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![[Post New]](/s/i/i.gif) 2011/03/01 22:01:21
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Twisted Trueborn with Blaster
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Ok, so I was thinking about this the other day, Jetbikes are allowed to end their move over impassable terrain if it is flat enough for them to be placed on it... now intact buildings are impassable terrain and can be occupied like vehicles. So say there is a bunker that you place your jetbikes onto and then there is an enemy unit trying to embark into the building, now, I would think that the enemy could not embark because they would end their move within 1" of an enemy model... but there is nothing more specific than that...
Thoughts?
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![[Post New]](/s/i/i.gif) 2011/03/01 22:05:41
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Decrepit Dakkanaut
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Yes, like any other time they would not be able to embark and be within 1" of your models
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![[Post New]](/s/i/i.gif) 2011/03/02 09:55:39
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Stern Iron Priest with Thrall Bodyguard
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If the roof is built like a parapet or battlement with shielding walls the models there still count as being inside the building for embarking purpose.
Ive seen a few bunkers built like that.
"parapets and battlements" BRB p80
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This message was edited 1 time. Last update was at 2011/03/02 09:56:34
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![[Post New]](/s/i/i.gif) 2011/03/02 11:35:04
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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[MOD]
Making Stuff
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Fayric wrote:If the roof is built like a parapet or battlement with shielding walls the models there still count as being inside the building for embarking purpose.
That only applies to units that have actually embarked into the building through an access point in the first place. Jump troops, jetbikes or skimmers that have landed on the roof have not entered the building (and are unable to do so even if the roof was counted as an access point)...
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![[Post New]](/s/i/i.gif) 2011/03/03 10:06:18
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Stern Iron Priest with Thrall Bodyguard
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insaniak wrote:Fayric wrote:If the roof is built like a parapet or battlement with shielding walls the models there still count as being inside the building for embarking purpose.
That only applies to units that have actually embarked into the building through an access point in the first place. Jump troops, jetbikes or skimmers that have landed on the roof have not entered the building (and are unable to do so even if the roof was counted as an access point)...
Interresting.
Is that because jumpers/jetbikes can not embark buildings/transports to begin with? Can they even land on a parapet battlement in that case?
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![[Post New]](/s/i/i.gif) 2011/03/03 11:36:44
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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[MOD]
Making Stuff
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Fayric wrote:Is that because jumpers/jetbikes can not embark buildings/transports to begin with?
That's correct.
Can they even land on a parapet battlement in that case?
So long as there is no unit in the building, I see no reason that they couldn't do so. They just count as being on top of the building rather than inside it.
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![[Post New]](/s/i/i.gif) 2011/03/03 13:01:52
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Sinewy Scourge
Long Island, New York, USA
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insaniak wrote: Can they even land on a parapet battlement in that case?
So long as there is no unit in the building, I see no reason that they couldn't do so. They just count as being on top of the building rather than inside it.
In the rules on page 80, it says models that are placed on parapets and battlements still count as being i n the building.
So if the roof of a building was declared to be a parapet or battlement, jetbikes, jump infantry and skimmers could not move there because it would be the same as entering the building.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/03/03 14:17:56
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Fully-charged Electropriest
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The discussion about parapets and battlements is very confused. The purpose is to allow embarked units to place models 'on' the parapet, allowing any number to fire out but making it open-topped. This is what the reference to counting as being 'in' the building means. This doesn't prevent skimmers, jump infantry or jetbikes from landing on top.
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“Do not ask me to approach the battle meekly, to creep through the shadows, or to quietly slip on my foes in the dark. I am Rogal Dorn, Imperial Fist, Space Marine, Emperor’s Champion. Let my enemies cower at my advance and tremble at the sight of me.”
-Rogal Dorn
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![[Post New]](/s/i/i.gif) 2011/03/03 14:36:41
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Sinewy Scourge
Long Island, New York, USA
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Corrode wrote: This doesn't prevent skimmers, jump infantry or jetbikes from landing on top.
Maybe not, but this does;
BRB page 79, left column under 'Occupying Buildings' third paragraph, last sentence, "Units of jump infantry, jetbikes and skimmers cannot land on a building that is occupied by enemy units."
