Switch Theme:

Questions about Fall back!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Land Raider Pilot on Cruise Control





Denver

If a unit is on top of a tower and takes enough casualties to cause a morale test, which is then failed, what happens? Does the unit go out the door of the bottom of the tower and fall back from there or do they die since they can't make a fall back move? I can't find anything in the rulebook that really mentions this other than that if they can't make a normal fall back movement, they die.

Thoughts?

::1750:: Deathwatch 
   
Made in us
Malicious Mandrake





Why can't they make a normal fallback move??? Is the enemy preventing them from moving down the tower?? As far as I know, the only way that the unit would not fall back is if they are Trapped!

See pg 45 in the BRB covers Fall Back moves and the Trapped! rule, and if there is not another enemy unit blocking them, as they move through the units they were in CC with, there should be nothing stopping them from retreating down the tower and then out toward the table edge.

Kabal of Isha's Fall 12000PTs

Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.


And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch.
 
   
Made in gb
Decrepit Dakkanaut




If by "Tower" you mean "Ruin with more than one storey" then no, there is no way for them to be trapped! in that way. They would fall back down the ruin, not slowed by difficult terrain.

If by tower you mean "intact building" then there are no rules governing units taking morale checks while embarked. Either you kill them, as they are unable to disembark (it's not their movement phase) or you let them disembark as normal. As the rules for Intact Building states they dnot "run down" the tower, the disembark from any hatch OR make an emergency disembark when they need to leave the building.

If you are using a houseruled piece of terrain that does not fit either of the situations above, then you're a little stuck and need to decide yourselves, BEFORE the game, what to do.
   
Made in us
Sinewy Scourge





Long Island, New York, USA

Agree with nosferatu. In order for anyone here to properly answer, we have to know how you classified the tower.
Was it an impassable building that could not be entered?
Was it a building that infantry could embark in?
Was it a ruin?

Each one of these structures has different rules that would decide the answer to your question.

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






OP might be refering to a unit deployed on top of a building(or any other terrain) without a way down at the beginning of the game. In that cases the unit would be trapped and destroyed. As per RAW, this kind of terrain should be impassible and no unit except for jump infantry/jetbikes/skimmers can be deployed there.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Sinewy Scourge





Long Island, New York, USA

Therein lies the problem. If it is impassable, only the units you mentioned could be deployed there, and they would be able to move off the impassable terrain if forced to fall back.

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in us
Land Raider Pilot on Cruise Control





Denver

nosferatu1001 wrote:If by "Tower" you mean "Ruin with more than one storey" then no, there is no way for them to be trapped! in that way. They would fall back down the ruin, not slowed by difficult terrain.

If by tower you mean "intact building" then there are no rules governing units taking morale checks while embarked. Either you kill them, as they are unable to disembark (it's not their movement phase) or you let them disembark as normal. As the rules for Intact Building states they dnot "run down" the tower, the disembark from any hatch OR make an emergency disembark when they need to leave the building.

If you are using a houseruled piece of terrain that does not fit either of the situations above, then you're a little stuck and need to decide yourselves, BEFORE the game, what to do.


It was impassable terrain that he infiltrated his unit onto. I managed to kill a majority of the squad resulting in him having to take a morale test that he failed. I'm still relatively new to the game, so some of these things get missed. -- Along with the fact that we didn't think he would fail his 2+ cover that badly.

This message was edited 1 time. Last update was at 2011/03/17 15:24:11


::1750:: Deathwatch 
   
Made in gb
Fully-charged Electropriest





If he was in an intact building, you can't shoot the squad, as they embark into it exactly like a vehicle. If he hadn't embarked on it then he is not allowed to deploy on top of it (unless he's using a skimmer/jump infantry/jetbike) as the building is impassable terrain.



