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Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Although this has some applications with other codecies, I figure that Grey Knights have the most important application with their new devestating funbombs.

Anyway, if a unit contains an independant character equipped with unique grenades, and the unit multi-assaults 2 or more units, does the independant character's grenades affect every enemy unit involved in the combat, even if they aren't in base-to-base contact with the independant character?

For example, say that a unit of Grey Knight Terminators is accompanied by a Grand Master with Rad Grenades, see the formation below:

Grand Master: X
Terminator: O
Enemy model: E


EE
EEEE
EOXOO
OOOOEEE
EEEEEE

Would both enemy units suffer the effects, or just the one directly assaulting the Grand Master?

This message was edited 4 times. Last update was at 2011/03/27 08:34:01


 
   
Made in gb
Kinebrach-Knobbling Xeno Interrogator






In Your Fridge.

Technically, you only charge one of the units, the other unit is 'accidently' charged along the way. But in contrast i would say that the grenades effect the squad that is charged first even if it is the squad that is 'accidenlty' charged.

(cant spell accidently and it won't spell check it ;'( )

-Alex.

   
Made in gb
Ultramarine Chaplain with Hate to Spare





If they are only effecting the unit the GM is directly assaulting then only the GM would gain the benefits (say from psychotrope grenades) which would make those grenades effectively useless. If you are counting the unit as benefitting then every unit that they assault must be effected.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Lovely.

With the small, elite armies I tend to play, I usually have to abuse multi-assault tactics as much as possible to stand a chance. Glad to know that I can 'share the wealth.'
   
Made in gb
Kinebrach-Knobbling Xeno Interrogator






In Your Fridge.

Fair point Fling. Looks like i've changed my mind .

-Alex.

   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Rad grenades would only effect the unit(s) that the GKGM actually made contact with.


now, any other Gk unit in the assault would benifit from the Rad grenades -1T modifer when rolling to wound the afflicted unit.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Slashing Veteran Sword Bretheren





I'm at your window

melta grenades

Tali'Zorah: I appreciate what you're doing here, Shepard.
Commander Shepard: Well, I care deeply about the quarian people.
Tali'Zorah: It's good to be back on the Normandy.
Commander Shepard: Let me know if it's too quiet for you to sleep, and I'll find you someplace louder.
Tali'Zorah: Hmm.
Garrus Vakarian: Uh, I was there when you two had your thing, remember? Just get a room and work it out. 
   
Made in us
Lord Commander in a Plush Chair






Actually it is Melta bombs and what about them, they only effect vehicles and are used instead of making attacks normally on those vehicles.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Malicious Mandrake





Actually, reread the codex under the grenades section and it tells you how they work....

Blind Grenades are defensive.
Brain Mines are used against one model in B2B with the bearer of the grenades.
Frag, Krak, and Melta are well known, so no need to explain.
Psychotroke is every enemy unit being assaulted or every enemy unit assaulting, so would work on all in a multiassault.
Psyk out work on any demon or psyker is any units being assaulted, so work in a multi assault (only works if GK is assaulting though.)
Rad works against every enemy unit that is assaulting or that is assaulted.

Hope this helps!!!

Kabal of Isha's Fall 12000PTs

Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.


And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch.
 
   
Made in us
Lord Commander in a Plush Chair






Galador wrote:Actually, reread the codex under the grenades section and it tells you how they work....

Blind Grenades are defensive.
Brain Mines are used against one model in B2B with the bearer of the grenades.
Frag, Krak, and Melta are well known, so no need to explain.
Psychotroke is every enemy unit being assaulted or every enemy unit assaulting, so would work on all in a multiassault.
Psyk out work on any demon or psyker is any units being assaulted, so work in a multi assault (only works if GK is assaulting though.)
Rad works against every enemy unit that is assaulting or that is assaulted.

Hope this helps!!!


For Psychotroke and Psy-out(and rads) they would work on all models in an initial multi-assault; but not all enemy models if the enemy assaults an already ongoing combat(only the new assaulters).

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Mounted Kroot Tracker







Played a game yesterday where I saw firsthand those psychotroke grenades lay me out pretty badly. It was a unit of paladins with a grand master. When I assaulted them later on in the game, I made sure to only get models in base contact with the paladins and not the grand master, and all the players agreed it caused the psychotroke grenades to not work because the unit that had them was not assaulted.

   
Made in gb
Decrepit Dakkanaut




Except you played it incorrectly, as has been shown a few times already

WHen you make assault moves, the IC+Paladins are ONE UNIT. When you resolve attacks, you *treat the IC* as a separate unit - but ONLY for resolving attacks.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

yup, i could attach a cheapo inquisitor/techmarine loaded up with all sorts of Grenade nastyness just for the bonuses and have him at the rear of the pack never to get hit, but you are getting hit with all the stuff.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah the Techmarine wiith a sackfull of grenades is just hilarious

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

nosferatu1001 wrote:When you resolve attacks, you *treat the IC* as a separate unit - but ONLY for resolving attacks.
This is not exactly stated.

It states that "the character assaults too, as it is part of the unit. When the attacks are resolved, however, independent characters are always treated as a seperate single-model unit. . .even though they have joined the unit. . .Once all attacks have been resolved, there characters are once again treated as normal members of the unit".

That does not imply the character is ONLY seperate for resolving attacks. It states they ARE seperate until attacks are resolved.

Editing to add:
This is the problem with effects that target units unless you assume each model in a unit is affected.

This message was edited 1 time. Last update was at 2011/04/04 22:51:52


"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






So by that conclusion ICs confering any CC abilities or FNP would not work?

This message was edited 1 time. Last update was at 2011/04/04 23:13:47


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Jidmah wrote:So by that conclusion ICs confering any CC abilities or FNP would not work?
Exactly.

There was a long thread about Snapshot vs Target duration, or somesuch regarding exactly that and what happens to an IC that is no longer part of a unit affected by an ability.

If you think an IC can leave a targeted unit to negate (the Eldar power) Doom, then that is EXACTLY the rules you are suggesting apply here.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

well, since the IC is treated as a seperate unit when the attacks are resolved and Grenades are done before the actual assault it will still cause the Grenades to be activated.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Decrepit Dakkanaut




Kirsanth - while it is not explicitly stated, they clearly define the start and end point of when you "treat as" an IC as a separate unit. Certainly at the start of the asasult, and before you resolve attacks, he is a normal member of the unit - and as this is when grenades kick in there are no issues.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






kirsanth wrote:
Jidmah wrote:So by that conclusion ICs confering any CC abilities or FNP would not work?
Exactly.

There was a long thread about Snapshot vs Target duration, or somesuch regarding exactly that and what happens to an IC that is no longer part of a unit affected by an ability.

If you think an IC can leave a targeted unit to negate (the Eldar power) Doom, then that is EXACTLY the rules you are suggesting apply here.


So the Minestorium Priests' Righteous Fury does nothing? Hard to believe that, given that it even names exceptions from joined units.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
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