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Made in us
Decrepit Dakkanaut





Vallejo, CA

So, this came up in a game last night, and I wanted some clarification.

1.) Units which are falling back move in each subsequent movement phase. I've been interpreting this as EVERY movement phase (yours and your opponents), but it's not exactly clear what this means.

2.) Before a unit moves, it may attempt to regroup. Nowhere does it say that regrouping can only happen on your movement phase. As such, assuming that the above is true, and you move on both phases, does that mean you can attempt to regroup on your opponent's turn (right before you make your fall back move)?


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Sinewy Scourge





Long Island, New York, USA

Ailaros wrote: So, this came up in a game last night, and I wanted some clarification.

1.) Units which are falling back move in each subsequent movement phase. I've been interpreting this as EVERY movement phase (yours and your opponents), but it's not exactly clear what this means.
You make the fall back move instead of moving normally, which you can only do in your own Movement phase, so no, you don't continue to fall back in the enemy's Movememt phase.

Ailaros wrote:2.) Before a unit moves, it may attempt to regroup. Nowhere does it say that regrouping can only happen on your movement phase. As such, assuming that the above is true, and you move on both phases, does that mean you can attempt to regroup on your opponent's turn (right before you make your fall back move)?
Again, as per the above, your units can only test to regroup "...just before they move." and you are not permitted to move in the enemy Movement phase.

The only moves you can make in the enemy's turn are; fall back, defender's react, pile in and consolidation (unless I'm missing some). But in any event, you can't make any voluntary or normal moves in your opponents turn.

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Death-Dealing Dark Angels Devastator



Talladega, AL

Just quick question... On the part that says beofre they move... what if you decide to not move them... do they run further? or can they just sit there...

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Made in gb
Decrepit Dakkanaut




They MUST move each turn. You just dont have to move them at the start of the turn (so you can tank shock an enemy within 6" away from your unit, giving them a chance to regroup they wouldnt otherwise have for example)
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

you can not decide not to move them.

P.45 says: 'they will make further fall back moves instead of moving normally'

You have no choice, the unit WILL fall back instead of moving normally.

Edit Ninja'd by nos as usual!

This message was edited 1 time. Last update was at 2011/03/22 20:55:28


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Decrepit Dakkanaut





Vallejo, CA

time wizard wrote:You make the fall back move instead of moving normally, which you can only do in your own Movement phase, so no, you don't continue to fall back in the enemy's Movememt phase.

Except that's not true. You move in your opponent's phase when you pile in, and your opponent can move your stuff in your turn with lash of submission.

This is the crux of the confusion, really. Why should it be read that "each subsequent movement phase" refers to "each of your next movement phases" instead of "every movement phase until you regroup"?


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Sinewy Scourge





Long Island, New York, USA

Ailaros wrote:
time wizard wrote:You make the fall back move instead of moving normally, which you can only do in your own Movement phase, so no, you don't continue to fall back in the enemy's Movememt phase.

Except that's not true. You move in your opponent's phase when you pile in, and your opponent can move your stuff in your turn with lash of submission.

This is the crux of the confusion, really. Why should it be read that "each subsequent movement phase" refers to "each of your next movement phases" instead of "every movement phase until you regroup"?


How did you miss the 2nd part of my post?

Ailaros wrote:2.) Before a unit moves, it may attempt to regroup. Nowhere does it say that regrouping can only happen on your movement phase. As such, assuming that the above is true, and you move on both phases, does that mean you can attempt to regroup on your opponent's turn (right before you make your fall back move)?
Again, as per the above, your units can only test to regroup "...just before they move." and you are not permitted to move in the enemy Movement phase.

The only moves you can make in the enemy's turn are; fall back, defender's react, pile in and consolidation (unless I'm missing some). But in any event, you can't make any voluntary or normal moves in your opponents turn.

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
 
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