“Do not ask me to approach the battle meekly, to creep through the shadows, or to quietly slip on my foes in the dark. I am Rogal Dorn, Imperial Fist, Space Marine, Emperor’s Champion. Let my enemies cower at my advance and tremble at the sight of me.”
-Rogal Dorn
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






In that case:

1) If the unit is embarked in a building you can only shoot it directly with template weapons, even if it is visible from the outside.
2) Embarked units never ever test for morale.
3) If you destroy the building, the unit can disembark even during your turn.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Land Raider Pilot on Cruise Control





Denver

Corrode wrote:If he was in an intact building, you can't shoot the squad, as they embark into it exactly like a vehicle. If he hadn't embarked on it then he is not allowed to deploy on top of it (unless he's using a skimmer/jump infantry/jetbike) as the building is impassable terrain.


I was wrong. It was impassable, I forgot we did negotiate that as that was the only way he could infiltrate. So in the case of impassable, he would have just been able to run off of it right?

::1750:: Deathwatch 
   
Made in us
Fixture of Dakka





Jidmah wrote:
2) Embarked units never ever test for morale.

Are you sure this is an actual rule? If so, please cite it's location.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Land Raider Pilot on Cruise Control





Denver

DarknessEternal wrote:
Jidmah wrote:
2) Embarked units never ever test for morale.

Are you sure this is an actual rule? If so, please cite it's location.


P. 63 has a Vehicles and Morale rule -- but I'm not sure if that's what he's referring to.

::1750:: Deathwatch 
   
Made in gb
Decrepit Dakkanaut




2) isnt an actual rule. As I already posted there are no rules saying they DONT take morale checks, unfortunately noone asked what happens if they do take them and then fail.....

You cannot deploy in impassable terrain, so he couldnt have been there. Really, the best option is to make the building a true building with an open roof that you can deploy on. That way you can shoot from it, and cant be shot AT unless it is with a template (e.g. flamer) weapon.
   
Made in us
Sinewy Scourge





Long Island, New York, USA

nosferatu1001 wrote: You cannot deploy in impassable terrain, so he couldnt have been there.

You can if you can move there.

From the BRB FAQ:

Q: Can a unit deploy in impassable terrain? (p92)
A: Not unless it is specifically allowed to move through
impassable terrain.

nosferatu1001 wrote:Really, the best option is to make the building a true building with an open roof that you can deploy on. That way you can shoot from it, and cant be shot AT unless it is with a template (e.g. flamer) weapon.
You would actually be declaring that the roof is a battlement or parapet. The unit would then be deployed in the building but models can then be placed on the roof and can fire in addition to the buildings fire points. This then makes the building "open topped" for resolving hits against it.

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in us
Land Raider Pilot on Cruise Control





Denver

nosferatu1001 wrote:2) isnt an actual rule. As I already posted there are no rules saying they DONT take morale checks, unfortunately noone asked what happens if they do take them and then fail.....

You cannot deploy in impassable terrain, so he couldnt have been there. Really, the best option is to make the building a true building with an open roof that you can deploy on. That way you can shoot from it, and cant be shot AT unless it is with a template (e.g. flamer) weapon.


Yeah next time we'll probably go with that. Sucks for me though since I don't play with many template weapons

::1750:: Deathwatch 
   
Made in gb
Decrepit Dakkanaut




I realised the "in" versus "on" there

Plus landing ON impassable terrain (something ji can do) is not the same as "moving through" the terrain.
   
Made in us
Sinewy Scourge





Long Island, New York, USA

I admit there is a big difference between 'on' and 'in'. Ask any wo...nevermind,
But for the rules, models can't be placed in impassable terain unless they have a rule allowing it, but the rule for JI and jetbikes says then can end their move in impassable terrain but that they can't end their move on top of impassable terrain unless they can be placed there which they can do if they can be placed on the impassable terrain.
But since only infantry can move or deploy in buildings and models on roof parapets and battlement still count as being in the building, then JI jetbikes and skimmers couldn't be placed on or in the building.
And that should make this all clear as mud.

