Switch Theme:

Counts as a dreadknight?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

I've been toying around with the idea of doing a prospero burns truescale army since the first rumors of the GK 2 wound models came out. to give a bit of background... i've always been miffed at GW for making marines in the tabletop game play completely different from the way they act/fight in the novels. i realize that the game would be unplayable if a marine truely was equal to 100 guardsmen in a fight as the fluff states but i've always wanted to have a more palpable difference in the size and playstyle of the various armies. when i heard that the grey knights were getting two wound troops units, i thought i had found my "movie" marines legal playlists using the GK rules and true scale marine figs. since my army might be prospero burns SW themed, i'm hoping to incorporate giant wolves in some fashion but have been having a hard time trying to figure out exactly how. now that the first pics of the GK are out, i think i may have my first idea.

basically, my army will be a true scale force with marines significantly larger than guardsmen (or clan serfs in this particular army). here's a pic of what a truescale/artscale will look like compared with normal SM and IG (borrowed from someone else's fine project on the interwebs):




my idea for the dreadknight is to use the overly large thunderwolves made by various manufacturers and mount it on a rock cliff base to specifically increase its height as well as using the appropriate valkyrie sized base to mount them on. it would be similar to this but will a large slanted slab of stone underneath for the wolf to climb/descend.



would something like that be acceptable as a substitute for the new grey knight dreadknight for you guys? (see pic below). the normal wolf with the rider is easily the height of the daemon prince and would probably get to about the mid chest of the little baby grey knight in his carrier.




to go over some of the easily forseeable rules issues that may come up...

1) cover: always an issue when you change the size of a monstrous creature (which the new dreadknight is). its not much of an issue for him though because he actually has a 4+ invul save so realistically would rarely ever actually need cover (he's too big to fit in a fortification anyways so can't really benefit from a 3+). if an issue does come up, i have no problem simply going with my opponent's view on the 50% covered rule if he were a real dreadknight (DK) model.

2) LOS: somewhat related to the above in that "shortening" the model can decrease the chance of getting LOS. partly solved by the raising of the model on a foam cliff but i don't see it being as tall as the actual model, maybe about 2/3 to 3/4 the height. once again, i plan on assaulting with the model and being out in the open the vast majority of the time so it shouldn't be too much of a problem; when it is, i don't have an issue with just giving LOS to the opponent unless i'm behind a giant mountain piece of terrain.

3) jumpjets vs cavalry: the wolves themselves obviously fit better into the cavalry classification but the DK is a monstrous creature with a jetpack (the loadout i plan to use). i needed a statline that gave the wolf the mobility it needs/looks like it has and this was the closest fit.

i humbly await the onslaught of abuse! if there are any other rules vs. modelling issues that i didn't think of, feel free to chime in with them also. i'm not trying to model for advantage but simply trying to add a cool looking fig to the army that matches the theme i'm going for. (movie marines!)
   
Made in de
Decrepit Dakkanaut







Less than half as big, hardly fills a much smaller base (60mm instead of oval base), not armoured, different weapons, different unit type, different army, no jump ability:
Congratulations: You found a model with almost nothing in common with the Dreadknight

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in ca
Maddening Mutant Boss of Chaos





Montreal, Quebec

I'm sorry but I would not allow that count as it has nothing in common with the dreadknight.

 
   
Made in us
Chalice-Wielding Sanguinary High Priest





Arlington TX, but want to be back in Seattle WA

I have seen your project around on many various sites. Im surprised you havent painted your squad yet, I guess I know why now. Curse you for putting a Lamenter in the photo, I know he is there for size comparison but it is taking all my energy to avoid starting a lamenter army....making it my 6th!

4250 points of Blood Angels goodness, sweet and silky W12-L6-D4
1000 points of Teil-Shan (my own scheme) Eldar Craftworld in progress
800 points of unassembled Urban themed Imperial Guard
650 points of my do-it-yourself Tempest Guard
675 points of Commoraghs finest!

The Dude - "Jackie Treehorn treats objects like women, man."

Lord Helmet - "I bet she gives great helmet."

 
   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

Element206 wrote:I have seen your project around on many various sites. Im surprised you havent painted your squad yet, I guess I know why now. Curse you for putting a Lamenter in the photo, I know he is there for size comparison but it is taking all my energy to avoid starting a lamenter army....making it my 6th!


sorry but all those pics are borrowed from a google search and not mine. i haven't started my army namely as i'm still trying to work out the details.
   
Made in us
Fixture of Dakka






Kroothawk wrote:Less than half as big, hardly fills a much smaller base (60mm instead of oval base), not armoured, different weapons, different unit type, different army, no jump ability:
Congratulations: You found a model with almost nothing in common with the Dreadknight


Agree.


My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
 
Forum Index » Painting & Modeling
Go to: