So I played a battle today using the revised list.
HQ Chaos Lord
MoK,
LC,
JP
HQ Daemon Prince, wings , warptime
Elite Dreadnaught multimelta
Elite Dreadnaught multimelta
Elite Dreadnaught 2x
CCW
Troop- 10
CSM, Rhino, meltagun, flamer, champ, combi-melta, p.fist
Troop- 10
CSM, Rhino, meltagun, flamer, champ, combi-melta, p.fist
Troop- 10
CSM, Rhino, meltagun, flamer, champ, combi-melta, p.fist
FA- 5 Raptors, champ, p.fist
Hvy- Predator
AC+
LC
Hvy- Vindicator possessed
Hvy- Defiler
My opponent fields a massive ork horde wasn’t sure exactly what was in the list before we began play but it consisted of 198 orks and two vehicles!
We played a mission straight out of the rule book, rolling up Annihilation, with Spearhead setup.
I won the roll to deploy/go first.
My deployment. I deployed a solid wall of walkers on the left. Backed by the
DP with lord and raptors.
The Rhinos and vindicator on the right to act as a kinda swing. With the Predator in the center acting as a firebase and anchor.
My opponents deployment. Not sure what things are at this point. Looks like a lot of orks to take out for a kill point mission.
Neither of us leave anything in reserve, and he fails to seize the initiative so I take the first turn. I move everything up, I immobilize my lead rhino in the building. Halting my swing advance. My predator fires and shakes the central looted tank.. The dreadnaughts .. One rages, one acts as normal and the
CC dred fire frenzies killing a raptor. (I had placed the raptors there to be the closest targets to the dreds to absorb any accidents). My defiler fires at the other looted wagon and deviates by 9“! I forgo shooting with the immobile rhino in an attempt to repair.. I fail.
Ork turn 1. Sees a lot of orks on the run. Tank busta boyz and an ignorant amout of rockets let fly, over 18 rockets leave the ork ranks and skew all over the place. The two lead dreadnaughts take the brunt of the attack. Leaving one stunned and another exploded.
My turn Two: I move up boldly with deamon prince raptors and Chaos Lord. The
CC dread and defiler coming up quickly behind them, I move the
csm squad in rhino to support any lingering assaults next turn.
On the right side I inch the
CSM squad in mobile rhino up a bit. Move the vindicator into a nice firing position. Shooting sees my predator explode the central looted wagon, the vindicator blasts a huge chunk out of the closest ork mob. I think about fleeting the defiler.. But opt to fire it at the far looted wagon instead… shot deviates by 7” I roll to repair the rhino again and it is a success!
The assault phase sees the
DP, raptors, and lord clear out the tank bustas and a nobs mob out of the building.
Leaving them surrounded by 4 mobs of 30 orks each.

Ork turn 2: 3 mobs of Orks advance on the building held by chaos. A fourth mob runs, the looted wagon fires at the defiler, resulting in a crew stunned. Good thing defilers are possessed. Some rockets fly out and bang against the hull of my predator. 3 mobs of orks open fire on my
DP. 97 dice are thrown, sluggas, rockets, and big shootas let loose. End result is 3 failed saves for the
DP. Leaving only one wound remaining. The mobs assault dragging the
DP down, but not before he can put 2 wounds on the ork war boss.
My turn 3: I jump the raptors and lord out of the building to engage an ork mob, I move two dreads up to hopefully clear the building. Defiler moves up and fires at an ork mob advancing on my swing rhinos. The predator moves to line up a better shot at the remaining looted wagon, firing its auto cannon into the same mob as the defiler. Killing 2 more. Two
csm squads deploy and lay waste to the lead ork mob on the right. Add in the vindicator fire and only the Nob remains with a single wound left.
In the assault phase lord and raptors charge into a fresh mob of boyz, killing 5, losing none in return, fearless armor saves see another 5 orks die. The dreds charge into the building only one makes it in. Face to face with the ork war boss! The dreadnaught crushes the war boss, winning the combat by 1, another ork dies to fearless armor save.

Ork turn 3: opponent is kinda disheartened at this point. But he moves up more. Charges my disembarked marines on the right, charges a fresh mob into the chaos lord and his raptor bodyguard. The looted wagon fires at the defiler again missing it.
Assaults see the lord and his raptors beaten in combat. Result: the raptors die to fearless saves and the lord takes a wound. The dread wins in the building by 3 losing another 3 to fearless saves. Orks on the right side kill two marines losing 4 orks.
On turn 4. The defiler moves up and fleets to support the assault in the building. The
CC dred charges into combat to help the now solo chaos lord. Predator fires blowing up looted wagon. Vindicator kills ten orks from the only unengaged ork mob. The unengaged
csm squad on the right charge and help out in combat. Winning by 8. The orks now numbering only 9 fail their check and are cut down by the marines. Dread & defiler win the building by 7, 7 more dying to failed fearless saves. The
cc dred and chaos lord cut down 8, resulting in 7 more dead from fearless saves. Things look very ugly for orks.
Ork turn 4.. Unengaged mob top center launches rockets at
csm.. Miss. More orks are ground down in
HtH. We call it at this point as neither of us are having much fun.
End result kill points.
Iron Warriors 7
Orks 3
Automatically Appended Next Post: Looking at the battle, I would surely take out the defiler in favor of another possessed vindicator. and use the left over points to put a melta in with the raptors.
but all in all I do not think my game today was a good practice run, his army lacked any sort of real threat. I told him I was preparing for a 2k tournament. he asked me what he should bring and I replied "some thing competitive". which I feel this army was not.
We discussed things afterwards and his plan was to have more miniatures than an opponent could shoot. With the majority of his casualties coming from close combat I think he went wrong somewhere.