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






My fault, I remembered it to be in the BRB FAQ, but the question I was looking for actually was part of the INAT FAQ. It references the tau codex though, one I have no access to, maybe an answer can be found there?
On a different note, even IF units could fall back inside a vehicle, they would be unable to disembark voluntarily as falling back replaces the regular move.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Fixture of Dakka





nosferatu1001 wrote:2) isnt an actual rule. As I already posted there are no rules saying they DONT take morale checks, unfortunately noone asked what happens if they do take them and then fail.....

The unit is destroyed since it can't fall back.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Decrepit Dakkanaut




It hasnt doubled back, so isnt Trapped! and so isnt destroyed.

Which is why I said the rules are clear as mud
   
Made in ca
Focused Fire Warrior




nosferatu1001 wrote:It hasnt doubled back, so isnt Trapped! and so isnt destroyed.

Which is why I said the rules are clear as mud


"If the unit cannot perform a full fall back move in any direction without doubling back, it is destroyed"


Doesn't say they are destroyed if they double back...it says they are destroyed if they can't make a full fall back move (they just aren't allowed to double back)

This message was edited 1 time. Last update was at 2011/03/18 07:15:00


 
   
Made in gb
Decrepit Dakkanaut




It hasnt moved any direction, therefore hasnt triggered the "without doubling back" REQUIREMENT of the rule.

"without" makes it a requirement. you have not fulfilled said requirement, so you are not destroyed.

Discuss before the game is the best answer here.
   
Made in ca
Focused Fire Warrior




Sorry nos that's not what without means. 'Without' denies its usage in order to fufill the requirement that's all.

You must make a full fall back move, and you may not double back, or else you are destroyed.

It's just denying the usage of doubling back in order to fufill the requirement of making a full fall back. If you are unable to meet the requirement of making a full fall back then you are destroyed.
   
Made in us
Malicious Mandrake





I am still wondering what is going to cause the unit embarked to take a morale test. As far as I know, nothing but damage effects on the vehicle effect the unit inside.

Well, that and a psyker embarked with them on the transport, casting a power on the unit inside.

Kabal of Isha's Fall 12000PTs

Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.


And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch.
 
   
Made in us
Sinewy Scourge





Long Island, New York, USA

Galador wrote:I am still wondering what is going to cause the unit embarked to take a morale test. As far as I know, nothing but damage effects on the vehicle effect the unit inside.
It's been brought up before, gets hot! wounds taken by models in a transport reduce the unit by 25%. Morale check then?

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in us
Malicious Mandrake





Ah, thanks time. Dunno how to handle that one.

Kabal of Isha's Fall 12000PTs

Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.


And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch.
 
   
Made in ca
Focused Fire Warrior




By raw...they would all be trapped...they cannot disembark because you can only disembark in the movment phase or with a wrecked/destroyed result. Therefor the they would be unable to make a full fallback move and would be trapped and destroyed.

Kind of...crappy so i'd probably come up with a house rule with your opponent.
   
Made in as
Stalwart Ultramarine Tactical Marine






Galador wrote:I am still wondering what is going to cause the unit embarked to take a morale test. As far as I know, nothing but damage effects on the vehicle effect the unit inside.

Well, that and a psyker embarked with them on the transport, casting a power on the unit inside.


Also using a flamer against a unit in a building. Same thing since they are considered embarked as well.

‎"Follow me if I advance. Kill me if I retreat. Avenge me if I die." - Warmaster Solon 
   
Made in us
Malicious Mandrake





Yeah but the building has a special rule for it about flamers/template weapons, vehicles don;t.

Kabal of Isha's Fall 12000PTs

Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.


And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch.
 
   
Made in gb
Lord of the Fleet






Galador wrote:I am still wondering what is going to cause the unit embarked to take a morale test. As far as I know, nothing but damage effects on the vehicle effect the unit inside.

Well, that and a psyker embarked with them on the transport, casting a power on the unit inside.

Get's Hot tests? Special weapon squad with three plasma guns has a fairly significant chance of having to take a morale check.
   
 
Forum Index » 40K You Make Da Call
Go to: