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![[Post New]](/s/i/i.gif) 2011/02/06 21:42:26
Subject: ...MalifauX?
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Fixture of Dakka
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Alright, so I'm in my local gaming store today and I come across a line of minatures by Weird Games called MalifauX. I shuffle through them and come upon a model called a Freikorps Trapper and thinking he'd make a great minature to proxy as a Vindicare assassin my fluffy guard army (whilst being a little creeped out that he matched my sketchs of the character to the dot¬¬), buy him. I read the little pamphlet that came with the guy, and noticed the other cool looking models, also part of the "Freikorps" and was wondering, well if I were to get into MalifauX (seeing as a lot of gamers at a local gaming club that I also discovered today don't play 40k much) could I buy up a load of Freikorps blisters and use them as a legal...gang?...in games? I know the basic concept of the game, but having yet gotten into it enough to know anything in detail, so I'm thinking that I may as well learn the game with a few models in toe. So yeah...Freikorps, are a load of them legal/ half decent in games?
</noob>
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![[Post New]](/s/i/i.gif) 2011/02/07 08:16:23
Subject: Re:...MalifauX?
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Wraith
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http://www.wyrd-games.net/forum/index.php
Your answers are found there.
In short, yes you can run a crew of all FrieKorps in Malifaux.
There are rules on it in the Rising Powers book or likely the new Rules Manual that will be available soon.
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Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 |
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![[Post New]](/s/i/i.gif) 2011/02/07 13:55:59
Subject: ...MalifauX?
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Longtime Dakkanaut
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Of course you can, the best value for what you'd like to do is the Von Schill Box.
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![[Post New]](/s/i/i.gif) 2011/02/09 00:18:36
Subject: Re:...MalifauX?
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Legionnaire
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And don't feel like you wasted money buying a trapper than buying the box (that comes with a trapper)
My first addition to that army was a second trapper after realising how good he was.
after that i added the student of conflict totem (he is in the first book.) because a fast Von Schill is a monster.
(Though i don't play him anymore in favor of the guild) i always thought trading out the friekorpmen for ronin would work out pretty well...
Seeing as they are really good at five points and the friekorpmen are only moderately good at four. (and downright insulting considering i pay that much for a death marshal, which should be five points easily.)
They would bring melee support to a list that desportly needs it...
because between Von Schill, one or two trappers and a specialist you pretty much have shooting covered.
Also consider Johan, at six points (i think) you get an incredibly hard hitting model with a three inch melee and flurry for big targets.
One thing you can do that's pretty neat if you determined to run all friekorps is run one of you little four pointers into melee with say.. lylith (or anything with stupid high defense.) then take your specialist and target your own guy (you pretty much just have to hope you hit him, unfortunately.) but if you do you can cheat his defense down (so you get a neutral damage flip.) than cheat for severe, forcing lylith to take 3-4 damage without ever being targeted... and your guy being left unharmed because of his armour that ignores blasts and pulses.
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Khador 35 pts
Malifaux guild
W/D/L 8/2/6 |
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![[Post New]](/s/i/i.gif) 2011/02/09 01:45:03
Subject: Re:...MalifauX?
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Fixture of Dakka
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I was just thinking of running all Freikorps because I liked the minatures, but if for effectiveness' sake it'd be better to stick in a few different guys in there, I could always just give them a little greenstuff job to bring them more in line with the rest of the group. I only just found a local group that plays it yesterday so I haven't even had a proper look at the rules yet, but I've got a basic enough understanding (mostly through cross referencing similar games =p)of the rules. I'll be heading on over to my local wargames store tomorrow-or today actually...up late¬¬- as I'm in need of greenstuff and I'll try and have a gander at the minatures available. I don't think that they have the boxsets-though its blister heaven in there-, so it'll probably just be a case of picking whichever ones appeal to me (considering the rules mind, ie just the outcasts right?), ie probably the Specialist and Fereikorpsmann (guessing the later are just the grunts, but I can always convert one to be a trapper or something). Meh, the staff might have a better idea about them than I do. =P
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![[Post New]](/s/i/i.gif) 2011/02/10 16:00:34
Subject: Re:...MalifauX?
