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I think you're mistaken in your approach mate. If it's your friend's first game, that would be really overwhelming, things would be entering the board in different ways and using different abilities all over the place, in ways that will be pretty impenetrable to him. Just take infantry and normal vehicles, then in the next game take transports as well, then bikes, cavalry, jump troops, etc, then devote a game to the different special deployment options, then do psychic powers last maybe? My point is don't throw all the special rules at him at once. You may even want to demonstrate basic movement/shooting/assault without bringing special rules like IG orders or storm trooper missions into the mix.
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