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Made in us
Stalwart Veteran Guard Sergeant






Ok so i've decided to start dark eldar and this is the first list i have made so far to start. So lemme know what you think, im looking for some output and any help will be greatly appreciated.

Archon 125pts
-Agoniser
-Shadowfield
-Ghostplate armour
-Haywire grenades

Incubi #5 210pts
-Klaivex
-Onslaught
w/ Raider
-Dark Lance
-Flickerfield

Kabalite Warriors #10 175pts
-Blaster
w/ Raider
-Dark Lance
-Flickerfield

Kabalite Warriors #10 175pts
-Blaster
w/ Raider
-Dark Lance
-Flickerfield

Wyches #10 210pts
-Razorflails
-Hekatrix
-Agoniser
w/ Raider
-Disintegrator Cannon
-Flickerfield

Wyches #9 200pts
-Razorflails
-Hekatrix
-Agoniser
w/ Raider
-Disintegrator Cannon
-Flickerfield

Hellions #10 175pts
-Helliarch
-Stunclaw

Ravager 115pts
-Flickerfield

Ravager 115pts
-Flickerfield

1500 Total
   
Made in us
Lethal Lhamean






Venice, Florida

CaptainHonkey wrote:im looking for some output and any help will be greatly appreciated.

Consider thy wish granted.

Archon 125pts
-Agoniser
-Shadowfield
-Ghostplate armour
-Haywire grenades

What are the Haywire grenades for? He's either going with the 9 man Wych squad or the Incubi, and neither of them have Haywires and consequently it's a piece of wargear you're never going to use or, if you do, it will probably not be worth the attempt.

Incubi #5 210pts
-Klaivex
-Onslaught
w/ Raider
-Dark Lance
-Flickerfield

Is the Klaivex there for the leadership boost? That's the only purpose I can see to having him, as otherwise with Onslaught you are already spending the points of getting an additional Incubi (almost two) - and that will be better as far as killing power goes. If the Archon is going here than there's zero purpose for the Klaivex. (Trust me, +17% attacks off of the percentage of wounds inflicted is not as good as just getting another 1-2 Incubi)

Kabalite Warriors #10 175pts
-Blaster
w/ Raider
-Dark Lance
-Flickerfield

What is it about this unit that kill stuff for you?
If you say 'The Blaster' than I wonder why you're paying over 40 points that you don't need to pay for in those extra 5 guys who are going to stand around and watch the Blaster fire.
If you say 'poison rifle shots' then I would say 1. Killing infantry can be done by those big Wych and Incubi squads you are paying a ton for and 2. If you want more killing power for infantry switch into a Dakka Venom.
This squad can be cheaper, or should be re-analyzed to decide what you need it to do for your army.

Wyches #9 200pts
-Razorflails
-Hekatrix
-Agoniser
w/ Raider
-Disintegrator Cannon
-Flickerfield

Disentegrator cannons? I advise against that.
Also - look at the cost of a Razorflail - good.
Now look at the cost of a Wych - good.
Do you see a point to paying for wound re-rolls when 1. you might get a drug that does that for you and 2. you can spend the same amount of points for +1 Wych with all of her assorted attacks?

Hellions #10 175pts
-Helliarch
-Stunclaw

For this many points you could be investing in more Warriors or Wyches, either of which will probably be better able to kill things than these guys.

Ravager 115pts
-Flickerfield

Ravager 115pts
-Flickerfield

Can't argue with Ravagers.

You should definitely switch the Dissies back to Dark Lances, your army has a lot of assault, and is a touch light on anti-tank. All my other thoughts are for you to take in and see how they fly with your play style.

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Stalwart Veteran Guard Sergeant






The only reason i gave the Archon Haywire grenades is because i had 5pts left at the end and i really coulnt see much else to spend it on.

The Klaivex is in there until i can get the money to get more Incubi models because im pretty broke right now.

I have the warriors equiped that way to mainly deal with infantry and monsterous creatures, and i threw in the Blaster just to pick off that extra model/wound. I face alot of marines and nids

The reason i dont have 10 wyches in the one squad is because i plan to put the Archon with them. I've seen what happens when an Archon goes with the Incubi and from what i've seen, its always the first thing the enemy shoots down. And the reason i through in a couple Disintegrator Cannons is to tear through feel no pain, because were i play there are ALOT of blood angels. But i was a little iffy about the cannons.

