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Made in us
Regular Dakkanaut





I've heard drop pod doors don't really count for anything (not difficult terrain when open, aren't cover, if a petal would land on someone's head, you ignore it). But I want to double check. Can I deploy a drop pod with no doors on it whatsoever? If no, could I completely magnetize each door, deploy the pod, then remove all the doors from the table?
   
Made in us
Fixture of Dakka






On a boat, Trying not to die.

Stavkat wrote:I've heard drop pod doors don't really count for anything (not difficult terrain when open, aren't cover, if a petal would land on someone's head, you ignore it). But I want to double check. Can I deploy a drop pod with no doors on it whatsoever? If no, could I completely magnetize each door, deploy the pod, then remove all the doors from the table?

Yes...?

That's hard to answer.

Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. 
   
Made in us
Regular Dakkanaut





Heh, that's why I am asking. It's open topped once it comes down and people get out, and if the doors/petals don't really matter, I'd rather not even have them out on the table. Just want to make sure that this is generally considered to be ok / legal / whatever.
   
Made in us
Lord Commander in a Plush Chair






Drop pod doors are... goofy.

Technically they should be impassable terrain(as they are parts of a model), and should extend the disembarkation out to 2" from the edge of the petals.

Nobody plays them this way.

As played they are completely ignored in every way; as such if you want to just leave them off entirely(why bother magnetizing them at all in this case); go for it.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Regular Dakkanaut





The magnet idea was in case the doors needed to be on, legally, at some point....


A follow up question I have then is: Are there any negatives to keeping all the doors on and glued shut? The model sure would be easier to paint if I don't have to worry about the inside.

This message was edited 1 time. Last update was at 2011/01/28 00:36:48


 
   
Made in us
Lord Commander in a Plush Chair






Some opponents may very well have a problem with the doors being glued into place, mainly because you gain benefits by blocking LOS with the doors glued into place.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Water-Caste Negotiator




New Troy

A while back, don't remember when, GW had a discussion/problem with people taking cover saves through drop pods. The answer was to glue the doors shut and allow LOS through the drop pod. That is why you may notice that all recent White Dwarf battle reports have their drop pods closed (or at least to my extent of knowledge.) So I think that is a big yes for gluing the doors shut, although where I play we still count drop pods as cover and extend the disembark range to the petals. Hope that helped
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Yeah, the problem with glueing the doors shut is you then have to 'imagine' what line of sight through the pod is like as opposed to really being able to get down and check it out. It also makes drawing LOS from the Stormbolter inside have the exact same problem.

I think magnetizing and removing the doors is a great idea as it allows you keep the cool aesthetic of the pod but also allows you to remove the doors when they'll cause a headache during gameplay.

The only thing you'll lose is that technically models standing on the open doors get a slight LOS boost from being up a little higher than they are on the table AND models standing behind the open doors can certainly claim a cover save from enemy firing coming from certain angles.

But both of these are (generally) more useful to you as the Marine player, so not utilizing them by removing the doors probably won't raise much ire from your opponents.


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Made in us
Water-Caste Negotiator




New Troy

yakface wrote:
Yeah, the problem with glueing the doors shut is you then have to 'imagine' what line of sight through the pod is like as opposed to really being able to get down and check it out. It also makes drawing LOS from the Stormbolter inside have the exact same problem.

I think magnetizing and removing the doors is a great idea as it allows you keep the cool aesthetic of the pod but also allows you to remove the doors when they'll cause a headache during gameplay.

The only thing you'll lose is that technically models standing on the open doors get a slight LOS boost from being up a little higher than they are on the table AND models standing behind the open doors can certainly claim a cover save from enemy firing coming from certain angles.

But both of these are (generally) more useful to you as the Marine player, so not utilizing them by removing the doors probably won't raise much ire from your opponents.



Well said my friend
   
Made in us
Boom! Leman Russ Commander








I glued mine shut, and I take one without doors on it for LOS purposes.

I love how people still claim you can see through it infantry to infantry....you can't. You can see big things, like dreads or daemons, and they can see infantry. But it is shenanigans to say a guardsman can see a marine through the pod.

But then, you have people who still think they can shoot through 40 guardsmen with interlocked bases.....

.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. 
   
Made in gb
Proud Phantom Titan







General Hobbs wrote:

I glued mine shut, and I take one without doors on it for LOS purposes.

I love how people still claim you can see through it infantry to infantry....you can't. You can see big things, like dreads or daemons, and they can see infantry. But it is shenanigans to say a guardsman can see a marine through the pod.

But then, you have people who still think they can shoot through 40 guardsmen with interlocked bases.....
to solve this you need ... the games works laser LOS checker. Not sure is a model can see its target place the targeter over the models head and shine it at the unit; if they are illuminated then they're hit it.

This message was edited 1 time. Last update was at 2011/01/28 12:57:37


 
   
Made in us
Regular Dakkanaut





yakface wrote:I think magnetizing and removing the doors is a great idea as it allows you keep the cool aesthetic of the pod but also allows you to remove the doors when they'll cause a headache during gameplay.


Cool, thanks! Anyone have an idea on how to magnetize them, completely I mean? I've seen a few tutorials that magnetize them at the top but still have them attached at the bottom....
   
Made in gb
Lord of the Fleet






General Hobbs wrote:But then, you have people who still think they can shoot through 40 guardsmen with interlocked bases.....

You can shoot through guardsmen with interlocked bases. They don't obscure a unit behind them 100% (and it needs to be 100% or you can target it). If you can draw line of site through a model's legs, under his arm, between two guys' heads, etc then you take the shot.

It's shenanigans to claim that a couple of lines of infantry is an impervious barrier to LoS when they are clearly not.

This message was edited 2 times. Last update was at 2011/01/29 19:40:28


 
   
Made in dk
Ork-Hunting Inquisitorial Xenokiller





Aarhus, Denmark

Tri wrote:
General Hobbs wrote:

I glued mine shut, and I take one without doors on it for LOS purposes.

I love how people still claim you can see through it infantry to infantry....you can't. You can see big things, like dreads or daemons, and they can see infantry. But it is shenanigans to say a guardsman can see a marine through the pod.

But then, you have people who still think they can shoot through 40 guardsmen with interlocked bases.....
to solve this you need ... the games works laser LOS checker. Not sure is a model can see its target place the targeter over the models head and shine it at the unit; if they are illuminated then they're hit it.


Got curious and had a look for it on their homepage... Do they even sell those anymore?
- It not as expensive as i had first imagined, so it'd be nice to have one, since i'm always running into discussions about LoS during my games

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Made in gb
Proud Phantom Titan







Billinator wrote:Got curious and had a look for it on their homepage... Do they even sell those anymore?
- It not as expensive as i had first imagined, so it'd be nice to have one, since i'm always running into discussions about LoS during my games
there still some around just not on the website ... to be honest just do a internet search for laser pens/pointers and you'll find loads for around £3 ... i just quote GW since the store manager is for ever dropping hints that we'd be better off getting a GW (whatever is hot that month). If you've got a market near you chances are the will be a stall selling a laser point with changeable heads (you may even find one with a target cross hair)

This message was edited 1 time. Last update was at 2011/01/30 16:24:56


 
   
Made in us
Zealous Sin-Eater



Chico, CA

For Laser Pointers any office supply store should carry them, cheaper and nicer too.

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