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![[Post New]](/s/i/i.gif) 2011/04/04 16:31:23
Subject: GK 1850 Inquisition Army
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Alluring Mounted Daemonette
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HQ: Coteaz 100
HQ: Brotherhood Champion 100
Troops: 1x Inquisitorial Henchman Warband w/ 266
3x Crusaders
1 Servitor (Coteaz joins this unit)
2x Jokaero
5x Psykers
Chimera w/Extra Armor, Stormbolter, Searchlight
Troops: 1x Inquisitorial Henchman Warband w/ 266
3x Crusaders
1 Daemonhost
2x Jokaero
5x Psykers
Chimera w/Extra Armor, Stormbolter, Searchlight
4x Inquisitorial Henchman Warband w/ 1124
3x Crusaders
2x Deathcult Assassins
2x Jokaero
5x Psykers
Chimera w/ Extra Armor, Stormbolter, Searchlight
Two HQ's join the first 2 warbands.
Total: 1846
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This message was edited 2 times. Last update was at 2011/04/04 17:41:44
The Daemonic Alliance Infinite Points
Nightbringer's Darkness 3000 Points
Titan's Knights of the Round: 4000 points
"Too often we enjoy the comfort of opinion without the discomfort of thought." JFK |
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![[Post New]](/s/i/i.gif) 2011/04/04 16:52:29
Subject: GK 1850 Inquisition Army
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Neophyte Undergoing Surgeries
United Kingdom
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Brotherhood Champions are not Independent Characters so cannot join other units. They are effectively a unit of 1 model.
I am not an expert but your warbands are very mixed in terms of what each model can do whilst that gives you utility it does mean half the time your most of your squad members won't be doing anything. I would focus each warband into a more specific role.
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'Knowledge is power, hide it well.' |
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![[Post New]](/s/i/i.gif) 2011/04/04 16:56:06
Subject: Re:GK 1850 Inquisition Army
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Lead-Footed Trukkboy Driver
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I like the multiple psykers, but take care with your servitors.
Mindlock affects the WHOLE UNIT, so with only one inquisitor your looking at 5 units that have only a 50-50 chance of moving or shooting.
If you only have one inqusitor only have one unit with servitors in.
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![[Post New]](/s/i/i.gif) 2011/04/04 17:32:46
Subject: Re:GK 1850 Inquisition Army
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Alluring Mounted Daemonette
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Kapitan Montag wrote:I like the multiple psykers, but take care with your servitors.
Mindlock affects the WHOLE UNIT, so with only one inquisitor your looking at 5 units that have only a 50-50 chance of moving or shooting.
If you only have one inqusitor only have one unit with servitors in.
Thanks I forgot all about that!
Ok, will edit! Automatically Appended Next Post: Captain Tiberius wrote:Brotherhood Champions are not Independent Characters so cannot join other units. They are effectively a unit of 1 model.
I am not an expert but your warbands are very mixed in terms of what each model can do whilst that gives you utility it does mean half the time your most of your squad members won't be doing anything. I would focus each warband into a more specific role.
Just checked codex, and Brotherhood Champions are indeed special characters. Automatically Appended Next Post: Due to the fact that only 5 models can fire out of a chimaera, it's fine that only 4-5 have shooting attacks. Once they spill out, all will have something to add in CC.
Changed out servitors in non-Inquisitor warbands to a daemonhost and assassins.
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This message was edited 2 times. Last update was at 2011/04/04 17:43:42
The Daemonic Alliance Infinite Points
Nightbringer's Darkness 3000 Points
Titan's Knights of the Round: 4000 points
"Too often we enjoy the comfort of opinion without the discomfort of thought." JFK |
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![[Post New]](/s/i/i.gif) 2011/04/04 17:49:28
Subject: GK 1850 Inquisition Army
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Impassive Inquisitorial Interrogator
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Captain Tiberius wrote:Brotherhood Champions are not Independent Characters so cannot join other units. They are effectively a unit of 1 model.
Incorrect. Brotherhood champions ARE independent characters. It's crowe that isn't.
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![[Post New]](/s/i/i.gif) 2011/04/04 18:31:27
Subject: GK 1850 Inquisition Army
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Regular Dakkanaut
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Indeed, Brotherhood Champions ARE independant characters. Only take them to grant re-rolls to a killy squad and then stand there blade shielding. With one wound, these guys are FRAGILE. Personnelly I'd take another inquisitor instead... stop that bloody mindlock...
