I've been playing mech guard since october and my original list consisted of...
HQ
165 – Command Squad: 3x Melta Guns, Astropath and Chimera with Heavy Flamer
TROOPS
X3 155 – Veteran Squad: 3 Meltaguns & Chimera with Heavy Flamer
170 – Veteran Squad: 3 Plasmaguns & Chimera with Heavy Flamer
165 – Veteran Squad: Missile Launcher, 3 Sniper Rifles & Chimera with Heavy Bolter & Stubber.
FAST ATTACK
130 – Vendetta
135 – Hellhound: Heavy Flamer & Smoke Launchers
135 – Banewolf: Heavy Flamer & Smoke Launchers
HEAVY SUPPORT
75 – Griffon Mortar
150 – 2 Hydras
160 – Manticore: Heavy Flamer
TOTAL PTS: 1750
TOTAL NO: 56 (13)
KILL PTS: 18
I did have a Leman Russ Battle tank and a pair of scout sentinels but the sentinels never did a lot of damage and the Leman Russ was cursed as it rarely managered to hit anything directly. Anyway I went to a competitive tournament two weeks back and realised I need to make a few changes. So here's the updated list...
HQ
82 – Command Squad: Bolt Pistol & 3x Melta Guns
55 – Chimera: Heavy Flamer
(Given the new FAQ's effects on outflanking Vendettas, I'll be deploying them with my army or turbo-boosting across the board with the scout move so it makes the Astropath useless and an OOF is 30pts wasted when facing most armies)
TROOPS
X3 155 – Veteran Squad: 3 Meltaguns
55 – Chimera: Heavy Flamer
115 – Veteran Squad: 3 Plasmaguns
55 – Chimera: Heavy Flamer
100 – Veteran Squad: 3 Meltaguns
(Dropped the long range objective holder as they rarely did anything useful, now armed with meltaguns they go in the a Vendetta for objective grabbing or tank hunting)
FAST ATTACK
130 – Vendetta
140 – Vendetta: Heavy Bolters
135 – Banewolf: Heavy Flamer & Smoke Launchers
HEAVY SUPPORT
160 – Manticore: Heavy Flamer
160 – Manticore: Heavy Flamer
150 – 2 Hydras
(Need more long range AT so replaced the hellhound with a 2nd Vendetta and the used the pts from the astropath and chimera to upgrade the Griffon into another Manticore)
TOTAL PTS: 1747
TOTAL NO: 55 (12)
KILL PTS: 17
So what do you think, is it an improvement?