|
Hello, can you help clarify.
When a hero/unit has magic resistance (1), does that mean it gets a +6 ward vs magic missiles etc, or +1 to dispel magic againts the bearer? Also, is magic resistance stackable (if it is a ward) with existing saves? Ie 4+ ward, MoTzeench and magic resistance (1) mean I can get 2+ save? Lastly does it count agaibst magic weapons or just spells?
Can a units armour save go below 0? Can you get -1 save?
Thanks for taking the time to answer.
|