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Hive Fleet Medusa. Working up to 2000pts.
3: 1 :4
Against a mixture of wolves, angels, guard, orks and eldar. |
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![[Post New]](/s/i/i.gif) 2011/04/04 19:22:46
Subject: GK 1850 Inquisition Army
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Alluring Mounted Daemonette
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DawnRaid7 wrote:Indeed, Brotherhood Champions ARE independant characters. Only take them to grant re-rolls to a killy squad and then stand there blade shielding. With one wound, these guys are FRAGILE. Personnelly I'd take another inquisitor instead... stop that bloody mindlock...
It's ok to be fragile when you can take a model with you. I'll charge abaddon or mephiston, happily die and take that model with me.
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The Daemonic Alliance Infinite Points
Nightbringer's Darkness 3000 Points
Titan's Knights of the Round: 4000 points
"Too often we enjoy the comfort of opinion without the discomfort of thought." JFK |
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![[Post New]](/s/i/i.gif) 2011/04/04 19:26:02
Subject: GK 1850 Inquisition Army
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Regular Dakkanaut
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All very well, but in practice, 2 independant characters (especially one such as Abbadon, your opponent's not a slow) will very rarely come into base contact. You'd be better with a rad-nading inquisitor or something...
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Hive Fleet Medusa. Working up to 2000pts.
3: 1 :4
Against a mixture of wolves, angels, guard, orks and eldar. |
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![[Post New]](/s/i/i.gif) 2011/04/05 00:40:20
Subject: Re:GK 1850 Inquisition Army
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Calm Celestian
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Henchmen Warbands don't use force-org slots. I don't think the list is legal.
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The Little Sisters of the Apocalypse in the Triple EX! Road Show
The 10K Waagh!
Iron Warriors Local 631: Khorne-forsaken CSM
The Tallarn 2nd (Hand): "Towel Heads" to you! |
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![[Post New]](/s/i/i.gif) 2011/04/05 00:43:20
Subject: Re:GK 1850 Inquisition Army
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Willing Inquisitorial Excruciator
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pzbw7z wrote:Henchmen Warbands don't use force-org slots. I don't think the list is legal.
This ruling is still being debated (hotly I might add) and even most people on the "they don't" side believe that it'll end up (at some point) getting faq'd to say that they do.
My main comment about the list is that they units seem excessively mixed. It's better to focus on a specific roll then to try to make each unit do "everything".
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![[Post New]](/s/i/i.gif) 2011/04/05 01:07:54
Subject: Re:GK 1850 Inquisition Army
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Calm Celestian
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targetawg wrote:pzbw7z wrote:Henchmen Warbands don't use force-org slots. I don't think the list is legal.
This ruling is still being debated (hotly I might add) and even most people on the "they don't" side believe that it'll end up (at some point) getting faq'd to say that they do.
It seems petty clear, not that I really care. One would be well advised to not try this in a competitive environment.
To me, a Grey Knight-less army just seems slightly silly - not that I don't enjoy silly myself now and then.
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The Little Sisters of the Apocalypse in the Triple EX! Road Show
The 10K Waagh!
Iron Warriors Local 631: Khorne-forsaken CSM
The Tallarn 2nd (Hand): "Towel Heads" to you! |
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![[Post New]](/s/i/i.gif) 2011/04/05 02:04:47
Subject: Re:GK 1850 Inquisition Army
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Regular Dakkanaut
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It seems petty clear, not that I really care. One would be well advised to not try this in a competitive environment.
To me, a Grey Knight-less army just seems slightly silly - not that I don't enjoy silly myself now and then.
I will agree that this list doesn't seem competitive, but to say that a list without any GK's isn't viable would be a mistake. Depending on how Coteaz is FAQed it may be possible to have a ton of specialized squads at a minimum 6 to do your bidding.
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![[Post New]](/s/i/i.gif) 2011/04/05 02:58:54
Subject: Re:GK 1850 Inquisition Army
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Alluring Mounted Daemonette
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pzbw7z wrote:Henchmen Warbands don't use force-org slots. I don't think the list is legal.
Coteaz makes henchmen troop choices.
