Corennus wrote:Space Marines (being a SM player) are only boring if you take the same generic stuff over and over again.
There are two types of SM army, the fluffy fun army that has stuff in it cause the guy (or girl) loves the model and it fits the "background" of the army. It may not win as much as it loses but it will always be a fun challenge to play.
And then there's the ultra tweaked, ultra slimline, every unit has a specific purpose no nonsense army everyone on here seems to lean towards. When that loses, it loses big time, and the guy who created it is mortified and spends hours if not days poring over the tactics he used.
Vanilla SM are fun to use if you don't go mad about making them PERFECT. Not even a SM army can take on all comers.
Isn't this basically true for all armies though? Every army book has units that are less than effective, units that are brutally effective and units that are middle ground. Space Marines are no exception, nor are they the only example of this. Look at Orks. You have units like Killa Kans or Lootas that are excellent, you have units like Tankbustas or Mega-Armor Nobz which are much less common and you have units like Flash Gitz that almost never see use.
I agree there's an oversaturation of marines. I agree that
GW doesn't need to do a back-and-forth Imperial/Xenos release schedule. None of that really separates them from any other army though.