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Fixture of Dakka
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Another question (no sence in making another page). Seeing as Malifaux is steampunking, would there be areas of the city that are more industrialised, or is everything sticking to the more realistic Victorian setting? I'm asking this as I've been making some steampunkish bases (pieces of machinery, piping, rivited plates, pools of green goo in a crumbling city...with the odd hand nailed to a wall, archaic scrawlings and hanged demonic doll of flavour) for my Outcasts, and just want to know if it'll fit the setting (which I'm guessing a bit of my own fluff will sort that out if it doesn't, hey there are a lot of guys sticking souls in robots about there, call it a disused workshop from an age before man arrived in Malifaux).
Edit: Also its perfectly alright to convert models for this game too right? Just that everywhere I look people are just using out of th blister minatures. I'm thinking about sculpting a second trapper for myself (probably running or standing whilst looking for trouble around a corner) and slightly considering alterning the pose of my specialist (despite having just been at it with a knife and greenstuff already), plus when I get around to getting Von Schill (or whatever his name is) totally reposing him and possibly giving him some sort of headgear. So yeah, it is okay to do this type of thing right? They'll still be recognisable for what they are mind. ^^
Eugh, it seems Malifaux has become yet another game to meet the business end of my stanley knife and putty.
Another....Edit: What's the usual points people play there games at, just for reference so as I can decide how big to make my crew? Meh, I can check out the forums later for thistype of thing, but its nice to ask you kind folks too. =p
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This message was edited 2 times. Last update was at 2011/02/10 16:09:17
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![[Post New]](/s/i/i.gif) 2011/02/10 17:16:42
Subject: ...MalifauX?
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Raging Ravener
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35 for scraps I think, we usually do 30 though just for ease. Have you checked out wyrd's forums?
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![[Post New]](/s/i/i.gif) 2011/02/10 17:22:31
Subject: Re:...MalifauX?
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Fixture of Dakka
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A bit, I'll go on them when I have more time. I'm considering running a list like this:
Von Schill
Freikorpsmann
Freikorpsmann
Freikorps Specialist
Freikorps Trapper
Ronin
Ronin
A Librarian'll probably find her way in there too (though I don't know who to take out to stick her in), but I think its a pretty even list......if it is a little small for a crew that'll not doubt be getting cushy with Teddy in no time. ¬¬
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![[Post New]](/s/i/i.gif) 2011/02/10 18:22:11
Subject: Re:...MalifauX?
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Longtime Dakkanaut
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Wyrmalla wrote:Another question (no sence in making another page). Seeing as Malifaux is steampunking, would there be areas of the city that are more industrialised, or is everything sticking to the more realistic Victorian setting? I'm asking this as I've been making some steampunkish bases (pieces of machinery, piping, rivited plates, pools of green goo in a crumbling city...with the odd hand nailed to a wall, archaic scrawlings and hanged demonic doll of flavour) for my Outcasts, and just want to know if it'll fit the setting (which I'm guessing a bit of my own fluff will sort that out if it doesn't, hey there are a lot of guys sticking souls in robots about there, call it a disused workshop from an age before man arrived in Malifaux).
Edit: Also its perfectly alright to convert models for this game too right? Just that everywhere I look people are just using out of th blister minatures. I'm thinking about sculpting a second trapper for myself (probably running or standing whilst looking for trouble around a corner) and slightly considering alterning the pose of my specialist (despite having just been at it with a knife and greenstuff already), plus when I get around to getting Von Schill (or whatever his name is) totally reposing him and possibly giving him some sort of headgear. So yeah, it is okay to do this type of thing right? They'll still be recognisable for what they are mind. ^^
Eugh, it seems Malifaux has become yet another game to meet the business end of my stanley knife and putty.
Another....Edit: What's the usual points people play there games at, just for reference so as I can decide how big to make my crew? Meh, I can check out the forums later for thistype of thing, but its nice to ask you kind folks too. =p
In a tournement the official Wyrd stance on minis in the game is as follows.
If the model hasnt been released yet your not allowed to proxy it, this meens no useing an unreleased model in a tournement.
Your aloud to convert Wyrd miniatures into other exsisting Wyrd minatures, you are not allowed to convert another companies minature into the game.
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![[Post New]](/s/i/i.gif) 2011/02/10 18:24:46
Subject: Re:...MalifauX?
