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![[Post New]](/s/i/i.gif) 2011/02/04 15:59:37
Subject: Leadership tests and fall back moves.
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Implacable Black Templar Initiate
Dublin, Ireland
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Iv never quite gotten what order this happens in.
The enemy shoots at you and causes a ld test. Do you take the test there and then and fall back during his turn, then fall back again during your turn if you cant consolidate?
Or do you take the test in your movement phase and if failed fall back. If so do you get to attempt a consolidation Before you fall back the first time?
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![[Post New]](/s/i/i.gif) 2011/02/04 16:55:00
Subject: Leadership tests and fall back moves.
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Decrepit Dakkanaut
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At the end of the enemy shooting phase you take your Ld test, and fall back if you fail the test.
In your phase you attempt to regroup; if you fail (or cannot make the attempt at all) you fall back again.
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![[Post New]](/s/i/i.gif) 2011/02/04 17:15:56
Subject: Leadership tests and fall back moves.
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[DCM]
Tilter at Windmills
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As Nos said, but I'm going to add a few more details.
You take the original Morale test at the end of the phase (usually the enemy shooting phase) in which you sustained the casualties, and the unit falls back immediately if the test is failed.
During the owning player's next movement phase, before moving that unit he checks to see if they're eligible to Rally (at or above half starting strength, outside 6" of the enemy, etc.) if not, they Fall Back again at that point. If so, they take another Ld test to rally, and Fall Back immediately if they fail.
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![[Post New]](/s/i/i.gif) 2011/02/04 18:07:01
Subject: Leadership tests and fall back moves.
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Sinewy Scourge
Long Island, New York, USA
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Mannahnin wrote:During the owning player's next movement phase, before moving that unit he checks to see if they're eligible to Rally (at or above half starting strength, outside 6" of the enemy, etc.) if not, they Fall Back again at that point. If so, they take another Ld test to rally, and Fall Back immediately if they fail.
To add another detail, remember that the unit does not have to be the first to move.
You could, for example, have a unit that is falling back and there is an enemy unit within 6" of it, which would prevent it from regrouping.
If you had a tank nearby, you could attempt to tank shock the enemy unit to move them further away, thus giving your falling back unit a chance to regroup.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/02/04 20:51:25
Subject: Leadership tests and fall back moves.
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Implacable Black Templar Initiate
Dublin, Ireland
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So can i falll back multiple times in 1 move phase if I cant consolidate, and if yes does that mean if I cant consolidate I fall off the board?
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(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination
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![[Post New]](/s/i/i.gif) 2011/02/04 21:21:09
Subject: Leadership tests and fall back moves.
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Sinewy Scourge
Long Island, New York, USA
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Malice wrote:So can i falll back multiple times in 1 move phase if I cant consolidate, and if yes does that mean if I cant consolidate I fall off the board?
Not in the same movement phase, no.
You make a fall back move when you fail a morale test.
Each movement phase thereafter, you make a fall back move unless you consolidate.
You wouldn't make multiple fall back moves in a movement phase.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/02/04 22:00:23
Subject: Leadership tests and fall back moves.
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Stormin' Stompa
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Malice wrote:Iv never quite gotten what order this happens in. The enemy shoots at you and causes a ld Break test. Do you take the test there at the end of the Shooting Phase and then and fall back during his turn, Yes. then fall back again during your turn if you cant consolidate Regroup? Yes. Or do you only take the test in your movement phase and if failed fall back. No, you test both at the end of his Shooting Phase and at the beginning of your own Movement Phase. If both are failed, you fall back for each time you fail. If so do you get to attempt a consolidation to Regroup Before you fall back the first time? No, you cannot attempt to Regroup before you are actually Broken. The second you fail your Break test in his Shooting Phase, you immediately make a Fall Back move. Regroup test can only ever be taken at the beginning of your Movement Phase (or when being assaulted while broken, but that is rather special and not something you can control). Hope it helps.
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This message was edited 3 times. Last update was at 2011/02/04 22:02:36
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![[Post New]](/s/i/i.gif) 2011/02/05 00:42:43
Subject: Leadership tests and fall back moves.
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Heroic Senior Officer
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You can even be forced to take a Morale test in your own movement phase and fall back after moving forward. If Dangerous Terrain tests kill 25% or more of the unit during your move, you have to test, BUT not until the end of the movement phase. So a unit of four bikes could move forawrd 12" through terrain, lose one to a DT test, and then have to fall back if they fail a Morale test.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2011/02/05 03:25:17
Subject: Leadership tests and fall back moves.
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Stalwart Space Marine
Wichita, KS
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time wizard wrote:Mannahnin wrote:During the owning player's next movement phase, before moving that unit he checks to see if they're eligible to Rally (at or above half starting strength, outside 6" of the enemy, etc.) if not, they Fall Back again at that point. If so, they take another Ld test to rally, and Fall Back immediately if they fail.
To add another detail, remember that the unit does not have to be the first to move.
You could, for example, have a unit that is falling back and there is an enemy unit within 6" of it, which would prevent it from regrouping.
If you had a tank nearby, you could attempt to tank shock the enemy unit to move them further away, thus giving your falling back unit a chance to regroup.
Arent Tank shocks "declared" in the movement phase but take effect until the shooting phase?
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"Bothers! War calls you! Will you answer!?"
6000+Pts SM
3000 Pts Tau
1000 Pts Orks |
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![[Post New]](/s/i/i.gif) 2011/02/05 03:26:16
Subject: Leadership tests and fall back moves.
