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![[Post New]](/s/i/i.gif) 2011/02/11 04:35:53
Subject: What's better for grey hunters?
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Longtime Dakkanaut
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Assuming you could only take one...
Mark of the Wulfen or Standard?
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![[Post New]](/s/i/i.gif) 2011/02/11 04:39:44
Subject: Re:What's better for grey hunters?
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Bounding Ultramarine Assault Trooper
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Standard by far. its 5 points cheaper and with the extra 5 points you can throw in a Melta gun.
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![[Post New]](/s/i/i.gif) 2011/02/11 04:43:20
Subject: Re:What's better for grey hunters?
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Longtime Dakkanaut
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Wulfenone wrote:Standard by far. its 5 points cheaper and with the extra 5 points you can throw in a Melta gun.
What if I already have 2 meltas?
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![[Post New]](/s/i/i.gif) 2011/02/11 05:14:50
Subject: What's better for grey hunters?
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Badass "Sister Sin"
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If you have 2 meltas, then you will benefit from the rerolls far more than the 2+d6 attacks because you have 10 GH already.
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![[Post New]](/s/i/i.gif) 2011/02/11 05:31:14
Subject: What's better for grey hunters?
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[DCM]
Tilter at Windmills
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Agreed. Once per game the standard makes the whole unit substantially deadlier and more durable. The wolfen is okay, and works every turn, but how many rounds of HtH does the average unit actually get during a given game? If it's more than two or three you're probably winning anyway.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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![[Post New]](/s/i/i.gif) 2011/02/11 08:39:21
Subject: Re:What's better for grey hunters?
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Homicidal Veteran Blood Angel Assault Marine
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In fact, MotW only adds 1.5 attacks on average, whereas the standard adds 5 on average, assuming a 10 man squad that hasn't been joined by an IC and that has the charge bonus. So you'd need 4 rounds of combat for the MotW to give more attacks. Once you add in everything else the standard does, it seems like a no-brainer unless you think prolonged combat is likely.
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Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points
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![[Post New]](/s/i/i.gif) 2011/02/11 08:42:28
Subject: What's better for grey hunters?
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Longtime Dakkanaut
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Banner is very sweet for what it does. It can turn a combat around if properly used.
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Comparing tournament records is another form of e-peen measuring.
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![[Post New]](/s/i/i.gif) 2011/02/11 09:59:46
Subject: What's better for grey hunters?
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Liche Priest Hierophant
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The banner is a bit tricky to use (it activates in the next assaultface so you have to use it in the shooting phace) however, it alows you to reroll armour saves of 1 as well. Really deadly.
Mark of the wulfen is good with the banner as well, alowing you to reroll the 1.
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![[Post New]](/s/i/i.gif) 2011/02/11 11:25:09
Subject: What's better for grey hunters?
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Crazed Spirit of the Defiler
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MOTW is great if you are running a squad without wolfguard or a power fist, as it gives you a chance for those rends to penetrate armour. Plus, in those games where the squad gets whittled down, it sometimes can turn the tide with a large # of attacks. But I do find they work better in 5-6 man razorback squads than 10 man regular squads.
But 15 points for at least a chance to glance/pen that dread or Defiler? Worth it most days for me.
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![[Post New]](/s/i/i.gif) 2011/02/11 14:25:14
Subject: What's better for grey hunters?
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Longtime Dakkanaut
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Excellent advice in this thread.
Since I run 10man GH squads, banner wins.
Thanks all!
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![[Post New]](/s/i/i.gif) 2011/02/11 14:59:46
Subject: What's better for grey hunters?
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Veteran Wolf Guard Squad Leader
DC Metro
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I tend to go with just the Mark for my 5 man Razorback teams, and both a Mark and a Standard for my 10 man GH squads.
Edit: typo
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This message was edited 1 time. Last update was at 2011/02/11 17:06:16
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![[Post New]](/s/i/i.gif) 2011/02/11 15:17:19
Subject: What's better for grey hunters?
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Badass "Sister Sin"
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For my squads, every unit gets a Banner.
I usually run two types of Grey Hunters:
"True" Grey Hunters - MG, Banner with Wolf Guard
"Blood Claw' GH - Flamer, Banner, MotW
The MotW gives some added CC punch (quantity) vs the WG (quality).
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![[Post New]](/s/i/i.gif) 2011/02/11 22:28:27
Subject: What's better for grey hunters?
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Eternally-Stimulated Slaanesh Dreadnought
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MotW has come in real handy my last few games.
I run a 5 man RB unit with melta and the mark.
I think I will try running the banner but missing the rends might hurt.
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I have a love /hate relationship with anything green. |
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![[Post New]](/s/i/i.gif) 2011/02/11 23:23:33
Subject: Re:What's better for grey hunters?
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Willing Inquisitorial Excruciator
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Actually, as the banner re-rolls to Hit and Wound and if you get 30 attacks you do the equivalent damage of about 41 "normal attacks" You re-roll 5 to hit and about 3 to wound on average.
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![[Post New]](/s/i/i.gif) 2011/02/12 11:15:36
Subject: Re:What's better for grey hunters?
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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Standard. Rerolling the failed 1's on armour, hit and wound rolls is fantastic at times... especially with a MotW  but if we're short on points, i'd go a standard
MotW though is hilarious for rending low armour walkers. Tearing apart a sentine or a kanl with your bare hands is always good for a laugh
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This message was edited 1 time. Last update was at 2011/02/12 11:16:49
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