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Made in fi
Irked Necron Immortal





Necron Tomb somewhere in Scandinavia.

Hi! Im wery new to IG and Im confused. There is so many options and ways to play them so I cant choose!
Many times my lists are wery complicated and so its wery hard to use on tabletop.
I need some help here. What I have learned is that I dont use IG special characters in 1500pts games or below that.
Here is my list. I use if I think its good and If I think that Im not sure. Something different, ay! I have play something near this in 1750pts:

Ccs50p-power fist15p-regimental standard15p-plasmagun15pX2-medi-pack 30p- astropath30p Tot:170p
Primaris psyker Tot:70p
Ministorum priest45p-eviscerator15p-shotgun Tot:60p

Psyker battle squad 60p-extra psykers 10pX4 Tot:100p
Guardsman Marbo Tot:65p

Platoon #1

Pcs30p-Al' rahem 70p-meltagun10pX2-comissar35p-pw10p-laspistolsX2-krak granades5p Tot:170p

Combined:
Is50p-granade launcher5p-comissar35-pwX2 Tot:110p
Is50p-granade launcher5p-pw10p Tot:65p
Is50p-granade launcher5p pw10p Tot:65p

Sws35p-granade launchers5pX3 Tot:50p

Platoon #2

Pcs30p-flamer5pX3-chimera55p Tot:100p

Is50p-lascannon20p Tot:70p
Is50p-lascannon20p Tot:70p

Hws60p-missile launchers10pX3 Tot:90p

Manticore Tot:160p
Leman russ battle tank150p-heavy bolter sponsons20p Tot:170p
Leman russ demolisher Tot:165p

Total:1750p

So what do you think? Tell me some tactics and tricks, how to play IG.
Really aprishiate it!

This message was edited 1 time. Last update was at 2011/03/25 20:19:27


''Their number is legion, their name is death.'' 
   
Made in gb
Monstrous Master Moulder





Essex,, England

Ever heard of a power blob? I am not the man to explain it, but basically you get a large amount of guardsmen, give them meltas and a commissar to make them stubborn, and let the fun begin. it's great for tarpitting and can eventually chew through lots of other enemy units, but you may need 2+ for them to work really well. I am no expert on them, on account of only ever seeing them in the tactics section of DakkaDakka.


 
   
Made in us
Lord Commander in a Plush Chair






CCS is kind of all over the Place. You have 2 CC upgrades and 2 Short range fire-fight upgrades that are going to prevent you from charging if you fire them. You need to pick a roll for them.

Your Combined squads are what Winnertakesall was talking about with "Power Blobs"; they can be very useful.

It seems like you are going for a Combined-Arms force. This is Fine.

Al'rahem, Power blob and SWS actually make for a pretty good outflanker "surprise" force(in reality they will not be a surprise to the opponent but will do well). Flamers will do nice on the power Blob, as will Melta; Grenade launcher will also do just fine. SWS will do better with some melta or Melta+demo-charge, or Flamers.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in au
Hardened Veteran Guardsman




Australia

yeah, Kel is right. choose a roll for the CCS, if ur going to go cc countercharge take extra bodyguards, drop the plasma, maby take straken ( this guy eats marines like nobody's buisines) ..... honestly though I'd say dont unless you have another powerblob to charge in, otherwise the squad will die.

if ur going to have a sit back and shoot CCS, the 3x plasma and either vox or medpack is the go, maby take a lascannon though i havnt tried this. oh master of ordenance is fun and keeps ur oponent on their toes though it doesnt generaly kill much due to inacuracy.

U can also use the buffing CCS which is something like creed, kell, vox, astro, OoF, probably medipack and a couple of SW or a HW. this is good when you have lots of troops, in big games when u've got 3+ powerblobs it can be insanely good. also compliments alrahem since you can outflank a vehicle to support his platoon.

as for marbo, he's fun and all but he is a one shot wonder because he will show up blast something with the demo-charge and then die.

if ur going to use SWS i would suggest something other than genade launchers since they are only half decent against hordes, personaly i would go either 2xmelta and a demo-charge or load them up with flamers to torch units in cover

other than that, i would ditch the sponsoons on the Russ and take a las cannon in stead, probably on both

"everything counts in large amounts ..... especialy Battle cannon rounds and deathstrike missiles"

opponent "hah! take a void bomb from my void raven!" ..... bomb misses, scatters 12" onto Archon in transport..... transport explodes killing Archon..... me "dude, i think that just voided your warranty"

2nd/283rd Cadian Infantry "Black coats" - 5500pnts and growing  
   
Made in fi
Irked Necron Immortal





Necron Tomb somewhere in Scandinavia.