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/03/03 14:43:18
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Decrepit Dakkanaut
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Except this question was about the other way around - would putting JI on top of the building prevent enemy units from entering the building. Wit hthe answer being "yes", as they would violate the 1" rule.
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![[Post New]](/s/i/i.gif) 2011/03/03 14:57:47
Subject: Re:Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Sinewy Scourge
Long Island, New York, USA
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I agree with you nosferatu, but for a different reason.
Not that the infantry unit would be moving within 1" of an enemy unit, which in the case of the bastion is almost 7" tall, but because of the rule I quoted.
If jump infantry, jetbikes and skimmers can't land on an occupied building, then any building they have landed on must be empty and must remain empty.
Opens up many different tactical considerations.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/03/03 15:13:08
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Decrepit Dakkanaut
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Not really - you cannot land on an occupied building, but nothing states you must leave one if it becomes occupied. Same as a Prime could not join a Hibve Tyrant on his lonesome, however he COULD join a HT with TG and stay attached even if the TG are killed
In this case the 1" rule WOULD be violated; you can measure to the enemy unit by measuring to the hull of the vehicle, which occupied buildings are treated as - meaning they are most definitely within 1"
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![[Post New]](/s/i/i.gif) 2011/03/03 15:35:23
Subject: Re:Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Sinewy Scourge
Long Island, New York, USA
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The rule on page 78 says that building use aspects of the transport vehicle rules and page 79 says moving into and out of buildings works the same as embarking and disembarking from a vehicle.
Neither says the building is treated like a vehicle. If they were, you would never be able to move on top of them because you can't move on top of units or vehicles, only terrain.
Units that are on a roof top parapet or battlement are considered to be in the building, so range is measured form the building's fire points but nothing says to measure to or from them, or to or from the roof or walls of the building.
I just thought that since the rules say you can't land on a building that is occupied, it would follow that you can't occupy a building that has enemy units on top.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/03/03 17:02:06
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Decrepit Dakkanaut
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Unles you use the rules for measuring to units in vehicles, you cannot measure to a fire-pointless buildings unit.
Your assumption would be an error of logic
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![[Post New]](/s/i/i.gif) 2011/03/03 17:29:14
Subject: Re:Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Sinewy Scourge
Long Island, New York, USA
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As far as shooting at the building, I agree that I was in error. I read the rules for attacking buildings on page 79 again and yes you shoot at and assault an occupied building just as if it were a vehicle.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/03/03 20:05:45
Subject: Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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[MOD]
Making Stuff
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time wizard wrote:In the rules on page 80, it says models that are placed on parapets and battlements still count as being in the building.
Yes... 'still' meaning that they had to be in the building in the first place.
An embarked unit that includes models on the battlements is inside the building. Jetbikes and jump infantry can not embark, and so can not 'still' be in the building if you put them on the battlements. They would just count as sitting on top.
The only way to enter a building is through an access point, so putting them on the roof isn't going to make them count as embarked.
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![[Post New]](/s/i/i.gif) 2011/03/03 20:34:14
Subject: Re:Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Sinewy Scourge
Long Island, New York, USA
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I understand that insaniak.
The rules say jump infantry, jetbikes and skimmers cannot land on a building that is occupied by enemy units, doesn't matter if there are units on the battlement or not.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/03/03 20:49:11
Subject: Re:Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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[MOD]
Making Stuff
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time wizard wrote:I understand that insaniak.
The rules say jump infantry, jetbikes and skimmers cannot land on a building that is occupied by enemy units, doesn't matter if there are units on the battlement or not.
I wasn't questioning that... I alluded to it myself, in fact. I was questioning your claim that they units in question would be unable to land on top of a building that has battlements.
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![[Post New]](/s/i/i.gif) 2011/03/03 20:59:59
Subject: Re:Jetbikes, Jump infantry and Impassable-ocubiable terrain.
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Sinewy Scourge
Long Island, New York, USA
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Okay, now I see.
Yes if the building is unoccupied, they could land on top, even if it's a battlement.
And they can be shot at directly while they are placed there.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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