these two list are just for fun and to do it a bit different.
IG:
commissar yarrick
ogryn squad
chimera ( multi laser, hvy flamer, dozer blade)
vet 1 (meltagun x3)
chimera (hvy flamer, hvy flamer)
vet 2 (plasma gun x3, plasma pistol, carapace armour)
chimera (multi laser, heavy bolter)
penial legion squad
ratlings (5 strong)
armoured sentinel w/ autocannon
armoured sentinel w/ autocannon
bane wolf (heavy flamer)
leman russ battle tank w/ lascannon
leman russ battle tank w/ lascannon
demolisher w/ multimelta sponsons, heavy bolter
exterminator w/ hvy flamer sponsons/ lascannon
the two LRBT will be in a squadron. the penial legion squad is there to just try something new and different. ratlings fill out some points, and can take down some monstorous creatures.
option #2
vulkan
sm cpt (artificer armour, thunder hammer)
command squad: standard, company champion, melta gun, melta gun,
drop pod
dreadnaught w/ hvy flamer
drop pod
ironclad dreadnaught w/ hvy flamer, meltagun
drop pod
tactical squad 1: combi melta/ meltagun
drop pod
tactical squad 2: melta gun/ combi melta/ multi melta
drop pod
vangaurd sqd: 9 total, jump packs, thunder hammer x2, power weapon x3, lightning claw,
scout squd: combi flamer, heavy bolter, cammo cloaks for all five
just trying to get oppinions on what to run. not on what to change the list too. with the IG, it is a good amount of tanks and transports, use yarrick and the ogryns to chase down the other HQ. penial legion to just cause some different things each game.
the salamanders are in your face style of play. alot of melta comes in first turn to blow tanks and transports up. thunder hammers and melta due to vulcans ability. i know, no flamers on this list, but, maybe next time.
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