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Made in us
Guarding Guardian





Beginning my Tau army. This list was made to maximize firepower and versatility.


HQ - (1) Shas'el w/TL MP, Flamer, HW Filter - 75
(2) Shas'vre Guard w/TL MP, Flamer, 1 HW Filter - 117


Elites -(3) Shas'ui Suits w/TL MP, Flamer - 141

(3) Shas'ui Suits w/TL MP, Flamer - 141

(3) Shas'ui Suits w/TL MP, Flamer - 141


Troops -(6) Fire Warriors - 60
Devilfish w/SMS, MT, TA, DP - 120

(6) Fire Warriors - 60
Devilfish w/SMS, MT, TA, DP - 120

(6) Fire Warriors - 60
Devilfish w/SMS, MT, TA, DP - 120

(6) Fire Warriors - 60
Devilfish w/SMS, MT, TA, DP - 120



Heavy - (1) Railhead Gunship w/DP, 2x Burst Cannons, BSF, Tracker - 170

(1) Railhead Gunship w/DP, 2x Burst Cannons, BSF, Tracker - 170

(2) Shas'ui Broadsides w/AS, Leader w/HW Lock, HW BSF - 173


Total 1848


The main strategy is to use the 4 Devilfish as mobile cover for your Crisis Teams while they fire at transports/MCs. Keep the Broadside Team in the back (preferably in cover) firing at large vehicles (LRs and such). Keep the Railheads behind the wall of Devilfish/Suits firing to suppress large tanks/help with transport popping and maybe lay down a submunition or two. The suits all have flamers to help deal with the troops from the transports. The main idea of this list is to deny your opponents mobility through destruction of transports and using your flamers to deny enemy infantry from getting into melta range on yours. The 12/13 armor of your tanks along with Disruption Pods should be able to (mostly) hold out against most of your opponents ranged firing. If fighting against a horde army just let the submunitions fly along with the Devilfish weaponry. When the units get small enough, drop out the FWs for some added shooting. I can forsee this list having large amounts of trouble with Jump pack BAs. I take no plasma's because of their large point cost so I don't really have a way to deal with tons of flying power armor. Let me know what you think of this list.

Thank you.

This message was edited 1 time. Last update was at 2011/02/10 04:25:16


2000  
   
Made in us
Trustworthy Shas'vre





Mt. Gretna, PA

I would totally play this list.

You have so many devilfish.. would it be hard to make the points for some pathfinders? Two small units of 4 only would cost 96 points.

Get rid of all your blacksun filters, they are really bad.

I would suggest getting rid of 1 fire warrior unit (w/ their devilfish) and doing the following:

Get 3 units of 4 pathfinders.
+1 Fire Warrior for each unit

For getting rid of just 1 fire warrior unit, you are greatly increasing the effectiveness of your army.

 Goliath wrote:
 Gentleman_Jellyfish wrote:
What kind of drugs do you have to be on to see Hitler in your teapot?
Whichever they are, I'm not on the Reich ones, clearly.
 
   
Made in us
Water-Caste Negotiator




Pennsylvania, USA

+1 to The Bringer's suggestions.

I would also try and get Multi-Trackers for your Devilfish. That way you can move farther and still fire your SMS.

This looks like a pretty awesome list. I might have to try it out sometime.

Bork'an Sept - 1750
Hive Fleet Behemoth - 2000
Blood Angels - 2000 
   
Made in us
Fixture of Dakka





Los Angeles

firemind wrote:+1 to The Bringer's suggestions. I would also try and get Multi-Trackers for your Devilfish. That way you can move farther and still fire your SMS.
TheBringer, firemind and I are in agreement. Add MTs to the 'fish and work in a couple small teams of Pathfinders.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah I agree with the other dump a fish get some pathfinders and MTs on the vehicles.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
 
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