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Made in gb
Shunting Grey Knight Interceptor





Hello, can you help clarify.

When a hero/unit has magic resistance (1), does that mean it gets a +6 ward vs magic missiles etc, or +1 to dispel magic againts the bearer? Also, is magic resistance stackable (if it is a ward) with existing saves? Ie 4+ ward, MoTzeench and magic resistance (1) mean I can get 2+ save? Lastly does it count agaibst magic weapons or just spells?



Can a units armour save go below 0? Can you get -1 save?

Thanks for taking the time to answer.
Made in gb
Shunting Grey Knight Interceptor





This is promising, was thinking of MoTz, 4+ ward item and with MR 1 from a juggernaught ill be looking at 1+ AS and a 2+ WS from magic. This combo with the chosen +3 Ward 'expliot', could infer a 2+ ward and 4+ wards vs shooting with blasted standard.

Still, any info if magic resist gives you a ward vs magic weapons?
Made in gb
Shunting Grey Knight Interceptor





Sorry didnt see it earlier. Thanks for clearing this up.
 
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