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Wraith
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I just wonder at wanting to convert the existing Wyrd minis.
Outside of a couple models, they are fantastic and fit their setting perfectly as is.
Couple it with the base inserts that they sell, I think that is why you do not see many pics of converted models.
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Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 |
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![[Post New]](/s/i/i.gif) 2011/02/10 22:20:07
Subject: Re:...MalifauX?
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Fixture of Dakka
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Oh its because I'm kind of considering getting two of models which there are only minature for. Also, I just hate setting up my models only to find that I have the exact same one as my opponent...plus I dislike some of the poses and vibes of a few of the Freikorps models-Von Schill. Heh, and I just love converting models. =P
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![[Post New]](/s/i/i.gif) 2011/02/11 02:09:02
Subject: ...MalifauX?
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Combat Jumping Ragik
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The freikorp poses are a bit odd on some but overall I like them. As said the models really fit the style. Also don't worry about having the same as your opponent. The way the game is you get your mission THEN pick your crew. However I have heard most tournaments say you must declare a faction or master, declaring a master is becoming more common.
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Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. |
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![[Post New]](/s/i/i.gif) 2011/02/11 13:11:51
Subject: ...MalifauX?
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Longtime Dakkanaut
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Shas'O Dorian wrote:The freikorp poses are a bit odd on some but overall I like them. As said the models really fit the style. Also don't worry about having the same as your opponent. The way the game is you get your mission THEN pick your crew. However I have heard most tournaments say you must declare a faction or master, declaring a master is becoming more common.
Actually I think its going the other way, it seems that Wyrd is leaning more towrds the "pick a faction" tournement play.
By all meens convert models for malifaux, just make sure that in a tournement, your only playing with models that have an official sculpt released and that any conversions start with a wyrd model.
Its a great game, I play alot of it...
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![[Post New]](/s/i/i.gif) 2011/02/11 13:52:34
Subject: Re:...MalifauX?
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Fixture of Dakka
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Heh, yeah I noticed. Guess that's my next few month's gone then. (I'm considering building some Steampunkish terrain now too...plus some good old derilict robotic constructs). ^^
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![[Post New]](/s/i/i.gif) 2011/02/11 18:09:28
Subject: ...MalifauX?
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Combat Jumping Ragik
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Catyrpelius wrote:your only playing with models that have an official sculpt released
This is the only thing I take severe issue with. I know it's a models company but it isn't my fault they don't have one released, why should I be punished for it by not being allowed to field the crew I want? I am perfectly ok with them saying you have to use our models or conversions on our models that have been released but I can't understand why they would say you can't use a legal unit just because they don't make a model for it yet.
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Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. |
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![[Post New]](/s/i/i.gif) 2011/02/11 18:41:08
Subject: Re:...MalifauX?
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Fixture of Dakka
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Unless your wanting to play in a tournement that shouldn't be too much of an issue though as your every day gaming store is generally more lax about which models you use to represent what. If they've released rules for a model that their going to take monthes to make why not just allow people to proxy them with cool conversions till then? Uh...because that may end up meaning people'll get attached to the minatures that they spent a while making and lead to others using their ideas to make their own versions of the unreleased models, meaning that its unlikely that they're all going to buy the official mini when its released.
Update: Got both my Trapper and my Specialist converted (minorly) , painted and based. (I wonder if anyone'll notice the voodoo teddy thing that's about to chomp my trapper's head off?). ^^
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![[Post New]](/s/i/i.gif) 2011/02/15 19:13:10
Subject: ...MalifauX?
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Sure Space Wolves Land Raider Pilot
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I play Malifaux, Guild for me, and I don't think they worry too much about proxying for stuff they havn't got out.
There's a thread on their forums where a guy has posted a file for photoshop where you can easily make your own stat cards for stuff they havn't realeased!
Also you should put up some pics of your trappers, those freikorps sure are sweet looking minis.
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This message was edited 1 time. Last update was at 2011/02/15 19:16:20
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![[Post New]](/s/i/i.gif) 2011/02/16 00:30:05
Subject: Re:...MalifauX?