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The Daemonic Alliance Infinite Points
Nightbringer's Darkness 3000 Points
Titan's Knights of the Round: 4000 points
"Too often we enjoy the comfort of opinion without the discomfort of thought." JFK |
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![[Post New]](/s/i/i.gif) 2011/04/05 10:56:39
Subject: GK 1850 Inquisition Army
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Neophyte Undergoing Surgeries
United Kingdom
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My apologies, I must have missed it on their description after seeing that crowe wasn't an independant character.
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'Knowledge is power, hide it well.' |
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![[Post New]](/s/i/i.gif) 2011/04/05 21:19:26
Subject: Re:GK 1850 Inquisition Army
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Calm Celestian
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Shenra wrote:pzbw7z wrote:Henchmen Warbands don't use force-org slots. I don't think the list is legal.
Coteaz makes henchmen troop choices.
He doesn't make them use force-org slots.
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The Little Sisters of the Apocalypse in the Triple EX! Road Show
The 10K Waagh!
Iron Warriors Local 631: Khorne-forsaken CSM
The Tallarn 2nd (Hand): "Towel Heads" to you! |
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![[Post New]](/s/i/i.gif) 2011/04/05 21:27:12
Subject: GK 1850 Inquisition Army
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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The list is legal...moving on.
I would take the psykers out of the champions squad...make it more suited to him...and please no daemonhost in his squad (for fluff's sake) crusaders, arcos, death cultists, and a few melta/plasma warriors would do him well.
Save a few points by only putting a searchlight on a third of your vehicles...it's all you need.
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![[Post New]](/s/i/i.gif) 2011/04/05 21:41:20
Subject: GK 1850 Inquisition Army
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Who captures the objectives? The expensive psyker units? How do you kill transports?
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This message was edited 1 time. Last update was at 2011/04/05 21:41:36
ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2011/04/05 21:46:40
Subject: GK 1850 Inquisition Army
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Tail-spinning Tomb Blade Pilot
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I do not like the henchmen armies. Also brotherhood champ can't join a squad he would walk alone. Also your units are alot of points. And if those psykers take a peril they all die. Kinda a big point sink to have that happen.
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![[Post New]](/s/i/i.gif) 2011/04/06 14:06:08
Subject: GK 1850 Inquisition Army
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Alluring Mounted Daemonette
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Brotherhood champion is an independant character and he can join a squad. You're the second person to say that, so that must be a change in this edition codex.
I also do not like henchman armies. But I wanted to make an all henchmen list (except the brother who is there to supervise  ). You don't like this list? My friend wants to make a list of as many Jokaero's as possible, effectively making a "dirty monkey" army.
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The Daemonic Alliance Infinite Points
Nightbringer's Darkness 3000 Points
Titan's Knights of the Round: 4000 points
"Too often we enjoy the comfort of opinion without the discomfort of thought." JFK |
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![[Post New]](/s/i/i.gif) 2011/04/06 14:19:00
Subject: GK 1850 Inquisition Army
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Nurgle Veteran Marine with the Flu
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Get it right, Shenra, I said "DAMN DIRTY APE!" Army or a Flying monkey army! lol
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Sometimes you've gotta roll the hard six ~ Adm. Adama
Surprise, I just did something horrible to you! ~ Me
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![[Post New]](/s/i/i.gif) 2011/04/06 14:24:37
Subject: GK 1850 Inquisition Army
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Alluring Mounted Daemonette
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Alastergrimm wrote:Get it right, Shenra, I said "DAMN DIRTY APE!" Army or a Flying monkey army! lol
My fault. But it can't be a flying monkey army because it can't fly. So I guess you'll have to go with D. Dirty Ape army. Are you going to use my suggestion and get a barrel of monkeys for conversions?
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The Daemonic Alliance Infinite Points
Nightbringer's Darkness 3000 Points
Titan's Knights of the Round: 4000 points
"Too often we enjoy the comfort of opinion without the discomfort of thought." JFK |
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![[Post New]](/s/i/i.gif) 2011/04/06 14:25:24
Subject: GK 1850 Inquisition Army
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Nurgle Veteran Marine with the Flu
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I very well may do that, if my wife doesn't kill me for thinking about a grey knight's army!
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Sometimes you've gotta roll the hard six ~ Adm. Adama
Surprise, I just did something horrible to you! ~ Me
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