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![[Post New]](/s/i/i.gif) 2011/03/03 02:57:19
Subject: ForgeWorld Resin
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Irked Blood Angel Scout with Combat Knife
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I've been looking into getting some FW models. I keep seeing the word "resin" to describe the models. "Resin, resin, resin." Over and over again. Is resin really that different than the usual plastic?
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No pity! No remorse! No fear!
Play: (thats a Carcharodon, not a wolf =P)
"...we...surrender...by the mercy of the God Emperor...the war is over...we have surrendered..." |
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![[Post New]](/s/i/i.gif) 2011/03/03 03:02:36
Subject: ForgeWorld Resin
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Blood-Raging Khorne Berserker
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Resin is a completely different material. It's capable of holding more detail than plastic, and it's easier to cast.
On the other hand, it's more brittle, can only be glued with Super Glue (rather than plastic glue) and is lighter.
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Chaos Space Marines, The Skull Guard: 4500pts
Fists of Dorn: 1500pts
Wood Elves, Awakened of Spring: 3425pts |
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![[Post New]](/s/i/i.gif) 2011/03/03 03:21:04
Subject: ForgeWorld Resin
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Ultramarine Master with Gauntlets of Macragge
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Also, resin needs to be washed before any paint is applied - paint simply won't stick until you've washed the mold release agent off. It's also very heavy.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/03/03 05:08:29
Subject: ForgeWorld Resin
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Anti-Armour Swiss Guard
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Resin itself doesn't need to be washed.
Many casts, however, do have a mould release agent which does need to be removed first before painting (this is where the washing comes in).
You can't use plastic glues on it, but there is more than JUST superglues that will work. Epoxy adhesives work fine (araldites).
Resin itself has a density around the same as plastic.
Resin CASTS can, however be solid, and this is what makes them heavier (plastic models are hollow).
It is used for models because you can cast with it like metals, and it retains detail like metals, but is lighter - like plastics - but unlike plastics, the mould creation costs are closer to those of metal moulds.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2011/03/03 05:26:05
Subject: ForgeWorld Resin
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Perturbed Blood Angel Tactical Marine
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Also resin can warp slightly in warmer places (eg. Australia) but it is simple enough to straighten out again, just by placing it in some hot water for approx 1min then gently straighten out
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"War is not about who is right. It's about who is left"
3000+ |
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![[Post New]](/s/i/i.gif) 2011/03/03 05:28:45
Subject: ForgeWorld Resin
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Widowmaker
Perth, WA, australia
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then should i order my FW models during the winter?
you know for it to avoid warping?
I heard that warping only occurs in hugeass models. I was Looking into buying FW battlesuit and BA and SW acessories
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So far
500 point of
750 point of
500 point
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![[Post New]](/s/i/i.gif) 2011/03/03 07:46:57
Subject: ForgeWorld Resin
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Jovial Plaguebearer of Nurgle
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I don't think it'll warp in normal temperatures, only certain pieces that are supporting a lot of weight (like the legs on the giant Tyranid gribbler) will give you any issues.
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![[Post New]](/s/i/i.gif) 2011/03/03 08:01:27
Subject: ForgeWorld Resin
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Possessed Khorne Marine Covered in Spikes
The Royal Tunbridge Wells
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yes, now that is one devil of a model to put together, mine required a brass rod in its belly and pins in its legs. but resin isn't as hard as people say it is, if you wash it properly, and wear a dust mask, it is similar to building a metal kit
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![[Post New]](/s/i/i.gif) 2011/03/03 10:18:11
Subject: ForgeWorld Resin
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Fighter Pilot
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Brother SRM wrote: It's also very heavy.
Sure about this? I only own two FW models (Thunderbolt and Tomb Stalker) but both are very light, lighter than similar models (size-wise) made from GW plastic. Maybe I've just gotten a suspect batch of light resin or FW have lighter resin than most manufacturers
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PAINTED:
~4200pts ~2800pts - DIY chapter ~900pts
~ 365pts Deathwing ~ 900pts Themed penal legion |
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![[Post New]](/s/i/i.gif) 2011/03/03 11:08:12
Subject: ForgeWorld Resin
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Anti-Armour Swiss Guard
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Weight of resin will depend on a number of factors.
Some resins will weigh more, some weigh less.
Some casters will use filler and less resin - this also adds weight.
Resin models will often be solid casts, so this means they will generally weigh more than a similar sized plastic model kit.
I've got resincast 28mm motorcycles that are of a simiar size to the GW plastic scout bikers. They weigh about the same.
The plastic kit is a little larger but hollow.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2011/03/03 13:19:12
Subject: Re:ForgeWorld Resin
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Guardsman with Flashlight
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resin warping is due to not being completely cooled before moving or because they cooled and warped to one side or another. It usually has nothing to do with climate unless youre in a heat wave and the resin is melting (which would give you alot mroe to worry about  )
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![[Post New]](/s/i/i.gif) 2011/03/03 13:24:57
Subject: Re:ForgeWorld Resin
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Painting Within the Lines
In your cellar...waiting...watching
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The only things to keep in mind are as said above
-usually quite a bit of clean up to be one, (flash and imperfections)
-can need a tiny bit of retouching where an airbubble has popped up (no biggy)
-any warped parts can be reshaped by sticking under hot water, reshaping, then cold water to reset
-wash all the parts thoroughly before assembling/painting
-i'd prime ALWAYS as paint tends not to like resin as much (on the smoother surfaces anyway)
-use super glue or epoxy to assemble (for larger parts id advise green stuff & superglue to make it that bit tougher)
Then happy modelling lol
Dan
edited for forgetting things lol
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This message was edited 1 time. Last update was at 2011/03/03 13:26:46
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![[Post New]](/s/i/i.gif) 2011/03/03 17:27:41
Subject: Re:ForgeWorld Resin
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Hardened Veteran Guardsman
Falkirk, Scotland
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D.Smith wrote:The only things to keep in mind are as said above
-usually quite a bit of clean up to be one, (flash and imperfections)
-can need a tiny bit of retouching where an airbubble has popped up (no biggy)
-any warped parts can be reshaped by sticking under hot water, reshaping, then cold water to reset
-wash all the parts thoroughly before assembling/painting
-i'd prime ALWAYS as paint tends not to like resin as much (on the smoother surfaces anyway)
-use super glue or epoxy to assemble (for larger parts id advise green stuff & superglue to make it that bit tougher)
Then happy modelling lol
Dan
edited for forgetting things lol
I just bought a whole load of Resin stuff from forge world, mainly IG Krieg Marines, I'm going to follow these steps as this is the first time using resin >.< I hope your little guide here really helps  Now I need to buy some Green Stuff....
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If you will not Serve on the battlefield, you will serve on the firing line
Currently Collecting
Imperial Guard II 2000 points.
Orks 750 point (and counting)
http://anevilsnowman.blogspot.com/ |
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![[Post New]](/s/i/i.gif) 2011/03/03 18:23:54
Subject: ForgeWorld Resin
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Posts with Authority
South Carolina (upstate) USA
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Retrias wrote:then should i order my FW models during the winter?
you know for it to avoid warping?
I heard that warping only occurs in hugeass models. I was Looking into buying FW battlesuit and BA and SW acessories
Warping may be the least of your worries. FW does nice models, but their quality is sketchy. Sometimes you get a very clean well cast model, sometimes its warped, full of pits/holes and just terrible. If your looking for something you can just slap together dont bother with FW. If you do order from them, be ready for the fact that you may get a product that needs a good deal of finishing/repair and will be a healthy project. If theres something you really like dont let that discourage you from ordering, but be ready for what you may get.
As far as working with resin in general, simply search online, there should be many sites that give good pointers.
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Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2011/03/04 10:26:43
Subject: Re:ForgeWorld Resin
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Painting Within the Lines
In your cellar...waiting...watching
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Sevenups wrote:D.Smith wrote:The only things to keep in mind are as said above
-usually quite a bit of clean up to be one, (flash and imperfections)
-can need a tiny bit of retouching where an airbubble has popped up (no biggy)
-any warped parts can be reshaped by sticking under hot water, reshaping, then cold water to reset
-wash all the parts thoroughly before assembling/painting
-i'd prime ALWAYS as paint tends not to like resin as much (on the smoother surfaces anyway)
-use super glue or epoxy to assemble (for larger parts id advise green stuff & superglue to make it that bit tougher)
Then happy modelling lol
Dan
edited for forgetting things lol
I just bought a whole load of Resin stuff from forge world, mainly IG Krieg Marines, I'm going to follow these steps as this is the first time using resin >.< I hope your little guide here really helps  Now I need to buy some Green Stuff....
Hope it helps  mkaes a big difference knowing roughly what you'll need as you can have things prepared in advance, making it more of a pleasure not digging around for things
Dan
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![[Post New]](/s/i/i.gif) 2011/03/04 10:56:08
Subject: ForgeWorld Resin
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Crazed Spirit of the Defiler
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Sorry, dumb question probably - but if Forgeworld sends out a terrible product - why not return it and get a decent cast?
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![[Post New]](/s/i/i.gif) 2011/03/04 12:27:05
Subject: ForgeWorld Resin
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Painting Within the Lines
In your cellar...waiting...watching
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they will if its really bad, but sometimes it may be a part thats just slightly odd, eg, my DKOK commisar was perfect apart from the end of his sword which was bent slighlty, so its just a case of a minor fix  and if your pre-prepared for it then it isnt a big issue
Dan
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