Switch Theme:

New GKs not the wow I was hoping for, would like to hear some opinions  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut




CA

SO i just got back from three months of training and was looking forward to my first trip to my local hobby store. I knew the new GK models would be out on display and couldn't wait to check them out. After getting a good look at them I have to say, not quite what I expected. I feel like all the new kits are missing something, Idk what but I feel like they are definitely missing something.

So whats everyones opinion on the new GK models?

Also the dreadknight, I actually bought this model but I feel like the idea of it takes away from the whole GK fighting giant demons, kind of a slap to my old school gks

So what does everyone think about the dreadknight?

What was GW thinking when they decided gks should only be used as an army and not have the option of adding them as allies to other imperial armies? Universe and story wise I just dont like the idea that we won't see these guys backing up other imperial forces. I always pictured the gks as a small squad of warriors showing up in time to save the day.

What do you guys think about the statement above?

Last but not least, I'm super pissed that I can't run Inquisitors or Assassins in my army any more and I would totally like to see a plastic kit for assassins and inquisitors.

Anyway Feel free to comment at will

Thanks guys

 
   
Made in us
Arch Magos w/ 4 Meg of RAM






why can't you run assassins or inquisitors again?

Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge 
   
Made in us
Kid_Kyoto






Probably work

perezba7 wrote:So whats everyones opinion on the new GK models?

I like them, except for the oversized storm bolters on the PA guys.

Also the dreadknight, I actually bought this model but I feel like the idea of it takes away from the whole GK fighting giant demons, kind of a slap to my old school gks

So what does everyone think about the dreadknight?

This one I have mixed feelings on. I don't think it's worthy of all the internet hate, but at the same time, I know what you mean. GK have always been a "just a guy vs pure evil" thing, and now they're diminishing that somewhat. The way I reconciled it in my mind was to just say that it's actually a step toward believability. Batman didn't just beat up Superman with a set of brass knuckles made of kryptonite after all. He built a giant suit for the occasion.

What was GW thinking when they decided gks should only be used as an army and not have the option of adding them as allies to other imperial armies? Universe and story wise I just dont like the idea that we won't see these guys backing up other imperial forces. I always pictured the gks as a small squad of warriors showing up in time to save the day.

They were probably thinking that the old codex was mostly only good for the internet hate it got for allowing inquisitors with mystics in an IG list. Plus allies were apparently confusing; Go search through YMDC. There was a post on it weekly, if not daily. Besides, they're still the most expensive and "elite" SM force out there. My old GK seldom just showed up in time to save the day in game anyway.

Last but not least, I'm super pissed that I can't run Inquisitors or Assassins in my army any more and I would totally like to see a plastic kit for assassins and inquisitors.

Why not just get a WH codex? That'll keep you going for the time being. Alternatively, just ask your opponents if they mind if you use the old codex to get your allies back in still. Long as you weren't abusing the tarrot/hood/mystics, I really doubt anyone would care that much.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in gb
Wicked Warp Spider






I agree with the basic idea - Grey Knights should be a select unit used as allies for other imperial forces when facing chaos. Same for inquisitors really. I think extending GK to be a full-on military force with their own armoured support is a bit silly and unnecessary. I can understand that players who like GK and inquisition want to field a 'pure' army, but I think both forces (as presented in the background) aren't really suitable for all-comers play. I mean, it will look a little odd to play against GK with my eldar, or my IG, or indeed any army that isn't chaos daemons or chaos space marines.

That said I find the idea of single units for scenario type games very cool - I'm sure once I've got a few hundred guard infantry I'll look at building an inquisitor and some henchmen to boss them about!


Automatically Appended Next Post:
Just to clarify - the way WH40k is most often played, is you bring an army and play against whoever wants a game - any army can play any other army, even if it is ultramarines vs ultramarines or similar blue-on-blue match up. I appreciate that this system makes allies rather unbalanced, and necessitates the expansion of 'pure' GK to cover things like anti-tank and anti-horde, not just daemon/monster killing. I just don't think that GK are a concept that fits well into this style of design. All other 40k armies are military forces, GK are more of a very small band of professional heroes.

This message was edited 1 time. Last update was at 2011/04/08 14:18:42


Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in us
Ultramarine Terminator with Assault Cannon






Grundz wrote:why can't you run assassins or inquisitors again?


Hmmm... I suppose you wouldn't be able to use them if someone ripped those pages out of your codex.

On Topic:

The new Grey Knight models are fantastic. I'm not sure what you were expecting perezba7, but perhaps your expectations were set a little too high?

The Nemesis Dreadknight is a spectacular piece of kit IMO. While some hate the idea it represents, I think it's spot on. The idea of a single albeit super elite warrior taking down a greater daemon by his lonesome is kinda absurd. However, nearly all of the Grey Knights fluff is absurd so it really boils down to personal preference and how one views the Grey Knights.

Grey Knights have always been a small contingent that saved the day as you put it, but they've also fought battles and wars independently without allies and this is what GW is currently expanding upon along with the Inquisition.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Grundz wrote:why can't you run assassins or inquisitors again?
Yeah, huh?

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

I think he means as allies in his non-GK force.

Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.

