subject: Ork Battlewagon Upgrades.
|
 |
Longtime Dakkanaut
|
I'm going to go with the bare minimum as being this. You should have it all, but i listed them in descending order of importance in case you are really strapped for points. deff rolla (well, its just not that good of a vehicle without it. This piece of gear really defines the vehicle) big shoota (not having one doubles your chances of getting an immobilized result, which for all intents and purposes, is a wrecked result) armor plates (this piece of wargear helps facilitate the ramming and the ork/nob delivery, which is the best thing about the vehicle) grot riggers (it is important enough as a vehicle that it could get immobilized and be worth repairing, and its fast enough that it could recover from an early game immobilization and ram some vehicles in the later turns)
|
|
This message was edited 1 time. Last update was at 2011/01/26 19:24:06
|
|
|
 |
 |
|
|