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Fixture of Dakka
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After reading the forums a bit I'm now a bit more inclined towards Lady J's crew (probably minus the Judge...he bugs me for some reason...a Peacekeeper instead however....), though I'm still going to keep working on my Freikorps (which have now grown to a Trapper, Specialist, and Von Schill himself-scratch built out of greenstuff and the odd GW part...bears a strking resemblance to a certain fellow named Ocelot...the duel revolvers and characteristic pose were purely accidental, honest ^^). Whenever I get around to bribing my sister for her camera I'll post some pics of these guys (and all the flimmin other ones people keep asking to see =P) on Dakka, but real life matters keep creaping up on me.
Oh and anyone got any comments on my planned Guild crew?
Lady Justice
Death Marshal
Death Marshal
Death Marshal (get rid of the coffins from these guys to make them fit in more with the steampunkish terrain I'm working on, plus they look a little samey)
The Exectuioner (with Orky power claws and in the style of the Resi guy of the same name)
Nino Ortega (though I hate the model ¬¬)
Peacekeeper (...its alright...but there's a steampunk robot that I found amongst my doodlings that interests me too...)
...I'd like to have a crew that actually works (that'd be a first), but the OCD converted in me says otherwise. =P
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![[Post New]](/s/i/i.gif) 2011/02/16 21:09:48
Subject: ...MalifauX?
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Sure Space Wolves Land Raider Pilot
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That should work well, although I don't get loads of games in so I'm not the most experienced player around.
But Death Marshalls always work well for me, Lady J likewise, if you can get her into combat she chops up well.
In my last game she charged and killed my friends Teddy in one activation then used her defensive trigger to kill baby Kade when he counter charged!
The executioner works pretty well too, although last time I used him Pandora made him stab himself to death.
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![[Post New]](/s/i/i.gif) 2011/02/16 23:07:03
Subject: Re:...MalifauX?
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Fixture of Dakka
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Hay I haven't even managed to get a single game myself, nor do I even know if the new club that I've been introduced to (by a man who's jobs include working as a Santa Claus impersonator...) even hosts it (though there is always the other wargaming club literally next door to it...yes I found it odd too). Heh, I got the impression that you could either play a crew full of range weapons + the odd guy that really shines at what they do, a crew full of heavy hitters with a meat shield, or a mix of the two...so I uh...went for whichever minatures I liked the look of, or at least ones which I could proxy in sculpts I liked more as, and made sure they could all put some sort of hurt down without having to have too complex a plan to use. Uh, so yeah, Death Marshal's are cool, both for minatures and rules (though there's some Iron Kingdoms minis that are urging me to convert to proxy as these guys), and Lady Justice has some fun stats too, even if I do get a bit too much of an anime vibe from her (I have the urge to do something with the mini...I just don't know what yet =P). Heh, and I'm intending to make my Executioner to look a bit less Black Knight or Pythonish, and a bit more bite your face off and then remeber about the whole giant claws thing...even if he has a sack sewn to his head.
Oh and can anyone point me to where I can find some fluff about Jack Daw, he (...though in the artwork he looks like a she...0.o) uh...intrigues me a little- heh, I drew my new avitar last night, just needs the colours? Argh, if my local store had anything other than bloody Resurrectionists in stock (not even a rulebook or Lady J boxset¬¬) I'd just buy him on a flight of fancy and carry him about the place. Pft, instead I "had" to buy a book I've been hunting for for a while. ^^'
Yup, I am a rambler, but perk up if it beats you a little. =P
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![[Post New]](/s/i/i.gif) 2011/02/17 13:23:53
Subject: ...MalifauX?
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Longtime Dakkanaut
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All of the fluff currently offically avalible for the game is in the first and second rule book.
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![[Post New]](/s/i/i.gif) 2011/02/17 14:51:43
Subject: Re:...MalifauX?
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Fixture of Dakka
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Heh, yup, shame I can't actually get a hold of either of those... Hey it was just to get an idea of his character and all, no need to come across all as is and all.=P
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This message was edited 2 times. Last update was at 2011/02/17 18:25:56
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![[Post New]](/s/i/i.gif) 2011/02/17 17:49:11
Subject: ...MalifauX?
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Longtime Dakkanaut
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The second book, Rising Power shouldn't be to hard to get ahold of, its currently in print.
