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![[Post New]](/s/i/i.gif) 2011/03/08 12:40:57
Subject: Pistol AP in close combat
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Ultramarine Scout with Sniper Rifle
Terra
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Does the AP value of a pistol count in close combat? e.g does an ork boy get his 6+ save against a bolt pistol with AP 5?
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![[Post New]](/s/i/i.gif) 2011/03/08 12:41:46
Subject: Pistol AP in close combat
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Longtime Dakkanaut
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Only shooting attacks use AP.
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2011/03/08 13:31:45
Subject: Pistol AP in close combat
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Decrepit Dakkanaut
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superskrull wrote:Does the AP value of a pistol count in close combat? e.g does an ork boy get his 6+ save against a bolt pistol with AP 5?
Pistols count as single handed Close Combat weapons in close combat. Nothing else. The actual statistics of the pistol is not relevant.
Chris - actually AP can count in combat - the Dread special character from IA9/10 has the ability to do a S5, Ap4 automatic hit in close combat. It is certainly the exception, however
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![[Post New]](/s/i/i.gif) 2011/03/08 13:31:55
Subject: Re:Pistol AP in close combat
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Hellacious Havoc
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As Chris said the AP only counts for shooting attacks the save would be dependent weather the model with the bolt pistol had a power weapon or some other item/rule that negates the normal save which a bolt pistol does not. The only effect of the pistol in combat is acting as a second close combat weapon for determining the number of attacks a model has.
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![[Post New]](/s/i/i.gif) 2011/03/08 14:01:16
Subject: Pistol AP in close combat
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Longtime Dakkanaut
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nosferatu1001 wrote:superskrull wrote:Does the AP value of a pistol count in close combat? e.g does an ork boy get his 6+ save against a bolt pistol with AP 5?
Pistols count as single handed Close Combat weapons in close combat. Nothing else. The actual statistics of the pistol is not relevant.
Chris - actually AP can count in combat - the Dread special character from IA9/10 has the ability to do a S5, Ap4 automatic hit in close combat. It is certainly the exception, however
Aww, come on  At least I didn't say 'never', mum taught me well.
However, out of curiosity, does the IA specify it as a CC attack or is it just a hit? A quote would be brilliant if you have it~!
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2011/03/08 14:26:47
Subject: Pistol AP in close combat
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Decrepit Dakkanaut
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Dont have the book on me, however it a ctually requires him to sacrifice a CC attack to produce the flaming death (he's the VUlkan made dreadnought, so all the flamers in the world  ), and it is performed at the same I step etc.
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![[Post New]](/s/i/i.gif) 2011/03/08 18:03:27
Subject: Pistol AP in close combat
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Lord Commander in a Plush Chair
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Yriel can also make attacks that use an AP value once per game in the Assault; I think there are 1 or 2 others.
But again, none of these are pistols(unless they come up with a model with some special rule that allows the use of the pistol profile in CC vs just hitting the enemy over the head with it).
Generally; AP is not used in CC, all attacks either: Always Allow armor saves; Always Ignore armor; or Sometimes ignore, Sometimes allow armor saves(Rending).
Cover is ignored in CC, unless otherwise stated via special Rule.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/03/09 02:59:38
Subject: Pistol AP in close combat
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Stealthy Space Wolves Scout
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Poor pistols - nerfed again.
OMG - blocked from posting because I forgot to use a capital! Finally someone is enforcing a standard of language on the internet. Good job, Dakka.
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- 10,000+ (since 1994)
- 5000 (since 1996)
Harlequins/Ynnari -2500
Empire - 3000 (Current build)
Dwarves - Old and desperately in need of updating |
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![[Post New]](/s/i/i.gif) 2011/03/09 03:53:29
Subject: Pistol AP in close combat
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Dakka Veteran
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How exactly are pistols nerfed? You get to take a pot shot on the way in and they grant +1 attack when used with most 1 handed CCW. Seem pretty balanced to me.
Did they do something awesome in previous editions that they can't do now?
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![[Post New]](/s/i/i.gif) 2011/03/09 03:55:38
Subject: Pistol AP in close combat
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Insect-Infested Nurgle Chaos Lord
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Models more or less pistolwhip people in combat rather than actually fire them. you dont want to accidentally discharge and shoot yourself or your buddy in the chaos.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2011/03/09 06:43:46
Subject: Pistol AP in close combat
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Insect-Infested Nurgle Chaos Lord
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Ork pistols are designed with this in mind. Hitting with them at range is more of an afterthought.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/03/09 10:52:27
Subject: Pistol AP in close combat
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Stealthy Space Wolves Scout
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The 40K rules for my entire youth let pistols hit with their own strength/save mod in melee.
This was great for str-3 guys with a bolt pistol (str 4) or space marines with a plasma pistol
anyway - that's long out-dated
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- 10,000+ (since 1994)
- 5000 (since 1996)
Harlequins/Ynnari -2500
Empire - 3000 (Current build)
Dwarves - Old and desperately in need of updating |
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![[Post New]](/s/i/i.gif) 2011/03/09 11:01:40
Subject: Pistol AP in close combat
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Decrepit Dakkanaut
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From memory the 3rd ed Cypher rules let him not only shoot with both pistols, but count as using his plasma in CC for ignore armour, S7 goodness. I cant find the original rules anywhere to check though....
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