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Their transports are very hard to kill, but their contents die when sneezed on. Eldar can throw a punch, but really can't take a punch except with a few notable exceptions, (seers, avatar, warlock councils, wraith units, and transports off the top of my head). Fortunately, these things aren't their hardest hitting units.Watch out especially for Howling Banshees who can be slaughtered by shooting them, but all pack power weapons to slice your power armor up with ease if you let them get close.
Chances are he will have a transport full of Fire Dragons too. They all carry meltaguns. They will jump out of the transport, obliterate whatever they want (even Land Raiders aren't safe, nothing is safe actually, except large squads). These should become your must kill target the moment they get off their transport. Eldar use them as a suicide kamikazi style unit to take out the biggest threat on the board, but they usually don't last long afterwards.
There is no way around the holofield other than shooting it more, but in my experience, its best to kill the killable (there's lots of other easier targets), or be content with knocking out its guns and letting it fly around uselessly. (You'll be lucky to even pull that off unless you waste an awful lot of fire on it).
Fortunately, their skimmers don't have many guns and can usually only fire 1 weapon on the move, and they cost a bundle of points.
Best advice I can give is to focus on their expensive, hard hitting, low Toughness infantry as your primary goals for things to kill. It is tempting to try and bring down a Falcon skimmer but every time I have tried I feel I wasted way too much fire better spent elsewhere (like on something I can actually kill without having to get really lucky).
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