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The worst thing about 40k is Space Marines.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Longtime Dakkanaut






GW has also said that they prefer the Imperium be the focus because they are easier for the consumer to relate to. Even the alien codices are supposed to be written from the Imperial standpoint (examples: Tyranid and Orks) because they could never properly display things in a non-human mindset.

Some might call it a cop-out, a cheap excuse for poor writing, but really there isn't much sci-fi that does a good job of positioning you in the alien mindset; it all comes out skewed.

As for "a billion" marine codices, can we really lay off the hyperbole? It doesn't add much to a discussion.
Made in us
Longtime Dakkanaut






Corennus wrote:Space Marines (being a SM player) are only boring if you take the same generic stuff over and over again.

There are two types of SM army, the fluffy fun army that has stuff in it cause the guy (or girl) loves the model and it fits the "background" of the army. It may not win as much as it loses but it will always be a fun challenge to play.

And then there's the ultra tweaked, ultra slimline, every unit has a specific purpose no nonsense army everyone on here seems to lean towards. When that loses, it loses big time, and the guy who created it is mortified and spends hours if not days poring over the tactics he used.

Vanilla SM are fun to use if you don't go mad about making them PERFECT. Not even a SM army can take on all comers.


Isn't this basically true for all armies though? Every army book has units that are less than effective, units that are brutally effective and units that are middle ground. Space Marines are no exception, nor are they the only example of this. Look at Orks. You have units like Killa Kans or Lootas that are excellent, you have units like Tankbustas or Mega-Armor Nobz which are much less common and you have units like Flash Gitz that almost never see use.

I agree there's an oversaturation of marines. I agree that GW doesn't need to do a back-and-forth Imperial/Xenos release schedule. None of that really separates them from any other army though.
Made in us
Longtime Dakkanaut






And yet when they do separate chapters (ala the Space Wolves or Blood Angels) suddenly people want to consolidate them again...

This message was edited 1 time. Last update was at 2011/02/09 14:09:16


 
Made in us
Longtime Dakkanaut






DorianGray wrote:The amount of Space Marine players switching to the latest "hot" SM codex is pathetic.


Do you have any actual evidence to support your assertation, or are you basically just nerd raging here?


Edited: for a bit less hostility...

This message was edited 1 time. Last update was at 2011/02/10 13:50:04


 
Made in us
Longtime Dakkanaut






Your tournaments allow unpainted stuff? O_o
Made in us
Longtime Dakkanaut






gmaleron wrote:ONe thing that i have recently come across in our game store that me and a few friends touched on was not the difference between types of marine armies but in paricular one item that is available to them. Storm Shields, probably one of the more ridiculous things to come across and i can say i have played alot of armies that have particulary every guy with one of these things.

What we discussed (in detail) was the fact that is it fair to have the option for a 3+ 3+ or even a 2+ 3+ save? In my own opinion i feel that the lowest ANY invunerable save should be is 4+ . I know the argument of "How Expensive" these things are is supposed to counter it, but when this expensive item is attatched to nearly every, if not all model in your army then even then chances are your going to win. I think the Storm Shields should be moved to a 4+ and cheapen the points cost on it making it much more fair and balanced item. Cant wait to get the flak on this one


The hyperbole is strong with this one...
 
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