My Blog 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Fearspect wrote:I think he means as allies in his non-GK force.
Ah. Then use codex: Witch Hunters?
Unless you had your heart set on having a psycannon (old version) in your guard army, you should be okay.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Ultramarine Terminator with Assault Cannon






I-bounty-hunt-the-elderly wrote:I just don't think that GK are a concept that fits well into this style of design. All other 40k armies are military forces, GK are more of a very small band of professional heroes.


A perfect example of how ones view of Grey Knights vs. Myself. IMO neither I-bounty-hunt-the-elderly or myself are wrong. I see the Grey Knights working in both small contingents as well as full battle forces.
   
Made in gb
Noble of the Alter Kindred




United Kingdom

For me the main problem with the GK models are the legs and hips.
I don't like them much on regular marines. But for some reason they look under scale on the GK's and the thighs too skinny. For my taste the models look top heavy and badly proportioned.
Which is a pity because I love the look of the helms. I would be reluctant to use an non helmed figure tbh.
Overall a curates egg.

The DK looks cool but I appreciate why it has come in for flak from some quarters. Am wondering if they have to re modify the GK to fit in the baby carrier. His shoulders need to be widened and then his shoulder pads would hinder ovement. But that is another thread!

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I think the new models are fantastic.

the legs have more GK specific detail then the old metals had. they are also more dynamic in posability.


compatability with other Plastic kits is also great. none of these bits are going to waste.



the codex is great too. sure the fluff is a little meh, but the stats and wargear is fantastic.


and FYI OP: did you completely miss the inquisition? they are still in there. Malleus, Hereticus, AND Xenos


the GKs are actually most often deployed to areas in deep trouble. the Deamonic infestation is so bad that other imperial forces are either dead or would be corrupted. or the imperial forces need destroying too because of taint. the GKs don't act in tandum with the IG.

This message was edited 1 time. Last update was at 2011/04/08 14:51:06


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Jovial Plaguebearer of Nurgle





Valdosta, Georgia

You may be alittle disappointed that a Pure Grey Knight is not going to do well against anything that has a descend long range weapons, this one of the flaws of a Pure Grey Knights. You can bulid a Razorback "spam" and what army hasn't. I have been test playing the GK and believe that a mix of Inquisition and Grey Knights are the way to go. One side of the army has the better long range weapons, while GK is better for mid range and in assualt.

Overall Tournaments 11-2 2012
WarGame Con Best General RTT 2012
WarGame Con Team 12th 2012
ATC Team Fanastic 4 plus 1 17th overall (nercons (5-1) 2012
Beaky Con GT WarMaster Nercons (5-1) 2012 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I disagree.


GKs have Riflemen dreds. with psybolts they are basically firing 4 Krak missiles each turn(that have an 88.8% chance of hitting)

have 3 of these bad boys backing you up(or even 6!) and you have some serious ranged firepower.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Veteran Wolf Guard Squad Leader





Poughkeepsie, NY

I likemost of the models. I think they are very well done with the exception of the Dread Knight which I don't think fits well into the look and feel of 40k. I think it is sculpted well but I just don't care for the idea.

Other than that though I think that the release is a success from a model point of view.

You can still add inquisitors so this is still pretty cool.

3500 pts Black Legion
3500 pts Iron Warriors
2500 pts World Eaters
1950 pts Emperor's Children
333 pts Daemonhunters


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I don't like the DK as a unit, but it fits with the fluff.


look up the Knights of the Ad Mech. they are basically what the Dreadknight is, a miniature titan.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Wicked Warp Spider






oni wrote:
I-bounty-hunt-the-elderly wrote:I just don't think that GK are a concept that fits well into this style of design. All other 40k armies are military forces, GK are more of a very small band of professional heroes.


A perfect example of how ones view of Grey Knights vs. Myself. IMO neither I-bounty-hunt-the-elderly or myself are wrong. I see the Grey Knights working in both small contingents as well as full battle forces.


Yeah, exactly. I myself wouldn't collect them as a 'normal' 1000-2000 pt army for regular games. And I don't have any problem playing against them. Just for any kind of campaign or narrative scenario, they would have to be up against Chaos for the idea to interest me.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in us
Regular Dakkanaut




CA

Sorry for the confusion people, I run an IG force and was bummed that there was no longer and option to use inquisitors or assassins in my army

 
   
Made in us
Kid_Kyoto






Probably work

Right. What about Witchhunters?

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

perezba7 wrote:Sorry for the confusion people, I run an IG force and was bummed that there was no longer and option to use inquisitors or assassins in my army


sucks to be you.


IG gunline plus Mystics was way OP anyway.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Fixture of Dakka






Arlington, Texas

Chaos lost Daemons. Quit complaining about allies. That is all.

Worship me. 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

I prefer the game without allies, presonally.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I think a better system would be what Fantesy does now.

as long as both armies are legal, you can have armies from multiple books.


40k would be as long as both armies have the mandatory HQ and 2 troops you may include them together.

further clarification about which armies can be run together might need to be put in place, but it works in Fantesy.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
Widowmaker



Perth, WA, australia

Which army portion work in which
would be a better wording for it

Sang priest attached to a troop of Grey Hunters or Long fangs, people would take the OP part of abled to ally codex and proceed to mash them in somekind of a super force

So far
500 point of
750 point of
500 point


 
   
 
Forum Index » 40K General Discussion
Go to: