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![[Post New]](/s/i/i.gif) 2011/03/04 20:40:06
Subject: Muti Assault
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Unhealthy Competition With Other Legions
Lost Carcosa
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So recently I have come across some game clubs that have been going off a supposed Ard Boyz finals ruling reguarding a Multi Assault. While I have never personally seen it played differently then my view of one of the options below, I am hearing now of several areas that are going with the Ard Boyz ruling. I wanted to bring this to the community at large and see if the differing opinion was on a wider scale then what I thought.
So with that, the options.
OPTION A: When attempting a multiple assault you first move closest to closest on the declared target unit. Once this is done you may freely move models from the assaulting unit into a seperate unit(s) (ie not the one originally declared) as long as you maintain unit coherancy.
OPTION B: When attempting a mutiple assault you first move closest to closest on the declared target unit. Once this is done you must then move as many of the assaulting models into base contact with the target unit as possible. Once every model in range of base to base of the target unit has been moved, then you may move models from the assaulting unit into base contact with a seperate unit(s) as long as you maintain unit coherancy.
OPTION C: Something else entirely. Please describe in your response.
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Standing in the light, I see only darkness. |
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![[Post New]](/s/i/i.gif) 2011/03/04 20:48:00
Subject: Muti Assault
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[MOD]
Making Stuff
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Option A is how I play it, and how the rules say to do it.
Option B is a fairly common misinterpretation of the rules.
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![[Post New]](/s/i/i.gif) 2011/03/04 20:57:58
Subject: Re:Muti Assault
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Boosting Space Marine Biker
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I've always played as A.
I checked the rules before voting, or reading the response or looking at the vote results, and I still came up with A. Seems pretty clear to me.
What was the 'Ard boys ruling?
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This message was edited 1 time. Last update was at 2011/03/06 21:35:24
Blood Wardens - 1500 Points (41% Painted)
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![[Post New]](/s/i/i.gif) 2011/03/04 20:59:25
Subject: Re:Muti Assault
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Fixture of Dakka
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Option A is correct.
Option B is correct if you happen to find yourself in a time machine that has traveled to 3rd edition.
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![[Post New]](/s/i/i.gif) 2011/03/04 20:59:33
Subject: Muti Assault
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Unhealthy Competition With Other Legions
Lost Carcosa
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Apperantly the Ard Boyz ruling was along the lines of Option B.
Personally I go with Option A.
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This message was edited 1 time. Last update was at 2011/03/04 20:59:51
Standing in the light, I see only darkness. |
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![[Post New]](/s/i/i.gif) 2011/03/04 21:01:41
Subject: Muti Assault
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Decrepit Dakkanaut
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A is correct, how it is played everywhere I can think of in the UK, and follows the rules exactly
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![[Post New]](/s/i/i.gif) 2011/03/04 21:48:00
Subject: Muti Assault
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Dakka Veteran
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Another "me to" for option A.
Bullets 2, 3, and 4 on pg.34 only mention "enemy model" without ever placing a restriction on which unit said "enemy model" belongs to.
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![[Post New]](/s/i/i.gif) 2011/03/04 21:49:15
Subject: Muti Assault
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Huge Bone Giant
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A.
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/03/04 22:14:22
Subject: Muti Assault
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Wicked Canoptek Wraith
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Honestly thought it was B before I gave the rules a once-over. That makes multi-assaulting a bit easier...
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In regards to landraiders:
Joey wrote:
... that unit of badass assault troops which could all be wiped out by a single ordinance template is instead nuts deep in the enemy bowels and is pumping firey vengeance into their enemy's gunline.
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![[Post New]](/s/i/i.gif) 2011/03/05 03:22:03
Subject: Re:Muti Assault
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[DCM]
Tilter at Windmills
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Grakmar wrote:Option A is correct.
Option B is correct if you happen to find yourself in a time machine that has traveled to 3rd edition.
This. Third edition required engaging the first unit as completely as possible before engaging a second or subsequent units. 5th does not.
Although it's not 100% correct, as Option A as presented has a mistake in its phrasing:
OPTION A: When attempting a multiple assault you first move closest to closest on the declared target unit. Once this is done you may freely move models from the assaulting unit into a seperate unit(s) (ie not the one originally declared) as long as you maintain unit coherancy.
The last seven words should be replaced with "as long as you obey all the bulleted requirements on page 34" (of which coherency is but one).
If, for example, to engage the second unit you would need to build a "bridge" between the two enemy units of an assaulting model not in base contact, to maintain coherency, you could NOT legally do so if that model could have reached base contact with a model in the first declared target unit. You can only engage the second unit IF you are able to do so while obeying all the bullet points.
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This message was edited 1 time. Last update was at 2011/03/05 03:23:35
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