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![[Post New]](/s/i/i.gif) 2011/01/31 21:13:29
Subject: Need help with an aspect of a campaign
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Monstrous Master Moulder
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The basic idea (after reading it online) is the horus heresy. Probably about 10-20 people from our FLGS and local clubs will come along, each with a space marine or chaos space marine army, using C:CSM or C:SM, of about 1000-1500p. One person will represent horus, and one the emporer. Horus and the emporer have thier own armies too, but overall command the the traitor and loyalist forces, able to assign people to missions in order to gain campaign points to determine who wins at the end. Any of the players can defect, but the probelm I have run into is how can the emporer or horus entice people to join them, nothing I have thought of so far really works, and its a key point of the campaign really.
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![[Post New]](/s/i/i.gif) 2011/02/01 09:07:19
Subject: Need help with an aspect of a campaign
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Esteemed Veteran Space Marine
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sounds cool. sadly i have no ideas
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DT:90S++++G++M--B++I+pw40k08#+D++A+++/mWD-R++T(T)DM+
![]()  I am Blue/White Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical. " border="0" /> |
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![[Post New]](/s/i/i.gif) 2011/02/01 09:27:51
Subject: Need help with an aspect of a campaign
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Noise Marine Terminator with Sonic Blaster
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I guess what you need is a list of ways Horus and the Emperor (or the other generals) can build up 'influence' points, then the H and E players can roll say 2D6 modified by the number of those points to see if they convert someone to their side.
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Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch."
Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!" |
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![[Post New]](/s/i/i.gif) 2011/02/01 13:42:53
Subject: Re:Need help with an aspect of a campaign
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Monstrous Master Moulder
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I am really stuck, and I have added about conquest, you any losses taken stay lost, and horus and the emporer need to commit resources to bring armies back up to full strength. I really wanted it so people could join nd defect in their own whim, so if one person seems to be losing, then they could desert and join the other side. I would minit the ammount of times they could do it to stop people getting stupid over it, but I really cannot think how I could do it
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![[Post New]](/s/i/i.gif) 2011/03/08 07:35:24
Subject: Need help with an aspect of a campaign
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Fresh-Faced New User
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the horus heresy. Probably about 10-20 people from our FLGS and local clubs will come along, each with a space marine or chaos space marine army
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