The first book is in the process of being redone/replaced. In the next month or so, Wyrd is going to be putting out a mini rule book that just contains the rules and encounters, none of the fluff and model details. Because of this the first book is out of print, its still possible to get, but its much more uncommon then risiing powers.
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![[Post New]](/s/i/i.gif) 2011/02/17 18:33:39
Subject: Re:...MalifauX?
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Fixture of Dakka
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Yeah, I'm meaning just from buying it at my local shop; I could pretty easily get a hold of them online, but I prefer to support the smaller shops-hey you can't make friends with a machine. =/ The mini rulebook only contains the basic rules, no character stats right? I liked all the fluff and fancy art that I saw taking up the old rulebook and seeing as I may end up proxying the odd minature for one of my own sculpts etc I kind of need the stats included in the rulebook. So is what your saying then that I'm stuffed until the next edition eventually comes out (has a date been hinted at?) or will I have to bug the staff at my local untill they do managed to get a copy of a rulebook that's been slowly superseeded?
Eugh...and this was supposed to be a stress free game.¬¬
Anyhow, seing as I can't post on the Malifaux forums for some reason (don't go into it, it'll make your head hurt), seeking advice here seems to be a decent option . ^^
So, uh well anyone willing to give their opinions on my use of some models that I've came across as proxies for certain minatures?
* Death Marshal- Draegyn the Black Bastard (Iron Kingdoms), just needs a floppy hat: http://www.arcaneminiatures.co.uk/miniatures-detail.asp?ID=31728
* Death Marshal- Anastasia di Bray (Iron Kingdoms) (questionable, I really want to use the mini somehow): http://www.arcaneminiatures.co.uk/miniatures-detail.asp?ID=34031
* Ronin- Valeria Alvaro (Iron Kingdoms) (just because I have a thing for the mini): http://www.arcaneminiatures.co.uk/miniatures-detail.asp?ID=31709
* Peacekeeper- The Freebooters Heavy Warjack (Warmachine) (it could easily fit the setting with a decent paintjob, plasticard and greenstuff optional=P): http://www.arcaneminiatures.co.uk/miniatures-detail.asp?ID=33602
* Oh and this is the type of outfit I'm planning to give my Lady Justice, looking at the mini it doesn't seem like too much of a job, but that bloody hair'l probably get in the way a lot, meh I'll probably leave the hair as it is just for ease too though. Hey the character is already pretty anime ^^: http://jujika.deviantart.com/art/Paine-17250872?q=boost%3Apopular%20paine&qo=0
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This message was edited 1 time. Last update was at 2011/02/17 18:34:54
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![[Post New]](/s/i/i.gif) 2011/02/17 20:19:19
Subject: ...MalifauX?
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Sure Space Wolves Land Raider Pilot
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Sometime this month when Wyrd releases the new mini rulebook they're also giving a pdf of it away free off their site, no pics or anything just text I think. But it's going to have all the rules you need to play in it. I'd like to say it's well worth grabbing a copy of the books, it's a pretty great story line that runs through the books.
That first guy would be great as a DM, just needs the hat. Not so sure about the girl, but maybe if you put a pistol in place of one of her blades and gave her a hat too it would probably look close enough.
Now she would fit right in as a Ronin.
That warjack just needs a couple more arms and a speargun and would be fine for a peacekeeper.
Oh also I'm not sure if they're still up, but on the Wyrd site they've got pretty much every stat card from the first book for download. PM me if they don't and I'll sort you out if you havn't got them already.
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This message was edited 1 time. Last update was at 2011/02/17 20:21:01
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![[Post New]](/s/i/i.gif) 2011/02/17 21:18:23
Subject: Re:...MalifauX?
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Fixture of Dakka
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Oh yeah, sure I'll be getting the pdf, but I think that I'd rather have the proper rulebook at hand rather than a quick reference one during games;...because when I take it home I can look at the pretty pictures... If I can find a spare minute this weekend I'll bug the guys at my local store to order a copy in. Oh and err, concerning Rising Powers, is it a good idea to buy it or not? I know yeah, probably, but how is it for new characters for the guild-ie which crews does it contain?
