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D.I.Y. SM Chapter based on the space wolves codex  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Storm Trooper with Maglight




Philly

Storm Jakals chapter (Storm Lords succesor). Name taken after the packs of wild dogs that roam thier home world's plains, who are unafraid to attack even the biggest settlement, or most well-defended caravan. Desert-ish homeworld, fighting-pits and blood sports common place. A equal cross between strict codex adherence, and unorthdox company organization. No 1st company; Instead, veterans are spread out among the battle companies, and form elite bodyguards, as well as veteran squad leaders (Wolf Guard). Company Org: 6 Tactical/ grey hunters, 3 Assualt squads/Blood Claws, 1-3 Scouts, chosen from the most able tactical marines. Chapter doctrine rejects the idea of infantry based heavy weapons, so NO long fangs. Support fire is given from tanks, and dreadnoughts. 1st turn "in-your-face" style warfare prominant. Lots of drop pods, supported my mechanized infantry forming the second wave. Even the standard tactical squads prefer close quaters, so they are often issued C.C.W.s in addition to their standard bolters.

They recruit adolescents from native population and makes them full fledged marines (tactical/grey hunters squad), but also older aspirants from gladitorial arenas in the surrounding sector, i.e.blood claws; being older and less able to accept all of the SM implants, they have the lower ws/bs. Not wanting to waste valuable marines in the bloody-minded assualts that the chapter is known for, the chapter uses these 'expendable' marines for the role. The "full" marines veiw them as 'less-than...', and thus they try and prove themselves (berserker charge) and given the lives spent in the arenas before being inducted,grey hunters and blood claws alike (still working on new squad names...) know that to hesitate in close quarters means death; Hence, counter attack rule. Situational awareness is also vital for life a a gladiator, and so Acute Senses rule.

Colors: Red main, bone white trim; different right5 shoulder color for individual squads. Models will be a croos between "imperial" SM kits and SW kits (60% imperial, 30-40% SW).

This is still a work in progress, and I would love some feed back. Let me know your thoughts, Dakkaites!

Just spent a couple hundred on SM/SW kits, and I should have my first untis up in the gallery soon.

"It's bigger then all of us. Winston's in the air duct with a badger." 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Sounds good so far... Good luck hope to see some more fluff.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
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Made in us
Storm Trooper with Maglight




Philly

First Model; the Commander....

Lord-Commander Cortez (Wolf Lord):

Fighting claw (wolf claw)
Storm Sheild
Artificer Armour (runic armour)
Jump Pack
Frags and Kraks
Melta Bombs
Battle Prowess (wolf tooth neckless)

"It's bigger then all of us. Winston's in the air duct with a badger." 
   
Made in us
Revving Ravenwing Biker




I like the idea as well, very cool (though not huge on the name... but hey)

Critiques of your wargear so far though

Artificer Armour l= Runic Armour, I would change the name to something else.
Battle Prowess is a trait, not a piece of wargear. I would suggest making it something thematic that represents their battle prowess. Like, I dunno, Champion's Mantle (a cloak given to Arena Champion's) or something, not just a generic trait. I mean, don't all marines have Battle Prowess?

Anyway, like I said, cool idea, now run with it man!



 
   
Made in us
Storm Trooper with Maglight




Philly

Magister187 wrote:I like the idea as well, very cool (though not huge on the name... but hey)

Critiques of your wargear so far though

Artificer Armour l= Runic Armour, I would change the name to something else.
Battle Prowess is a trait, not a piece of wargear. I would suggest making it something thematic that represents their battle prowess. Like, I dunno, Champion's Mantle (a cloak given to Arena Champion's) or something, not just a generic trait. I mean, don't all marines have Battle Prowess?

Anyway, like I said, cool idea, now run with it man!


Thanks for the support, dude.

Changed name back to my original idea. Headtakers.

Wolf tooth necklace= Skull Rack

The space wolf bitz will still be applicable, as the wolf/dog skulls fit with the ideas of taking heads as trophys. I'll be posting the new background shortly.

Wolf tail tailismans= Scalps. I'll be leaving them primed but uncolored, and painting them with my opponents armies' colors as I gain victories. This would be symbolic of the scalps taken, not the actual scalps taken.

I know this may seem a bit morbid, but hey;...this is the grimdark after all.

"It's bigger then all of us. Winston's in the air duct with a badger." 
   
 
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