Switch Theme:

Gorgutz 4 Codex: Orks  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Lurking Gaunt




Marmite

According to the Interwebs Fail Machine a certain Chapter of kleptomaniac Mary Sue Spess Mehrens may be getting their own Codex at some point in the future. Unless the Codex includes Indrick Boreale as an HQ option and "STIEL REHN" as a special deployment rule I think this will be a bad thing.

However where the Blud Rehvens would probably be a bit of a disaster for 40k canon, I don't think everything in DoW should be written off. The leaders from Dark Crusade, for example.

Let's face it, DoW; Dark Crusade was pretty much the best game in the DoW1 series in all respects. No stupid flying units to get in the way of buildings, campaign map that wasn't completely convoluted and soul-destroying, voice actors and dialogue that did not fail and was in fact pretty frickin' awesome. All of the factions had good lines and cool leaders (even the SPESS MEHRENS), but Eliphas, Taldeer and Gorgutz were the best.

Unfortunately it's too late for Eliphas, since Relic decided to tranform him from Magnificent Badass Preacher From Hell into Whimpering Whiny Fop Of Fail, but there's still time for the other two. Maybe O'Kais as well. Plus the Inquisitor dude from the first game was pretty awesome as well.

Look at it this way. Eldrad is deaded, Yriel is a total herp-derp, and the Phoenix Lords aren't really 'characters' per se; so the coolest character in Codex: Eldar is dead AND Ulthwe needs a new Farseer. Enter Taldeer, the wise-cracking, Blud Rehven-pwning hero of Ulthwe; problem being, according to canon, she was taken prisoner and handed over to the Inquisition. She should be in Codex: Eldar 5th Edition because she rules, so obviously she would need to be rescued from the IoM somehow for that to happen.

I'm thinking... Harlequins did it.

Now Gorgutz. You may look at the current crop of Ork characters and say, 'They're alright, there's what... six of them and they're pretty cool, they cover all the bases from 'Straight-Up Badass Boss Of All Bosses' Ghaz to Grotsnik who is obviously comic relief despite making an actual contribution to the army. There is no room for Gorgutz.'

Pish and fie, says I. There is ALWAYS room for Gorgutz.

What do you reckon?

--- - - - - - - ---
2000pts 1500pts 2000pts

 
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

It would be cool if these characters would be made playèable into the tabletop game. But have you considered that the Dark Crusade characters are based of Tabletop characters? Gorgutz, based on Ghazkull. Just like wikt the others.

(ith the inquisitor dude, you mean Toth? Or am I completely confused.)



 
   
Made in gb
Lurking Gaunt




Marmite

Toth, that's the one. Coteaz is a nobody; Toth is the man.

Also Gorgutz wasn't based on Ghazkull; there's a line in one of the games (Winter Assault, IIRC) where one of his Boyz is soundly krumped for daring to suggest Gorgutz was a better boss than Ghaz.

He's just a really, really awesome character, same as Taldeer, and it would be a shame to waste them just because they came from a videogame.

--- - - - - - - ---
2000pts 1500pts 2000pts

 
   
Made in gb
Bonkers Buggy Driver with Rockets






Trouble is he would be literally another ghazzy with different rules. Heck ghazzy proxy would be enough to be gorgutz.

One guy I want is Angelos. That mofo deserves a place in 6th Ed



Grimjaw's Doom Riderz - 1500pts, 98% WIP 
   
Made in de
Longtime Dakkanaut




What we really need is Indrick Boreale. Boreale will receive the STEEHLREEHN! power which will allow you to throw droppods at your opposing player until you run out of pods ( which will result in an autolose ) or
the other player gets knocked out ( autowin ). Every turn the player controlling Boreale has to throw a d6. On a 6 Boreale's attempts to hide his terrible speech impediment will cause him to accidently bite off his tongue. Remove Indrick Boreale as casualty.

This message was edited 1 time. Last update was at 2011/01/26 23:37:58


 
   
Made in gb
Lurking Gaunt




Marmite

KingDeath wrote:What we really need is Indrick Boreale. Boreale will receive the STEEHLREEHN! power which will allow you to throw droppods at your opposing player until you run out of pods ( which will result in an autolose ) or
the other player gets knocked out ( autowin ). Every turn the player controlling Boreale has to throw a d6. On a 6 Boreale's attempts to hide is terrible speech impediment will cause him to accidently bite off his tongue. Remove Indrick Boreale as casualty.


+1

Boreale makes no attempt to hide his speech impediment. He is a Blud Rehvens, he is a Spess Mehrens, and he fights in the nehm of the Emprah; he can talk however the hell he wants to.

--- - - - - - - ---
2000pts 1500pts 2000pts

 
   
Made in is
Power-Hungry Cultist of Tzeentch




Iceland of doom

I really think Eliphas should definitely be a HQ option. IF he is done the Dark Crusade way. Such a bad-ass should never be overlooked, for as he stated himself; 'The ground trembles with every step.'