I included Hellions because...well i really like the models and the unit. I just think they're cool. lol


And like i said im still pretty new to Dark Eldar. lol




   
Made in us
Lethal Lhamean






Venice, Florida

CaptainHonkey wrote:The only reason i gave the Archon Haywire grenades is because i had 5pts left at the end and i really coulnt see much else to spend it on.

Any of the 5 point vehicle upgrades will probably be more useful than that - I'd drop the grenades.

The Klaivex is in there until i can get the money to get more Incubi models because im pretty broke right now.

Fair enough, I'd save the points and just run them as a 5 man - they'll be plenty killy enough as long as you don't attack anything you shouldn't - plus it will save you almost 30 points.

I have the warriors equiped that way to mainly deal with infantry and monsterous creatures, and i threw in the Blaster just to pick off that extra model/wound. I face alot of marines and nids

My default build for Warriors who are supposed to deal with infantry and MCs is this;

5 Warriors w. Blaster
Venom w. 2nd splinter cannon

It's cheaper than what you're doing - pumps out 12 splinter cannon shots and 8 splinter rifle shots if you get into rapid fire range (which is superior to your current 18 splinter rifle shots - especially since the Venom can move 12" and still fire 12 shots)
Also, the Venom can shoot MCs or infantry, and if you need them to the troops inside can use the Blaster to shoot at any vehicles you still need dead.

The reason i dont have 10 wyches in the one squad is because i plan to put the Archon with them. I've seen what happens when an Archon goes with the Incubi and from what i've seen, its always the first thing the enemy shoots down. And the reason i through in a couple Disintegrator Cannons is to tear through feel no pain, because were i play there are ALOT of blood angels. But i was a little iffy about the cannons.

Dark Lances punish FNP too, and there's always just shooting lots of poison shots at them, or nailing them in assault with Incubi. Focus on getting the Blood Angels out of their transports - after that your superior speed should handle most of the rest.

I included Hellions because...well i really like the models and the unit. I just think they're cool. lol

If you insist on fielding them I suggest going with an Agoniser over the Stunclaw - a power weapon is much better than a conditional nabbing of an IC who your Hellions probably don't want to fight solo anyway. Also, an Agoniser will help them actually win combats - and if you're bringing them along you might as well be good at what they're supposed to be doing.

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Stalwart Veteran Guard Sergeant






Hmmm i see what you mean about the Klaivex sinking so much points for what he acually does, and i never thought of running a Venom to be honest
So that being said, lets give this another shot.

Archon 120pts
-Agoniser
-Shadowfield
-Ghostplate armour

Incubi #5 180pts
w/ Raider
-Dark Lance
-Flickerfield

Kabalite Warriors #5 135pts
-Blaster
w/ Venom
-2nd Splinter Cannon
-Flickerfield

Kabalite Warriors #5 135pts
-Blaster
w/ Venom
-2nd Splinter Cannon
-Flickerfield

Kabalite Warriors #5 135pts
-Blaster
w/ Venom
-2nd Splinter Cannon
-Flickerfield

Wyches #10 200pts
-Hekatrix
-Agoniser
w/ Raider
-Dark Lance
-Flickerfield

Wyches #9 190pts
-Hekatrix
-Agoniser
w/ Raider
-Dark Lance
-Flickerfield

Hellions #9 169pts
-Helliarch
-Agoniser

Ravager 115pts
-Flickerfield

Ravager 115pts
-Flickerfield

And i'll through a 5pt vehicle upgrade in somewhere

1499 Total

This message was edited 1 time. Last update was at 2011/03/30 06:41:40


 
   
Made in us
Fresh-Faced New User





that's a much stronger list. I think it was already mentioned but you really should drop the disintegrator cannons. Especially now that you have the venoms you need the anti tank not the infantry killing.

I would also drop the Ghostplate armour as it really doesn't help your archon once that shadow field is gone hes dead. If its not a str6 whatever its a force weapon. or its 3 wounds because hes t3 and that extra +1 to your armour save wont make a lick of difference for his last two wounds.

use those 10 points plus the 5 points you have to add another hellion, if you insist upon taking them.
   
Made in us
Stalwart Veteran Guard Sergeant






Bleakz87 wrote:I think it was already mentioned but you really should drop the disintegrator cannons.


Haha woops, i copy and pasted and forgot to change the Disintagrator Cannons to Dark Lances. I'll fix that.
And yeah every army i play, i just have to run one of the units i really like, so its either Hellions or Reavers. lol
   
 
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