Thank you all for answers! I think that I can figure something out with these tips.

''Their number is legion, their name is death.'' 
   
Made in gb
Regular Dakkanaut



Nottingham

Drop the GL's, go for flamers, if you are playing IG, you usually get assualted, so you always get a good shot out the flamers and thin out what everys coming at you, IG are not good in close combat as a general rule so stick with shooting.
   
Made in ph
Hard-Wired Sentinel Pilot





Philippines, Pasig City

Do you have any other artillery pieces? I would suggest play testing the Russes first then see if they are still effective for you, I asked for your other artillery pieces because I would have replaced the Russes with either Basilisks (against most marine units or high toughness units) or more Vendetta's(against AV14 tough tin cans).

Blessed is the mind too small for doubts.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
 
   
Made in fi
Irked Necron Immortal





Necron Tomb somewhere in Scandinavia.

I dont have any actilerry but i have found that medusas are quite good. Dont like basilisks cause their high min. range. Vandettas dont fit on my army, yes they are good but... I dont now, just dont like them.
I want least 1 unit that can do something in assault but I think that I can live without that.

''Their number is legion, their name is death.'' 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

Jone96 wrote:I dont have any actilerry but i have found that medusas are quite good. Dont like basilisks cause their high min. range. Vandettas dont fit on my army, yes they are good but... I dont now, just dont like them.
I want least 1 unit that can do something in assault but I think that I can live without that.


Don't get trappind in the 36" min. for a Bassy. that's only if you fire it indirectly. if you play it like a Medusa(fire it directly), there's no min. range!

and the Manticore can be pretty awesome as well.

This message was edited 1 time. Last update was at 2011/03/26 19:26:12


"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

I love the following setup:

Infantry Platoon
PCS - 4 x melta, commander w/ pf, commisar w/ pf
2 x Infantry platoon - melta, commisar w/ pw, sgt w/ pw
Infantry platoon - melta, sgt w/ pw

I run two of these as powerblob bubblewrap and they are nasty indeed. 6 powerfist and 15 power weapon attacks per unit when they are charged ( I have yet to actually get the charge on anything, but I digress...)
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

Inigo Montoya wrote:I love the following setup:

Infantry Platoon
PCS - 4 x melta, commander w/ pf, commisar w/ pf
2 x Infantry platoon - melta, commisar w/ pw, sgt w/ pw
Infantry platoon - melta, sgt w/ pw

I run two of these as powerblob bubblewrap and they are nasty indeed. 6 powerfist and 15 power weapon attacks per unit when they are charged ( I have yet to actually get the charge on anything, but I digress...)


if it works for you, then great. but in my experience everything i give a PF to dies a tragic death long before it gets to swing it. a PW seems like the best choice, imho.

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Been Around the Block




Inigo Montoya wrote:I love the following setup:

Infantry Platoon
PCS - 4 x melta, commander w/ pf, commisar w/ pf
2 x Infantry platoon - melta, commisar w/ pw, sgt w/ pw
Infantry platoon - melta, sgt w/ pw

I run two of these as powerblob bubblewrap and they are nasty indeed. 6 powerfist and 15 power weapon attacks per unit when they are charged ( I have yet to actually get the charge on anything, but I digress...)


I think I'm missing something. How do you get 6 PF attacks? You've only got 2 models taking them, and each one only has 2 attacks.
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

fotta wrote:
Inigo Montoya wrote:I love the following setup:

Infantry Platoon
PCS - 4 x melta, commander w/ pf, commisar w/ pf
2 x Infantry platoon - melta, commisar w/ pw, sgt w/ pw
Infantry platoon - melta, sgt w/ pw

I run two of these as powerblob bubblewrap and they are nasty indeed. 6 powerfist and 15 power weapon attacks per unit when they are charged ( I have yet to actually get the charge on anything, but I digress...)


I think I'm missing something. How do you get 6 PF attacks? You've only got 2 models taking them, and each one only has 2 attacks.


+1 for charging maybe?

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

But still "per unit" is misleading, as PCSs can't blob.


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