Now, Gorgutz... Though repetitive, he is quite the tactical genius... By Ork standards, of course. But it's true, he sort of is like Ghazkull in many ways, except I think Gorgutz is more of a Gork guy, whereas Ghazkull is on the Morkier side. So he's like Ghazkull's Gorky counterpart

"I'we kill dem now 'stead a' runnin', we can kill someone else sooner!" - Warboss Killjaw Bonegnasha
"If we attack those Imperial dogs now, we can spill more blood. Then we'll gain power from Khorne so we can kill even MORE in his name!" -Esirias, Chaos Lord of Khorne
"If we don't purge the tainted heretics today, there may be no reconciliation in the eyes of the God-Emperor!" - Varigius, Ultramarines Captain  
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

No we really dont need Gorgutz. Hes pretty much Ghaz just incase the game flopped. If they knew the game would be as successful as it was the characters would of been known for sure.

Id say if they wanted to bring up a couple different bosses for a new dex, Nazdreg would be a good start, as hes a warboss, but likes shooting, so could easily be redone to lead a shooty army. The Arch Arsonist could be one, as hes a huge burny fan, he could make a unit of burnas be troops or something along those lines. But really, we need a BigMek SC IMO, thats why I made up special rules for one.
   
Made in gb
Barpharanges







Relic hasnt killed Eliphas , they brought him back and have given him his second playable game apperance. How is Eliphas Whimpering Whiny Fop Of Fail when he (Spoliers)
Betrayes Araghast the Pilliger , used the Blood Ravens like pawns and and made them look like a bunch of Tools. How is that Whimpering Whiny Fop Of Fail?

Gorgutz. Awsome , amazing and funny all in one. When one of his Nobz says he's:
"Bigga than Nazdrag , biga than Ghazgul!" Gorgutz nearly kills him becuase he's that modest! Just use him as Ghazgul. He's not that difficult to make exepet his arms are diffrent.


Taldeer was a awsome Eldar Character but there is two diffrent versions.

This message was edited 2 times. Last update was at 2011/01/29 16:32:57


The biggest indicator someone is a loser is them complaining about 3d printers or piracy.  
   
Made in us
Pauper with Promise




First, I really doubt the Blood Ravens are going to get their own codex, but that's for the rumor boards not here.

Second, I don't think any of the DoW characters are different enough from the standard archetype to really justify their own special character slot codex entry. In fact, I think Relic did that on purpose because they knew everyone would be using the army painter to put out their favorite warband, chapter, chaos legion, or whatever so they really didn't want their character models to be that distinctive from the ones in any other army. I would respect a mention in the background text of the codecii as a good tie-in, but special charaters are something else entirely.

Third, how would you make these characters actually, well, special? What would Taldeer offer except an excuse for a slightly more powerful Farseer? How is WAAAAAAGH Gorgutz different from any other of the millions of WAAAAAAGHs going on? I'd rather save special character slots for game-changer characters that change how their army or unit is played instead of just tossing them out to anyone mentioned in a book or video game. Just give your Warboss a Klaw and a retinue of Mega-Armor Nobz and you've got your Gorgutz. Just take a drop-pod assault army of Blood Ravens and you have your Boreale. I think that's really the way Relic intended it.
   
Made in gb
Lurking Gaunt




Marmite

inquisitorfaust wrote:Second, I don't think any of the DoW characters are different enough from the standard archetype to really justify their own special character slot codex entry.


Whereas Eldrad is, what... a psychic Carnifex with wings?

Fact is none of the current special characters are different from the archetypes. Some of them make the army run differently. Some of them do tricks. Most of them are just improvements over the base model types who happen to be quite good at having a fight.

The older books are filled with the latter; the newer books tend to contain some of the former, but a few of the latter for good measure. The newest book, the Dark Eldar one, has Drazhar, Vect and Leilith who are more or less an upgraded Klaivex, Archon and Succubus respectively; they're not game-changers and they don't make the army run differently. They have better stat lines, a few extra rules, but they're basically just models who are good at having fights. This is not game-changing. "Leilith kills squads!" Yeah, so does my Thunder Hammer Sergeant. Can he be a special character too?

Urien Rakarth makes the army run differently, but only slightly moreso than a regular Haemonculus. For almost four times the cost.

Kadradrhubarb the Decapitator is another one, except he isn't an improvement on anything and is in fact worse than absolutely everything, including the old Decapitator.


Eliphas, Taldeer, Gorgutz, and pretty much any other faction leader from any of the first three Dawn Of War 1 games are cooler and have more personality than most of the current SCs.

That's all that really counts when it comes to getting your name into the game (hi Ragnar Blackmane, you big, expensive and completely useless turd!). You can add the game-changing and army-changing utility later.

This message was edited 1 time. Last update was at 2011/01/29 19:05:13


--- - - - - - - ---
2000pts 1500pts 2000pts

 
   
Made in my
Sagitarius with a Big F'in Gun





but....

Boreale.....




 
   
Made in gb
Stalwart Dark Angels Space Marine




Billingham, England

Lictor_Interdictor wrote:According to the Interwebs Fail Machine a certain Chapter of kleptomaniac Mary Sue Spess Mehrens may be getting their own Codex at some point in the future.


First I've heard of it. Anything even remotely concrete or reliable about it, aside from the intense wishing of pre-teens?

That said, Gorgutz would be damn nice to see on Tabletop. As would Toth, Gabe, and Eliphas(There aint no Word Bearer character, unless I am mistaken anyways).






 
   
 
Forum Index » 40K Background
Go to: