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Made in nz
Scuttling Genestealer





Somewhere

HQ: Swarmlord with 3 guard =460points

Elites: 3 Hive Guard= 150points
2 Zoanthropes =120points
Doom in a spore with stinger salvo= 140points

Troops: 10 devilgaunts in a spore with Stinger Salvo =150points
19stealers with a broodlord all have talons.= 366
Tervigon with Glands, sacs, talons and Catalyst =200points
20 H gaunts =120 points
30 H gaunts =180 points
4 Warriors with twin swords and talons. =160points

Fast Attack: none

Heavy Support: 3 Carnifex with Cannons and Talons
Trygon
Trygon

Comments please


The Tyranids are like the great Hydra, remove one head, two more will sprout from it's neck equally deadly, they care not for plea for mercy, for they have no soul to care. All that is left in the void of their soul is a hunger, It is this, that the marines cannot kill...
3k
W/D/L

26/7/11
 
   
Made in gb
Tunneling Trygon






At 3,000 points you are going to hit a lot of mech heavy armies.

Personally, I would drop doom for more hive guard and boost the zoanthropes up to 3.

If you are sporing devil gaunts at 3,000 then I would make the brood at least 20.

4 CC warriors with no spore is too small. I can't see them reaching enemy lines intact.

Trygons should have adrenals and one should be a prime for additional synapse.

List seems a bit too hybrid - at this level you really need to go heavy on tervigon or not really bother. One justisn't viable.

"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in nz
Scuttling Genestealer





Somewhere

Funny thing is, I never have had a problem with mech xD only TH/SS termies, Ive played this list 9 times and won 8, lost 1
that's some epicness right there
The warriors are more for Synapse than anything, (gaunt leaders) as for spored Gaunts, I only took them for the Tervigon and at 3000, 10 gaunts will do nothing, so i add Devilguns and spore. Don't bother much with Trygon prime, if i loose synape, i rage, oh well . Yea Thropes could be 3 but hey don't have models or points. Tervigon, yea I want 2 but only got 1 conversion and I don't play proxy. :/
Thanks for comment

The Tyranids are like the great Hydra, remove one head, two more will sprout from it's neck equally deadly, they care not for plea for mercy, for they have no soul to care. All that is left in the void of their soul is a hunger, It is this, that the marines cannot kill...
3k
W/D/L

26/7/11
 
   
Made in gb
Tower of Power






Cannock

Just masses of stuff piled into big units to make up the points really. Swarmlord would be better as a Hive Tyrant with Guard and ranged fire power, or wings with Gargoyle shield.

Hive Guard shouldbe in units of 3 in a list this size, Zoanthropes in a Pod because on foot they will be blasted to pieces, they will take the punishment but in time they will go down and S8 will instant death them. Doom is just a gimmick unit.

20 DevilGaunts are better. What are H Gaunts? Always take Tervigon in pairs or else it will fall victim to target priority and die, this thing gives you free troops if it dies it will take your dudes with it. Genestealers are better in two squads, they're a serious pain in the arse.

Warriors are alright but fragile against S8 weapons plus they're setup for combat which they won't reach being on foot. Make them Shrikes which are more brittle but at least can reach combat.

Trygons with adrenal glands rule. Carnifexes are best at mass shooting i.e devourers, not venom cannons.


warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in nz
Scuttling Genestealer





Somewhere

mercer wrote:Just masses of stuff piled into big units to make up the points really. Swarmlord would be better as a Hive Tyrant with Guard and ranged fire power, or wings with Gargoyle shield.

Hive Guard shouldbe in units of 3 in a list this size, Zoanthropes in a Pod because on foot they will be blasted to pieces, they will take the punishment but in time they will go down and S8 will instant death them. Doom is just a gimmick unit.

20 DevilGaunts are better. What are H Gaunts? Always take Tervigon in pairs or else it will fall victim to target priority and die, this thing gives you free troops if it dies it will take your dudes with it. Genestealers are better in two squads, they're a serious pain in the arse.

Trygons with adrenal glands rule. Carnifexes are best at mass shooting i.e devourers, not venom cannons.



hmmm well Lord is a hard hitting deathstar, and will draw attention, if not then they will pay.

Hive is in a group of 3... fail xD
Yea as stated I dont have all the models for another spore and dont play proxy.

As said before aswell, only got 10 gaunts for tervigon, and 2 tervigons I dont have a conversion for 2 yet.
H gaunt, hmmm let me think, cannon fodder and assault with 90attacks?
Thanks for thoughts on stealers, im FNP them atm and keep them in cover xD
Carnifex with Devourers are great but do nothing against the nightfield thingys on DE raiders because of range, so 36range is appealing
Should give Trygon gland your right

Thanks again.

The Tyranids are like the great Hydra, remove one head, two more will sprout from it's neck equally deadly, they care not for plea for mercy, for they have no soul to care. All that is left in the void of their soul is a hunger, It is this, that the marines cannot kill...
3k
W/D/L

26/7/11
 
   
Made in gb
Tower of Power






Cannock

Hard hitting, slow, expensive deathstar who people will avoid getting into combat with and either shoot or not bother at all. Awesome!

Yeah, fail, 3 x 3 Hive Guard.....

If you don't play proxy then you're cutting your nose off to spite your face as those Zoanthropes won't be going no where.

What is a H Gaunt though? What is that? And you won't get 90 attacks because you won't get all 30 into base contact and there won't be 30 left anyway. Do you think they won't get shot at with blasts etc?

Devourers are 18" and you move towards Raiders, Raiders can't avoid the shots forever and will need to get close to disembark the dark pointy earred ones.

Yes you should give them adrenal glands (Trygons) as they get 7 x S7 I5 attacks on that charge; win!

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in nz
Scuttling Genestealer





Somewhere

mmm I in my games I never see to have a problem getting the lord in combat, maybe Im just good at maneuvering

yea ill get a spore for the thropes, dont you worry

Hgaunt = Hormagaunt, and yes i know, im just pointing out the amount of attacks, you ignore them, they will dice you, you kill them, the bigger bugs get closer.

A true statement, but a fex is slow and often can't, while a cannon won't -1 because they are open topped. Soooo easy to pen, But an interesting idea, I may try this, (not against orks tho) I like the ap 4 str 9 blast on orks xD

Yup think I will do that thanks

PS: Just did a game with my mate and his Salamanders, my list cleaned up his, and I put glands of Trygons for this game, twas awesome.
His list was full of flamers, meltas and TH/SS terminators :S

This message was edited 1 time. Last update was at 2011/02/23 08:25:41


The Tyranids are like the great Hydra, remove one head, two more will sprout from it's neck equally deadly, they care not for plea for mercy, for they have no soul to care. All that is left in the void of their soul is a hunger, It is this, that the marines cannot kill...
3k
W/D/L

26/7/11
 
   
Made in gb
Tower of Power






Cannock

Or your opponents just get too close to the Swarmlord?

Ah, Hormagaunts, they should have toxin sacs to wound on a 4+.

Devourers get 12 shots venom cannon one and a blast, it scatters then forgot about it though the devourers are twin-linked and cause -1 to morale tests if against infantry, far superior

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in nz
Scuttling Genestealer





Somewhere

nope he was gunning it to get away from him xD duno how i got to him :/

Yea might look into that

True, but arnt the fexs really slow? getting into range and all?

The Tyranids are like the great Hydra, remove one head, two more will sprout from it's neck equally deadly, they care not for plea for mercy, for they have no soul to care. All that is left in the void of their soul is a hunger, It is this, that the marines cannot kill...
3k
W/D/L

26/7/11
 
   
Made in gb
Tower of Power






Cannock

Definately look into toxin sacs they make Hormagaunts so much more worth it. Wound everything on a 4+ instead of 5+ 6+ or not at all!

They can move 6" and fire 18" which is 24" range so getting into range isn't a problem, run first turn if you have too as well.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in nz
Brainy Zoanthrope






Hmm i think that i firstly wouldn't run a swarmlord, hes great! i admit but hes useing up 460 poitns which you SHOULD be puutting into the fast attack slot, i would also drop the warriors, because personally, one vindicator and they are ALL dead, S10,

With these xtra 620 points, i would possibly go Flyrant with armored shell, then probably the rest into gargoyls. possibily another zoanthrope, and then possibily take out of those carnifexs' to create a small flanking genestealers squad,

Thanks, Dave_Nz

Gargoyls assualt "Seems Good"

Tyranids 500
1k
1.5k
1750
1850
2k

Feel free to send me messages with points and what style you play restrictions and i will happily construct compettitive lists for you  
   
Made in nz
Scuttling Genestealer





Somewhere

Dave_NZ* ummm Flyrant cant take Armoured shell... Fast attack is wasted IMHO things die fast and the only good slot is for gargoyles, which i have none of and dont like transporting them
Another Thrope would be cool yea, and a pod for them.
Lord is a deathstar, so Im taking him
I have stealers and I cant outflank them btw, unless i grab a tyrant.
Warriors are mainly for synapse, Keep in cover, maybe FNP them etc, also people I find ignore my quad squad because it's small, but in CC they tear them apart

PS: Dave_Nz does that mean your an NZ? I am xD

The Tyranids are like the great Hydra, remove one head, two more will sprout from it's neck equally deadly, they care not for plea for mercy, for they have no soul to care. All that is left in the void of their soul is a hunger, It is this, that the marines cannot kill...
3k
W/D/L

26/7/11
 
   
Made in nz
Brainy Zoanthrope






Yeh, im Nz, i honestly didn't read that flyrant couldn't take armored shell >< how bad of myself :(,

but i still think that stealers out flanking would be better alication of points rather then swarmlord, iv played with him ALOT with 2k lists, compettitive ones, hes good, but has to be in the right army compisition, and this is going to sound really BORING, but possibly if you were running out of synapse, drop some things and you can afford 1-2 tervigons :( "i know i said it " >< but iv been finding them very hard to avoid lately, and with the tervigon you can also give your Sawmlord unit FNP which is very handy if you are taking him, because as we are ALL AWARE is that swarmlord is really quite vunerable until he gets into close combat, but when he does he rocks i admit, hmm maybe another option is taking harpies, they are actually a very stonog unit as i see you dont have any large blasts in the current list you are using, a harpy has a S6 AP 5 Twinlinked Pinning Assualt 1 large blast weapon (strangethorn cannon) and twin lnked cant be VERY nasty, especially with pinning! and they are also move 12, monsterous creatures, AND their scream is also very handy along with the spore bombs they drop, i personally think they are actually quite strong, even maybe dropping about 20-30 points for taking a spore mine because if you think about it for 5 mins after deployment you can bombard one squad of units that is either lying out ready to snipe you or just to lay 2-3 large blasts, and when it is a 6X4 board they always hit,

Hope you liked the comments,
Thanks, Dave_NZ

Gargoyls assualt "Seems Good"

Tyranids 500
1k
1.5k
1750
1850
2k

Feel free to send me messages with points and what style you play restrictions and i will happily construct compettitive lists for you  
   
Made in nz
Scuttling Genestealer





Somewhere

By far the most helpful comment. Thanks man!

The Tyranids are like the great Hydra, remove one head, two more will sprout from it's neck equally deadly, they care not for plea for mercy, for they have no soul to care. All that is left in the void of their soul is a hunger, It is this, that the marines cannot kill...
3k
W/D/L

26/7/11
 
   
Made in gb
Tower of Power






Cannock

*matthewbland282* wrote:
I have stealers and I cant outflank them btw, unless i grab a tyrant.




Eh? 'Stealers have infilitrate which means they can outflank anyway

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in nz
Scuttling Genestealer





Somewhere

true... xD

The Tyranids are like the great Hydra, remove one head, two more will sprout from it's neck equally deadly, they care not for plea for mercy, for they have no soul to care. All that is left in the void of their soul is a hunger, It is this, that the marines cannot kill...
3k
W/D/L

26/7/11
 
   
 
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