Yup, a big floppy hat was the idea (plus I just made a base for him, with a bit more gothic victorian industry to it than the other desolate steampunk bases), ah, as with the woman, yeah I was thinking about swapping out the left knife for a revolver and resulpting the right hand so its resting on her shoulder....plus another big floppy hat...^^ Pitty that my local may well have a dozen blisters of Taryn di la Rivossi (¬¬) but not a single one of the ones I'm actually interested in. =/
Uh, I think that they took them down a while ago, but speak of the devil, I just realised that there were up to date stat card pdfs on one of the websites that I book marked a while ago. Heh, so that kind of puts the rulebook situation into a different perspective. Meh, I'll just wait for the mini one to come out then and see just how much cheaper it is than the full one.
Oh yeah, and in the crew that I posted a few posts back, is there a good alternative to Nino Ortega as a decent way to add in some firepower into the list? He just seemed to be spoken of highly elsewhere, but honestly the miniature does nothing for me, and him being a unique character, I don't want to just choose my own model and call it Nino like I would for a Death Marshal or the like. =P
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![[Post New]](/s/i/i.gif) 2011/02/17 21:39:45
Subject: ...MalifauX?
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Sure Space Wolves Land Raider Pilot
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Yeah Nino's pretty awesome, especially if you've got a couple of high masks in your hand he can pump a guy full of shots. You could try the outcast gunslinger, less range but he's still pretty good although I've never used him.
I've got rising powers and it's pretty good for the guild, a new master, C Hoffman who's a construct master and can hire some of the constructs from the arcanist faction, a few new constructs including a flying one that looks useful, guild officers, granny ortega, and the rules for henchmen too along with Lucius who looks pretty fun.
Also you can hire the malifaux raptors singly as long as you have a austringer in your crew.
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![[Post New]](/s/i/i.gif) 2011/02/17 22:07:22
Subject: Re:...MalifauX?
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Fixture of Dakka
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After reading his rules properally he does come across as a little kickass, but the Outcast Gunslinger intrigues me more, and I came up with a few ideas for what I could do with the mini when I was concidering him for my Outcasts crew (based of a painting that I saw of a french prisoner by Henri de Toulouse-Lautrec/ the man in the iron mask, so less sheer bulk, more of a poor over romantisised sod with a pair of hunting revolvers =P). He's two points less sure (which would mean I could stick in a Govenor's Proxy), and has similar rules, so I guess it comes down to the conversion potential, heh thus the convict. PFt, plus there's always the Freikorps minis I have sitting around if need be.^^
Ah right so it includes the newer stuff for the guild then? Oh well, I think the crew based off of the original rulebook I've got a pretty solid crew, no need to mess with it with all those shiny new minis that'll be coming out huh? If I were to be presented with the option to have the odd construct, I think I'd go overboard with them, so, uh...I think it might be best if I stick with the stabbing things with pointy sticks thing. =P
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![[Post New]](/s/i/i.gif) 2011/02/17 22:36:42
Subject: ...MalifauX?
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Sure Space Wolves Land Raider Pilot
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Yeah, the way they're doing the books is each new book adds to the game, so new minions, masters and heanchmen, for every faction, plus a few new rules.
But you can make a kick ass crew with the first book guys n gals, they seem to have balanced it pretty well, IMHO anyways.
Also don't forget if you hire the gunslinger with the guild he costs an extra stone for being a mercenary.
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This message was edited 1 time. Last update was at 2011/02/17 22:38:52
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![[Post New]](/s/i/i.gif) 2011/02/18 00:28:50
Subject: Re:...MalifauX?
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Fixture of Dakka
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Yeah, Rising Powerd doesn't seem that essential to me to have Rising Powers as it comes across as a bit of a titbitish expansion to me. Meh, whatever. Heh, and yeah, totally forgot that rule applied. So I may be able to get a better character for one more soul stone, a crazed frenchman with paired pistols is pretty nifty nonetheless (plus he's able to take a decent bit of punishment in a crew that already has a decent few tanks, litereally in one case ^^). I guess a trip to the flea-market is in order at the weekend then. I'm in search of old cogs and gears for the bases etc, and well hey, there's always a fair share of scrap and dangly wotsits about the Barras. =P
Uh....is this correct btw? http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=150535533768
.........I could have picked that thing up for a fiver yesterday....0.o
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