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Made in us
Powerful Orc Big'Un





Somewhere in the steamy jungles of the south...

Polonius wrote:The advantage GW would have with a skirmish scale game is that it's start up cost to GW would be negligible. They already have a couple dozen great plastic squad boxes, simply come up with rules that allow the use of a single squad (preferably built out of the box), and can be expaned or contracted slightly.

Small games would use a single box of IG/Orks/Gaunts and half boxes of MEQs. Larger games would use battle forces for horde armies and full squads plus maybe a hero or two.

it could actually be pretty fun. Pit 10 IG veterans against 4 Chaos space Marines. Or 25 Orks against 12 fire warriors.

Craft the rules around the models that exist, so that even boring boxes like Firewarriors can use all of the options. Use the same stat-lines (to ease people into 40k), but allow for more extra rules and abilities to match the skirmish games on the market. So, for example, IG veterans stay WS3 and A1 with only one CCW, but maybe can re-roll all misses in combat.



Huh, I like the idea! Sadly, GW will probably not do that, so it is up to us fans to make our won rules for small games such as this. The thing that really hurts GW is the fact that they only see the big picture, i.e., they concentrate on what will make them the most money as fast as possible, and so that limits them quite a bit. I would LOVE to see a series of boxed games, each with 15-30 figures that make up two Killteams. The sets could include the very basic 40k rules, with extra rules for experience and the like. Toss in some nice scenery bits, and voila! A cheap, yet involving intro into the world of 40k!

_Tim?
 
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