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Huge Bone Giant
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No. They occur during the move they happen in.
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![[Post New]](/s/i/i.gif) 2011/02/05 03:33:24
Subject: Leadership tests and fall back moves.
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Stalwart Space Marine
Wichita, KS
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Hm....shows how much i use it, i retract my previous statement....
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"Bothers! War calls you! Will you answer!?"
6000+Pts SM
3000 Pts Tau
1000 Pts Orks |
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![[Post New]](/s/i/i.gif) 2011/02/07 10:55:42
Subject: Leadership tests and fall back moves.
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Implacable Black Templar Initiate
Dublin, Ireland
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Thanks all, very helpful
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(\ __ /)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination
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![[Post New]](/s/i/i.gif) 2011/02/07 13:00:37
Subject: Re:Leadership tests and fall back moves.
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Raging Ravener
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Ok, I read this post and this situation came to my mind:
A SM biker squad turboboost 18-24" forward in order to assault my CSM the 2nd turn, I go first, so my 2nd turn comes before his.
A lash prince enters via DS and lashes the squad back 2D6 inches... Gosh! I roll a natural 12 and that's the distance they go back.
Then a chosen squad outflanks near them, shots a volley and forces another fall back move, 5" more back, then.
But, wait, my chaos terminators also DS in, give the bikers all they got and this last fall back move brings the squad over their table side edge...
Did that squad just get lightning-fast kicked out the game? (if any biker remaining, of course)
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![[Post New]](/s/i/i.gif) 2011/02/07 13:21:34
Subject: Leadership tests and fall back moves.
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Decrepit Dakkanaut
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You only make one fallback move per phase, as you only make the leadership test at the END of the shooting phase - not before*. They should also have taken a Pinning check from Lash.
So you would only have had the one proper fall back, which was 5" for a total of 17" movement away from your lines.
*some people shortcut by asking if there is any more shooting at a unit, and taking the leadership test then and there. Not strictly legal, and gives informaiton to the opponent.
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![[Post New]](/s/i/i.gif) 2011/02/07 14:09:46
Subject: Re:Leadership tests and fall back moves.
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Raging Ravener
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Ok, then again what if they get lashed back, succesfully passing pinning test and then getting shot at--->falling back outside the table? (granted they were close enough in the first place)
Are they still Chuck Norris'd outta the game?
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This message was edited 1 time. Last update was at 2011/02/07 14:11:01
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![[Post New]](/s/i/i.gif) 2011/02/07 14:18:12
Subject: Leadership tests and fall back moves.
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Decrepit Dakkanaut
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Yes, if your fall back move takes you off the table, you are dead.
It doesnt matter HOW you got to that position - just that, when you made you SINGLE fall back move for that phase, you were close enough to the edge that your move took you over. Lash is utterly, 100% and totally irrelevant to the discussion, it does not interact with "fall back" at all.
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![[Post New]](/s/i/i.gif) 2011/02/07 14:41:52
Subject: Re:Leadership tests and fall back moves.
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Raging Ravener
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Ok, then next time I come across an enemy unit worth the time and chance to try this tactic against, I will use my lash DP while shouting out loud "expeliamus", for adding some sauce to it.
Then, of course, after coupe de grace unit volley forces falling back out of the table, "Avada kedabra" seems fitting...
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![[Post New]](/s/i/i.gif) 2011/02/07 14:54:04
Subject: Leadership tests and fall back moves.
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Regular Dakkanaut
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nosferatu1001 wrote:You only make one fallback move per phase, as you only make the leadership test at the END of the shooting phase - not before*. They should also have taken a Pinning check from Lash.
So you would only have had the one proper fall back, which was 5" for a total of 17" movement away from your lines.
*some people shortcut by asking if there is any more shooting at a unit, and taking the leadership test then and there. Not strictly legal, and gives informaiton to the opponent.
Just a note that he said the bike turbo boosted the previous turn so if the Deamon prince lashed them they would not take a pinning test since they cannot be pinned or go to ground when turbo boosting.
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![[Post New]](/s/i/i.gif) 2011/02/07 15:45:07
Subject: Leadership tests and fall back moves.
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Nurgle Veteran Marine with the Flu
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So another question on this same topic, When move towards a table end, does that mean you can pass through your own unit to get to the table end?
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Sometimes you've gotta roll the hard six ~ Adm. Adama
Surprise, I just did something horrible to you! ~ Me
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![[Post New]](/s/i/i.gif) 2011/02/07 15:45:25
Subject: Re:Leadership tests and fall back moves.
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Implacable Black Templar Initiate
Dublin, Ireland
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ENKHANNA wrote:Ok, then next time I come across an enemy unit worth the time and chance to try this tactic against, I will use my lash DP while shouting out loud "expeliamus", for adding some sauce to it.
Then, of course, after coupe de grace unit volley forces falling back out of the table, "Avada kedabra" seems fitting... 
LOL! If you wanna try that tactic use a daemons of chaos army. The masque costs a meagre point amount (about 100) and can use lash of slaneesh 3 times in one phase. Thats an average of 9 inches. The bane of gunlines/ expensive units.
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(\ __ /)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination
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![[Post New]](/s/i/i.gif) 2011/02/07 16:35:08
Subject: Leadership tests and fall back moves.
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Decrepit Dakkanaut
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Except you cannot Pavane a unit more than once.
Fall back moves, except those out of combat, go AROUND models and other impassable terrain.
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