Switch Theme:

weirdboy question  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Ork-Hunting Inquisitorial Xenokiller





If you run a weirdboy and ghazghkull and get a 6 for the psychic power (Waaagh!) does that give you a normal fleet move or is it an upgraded waaagh!(auto 6") since ghazghkull upgrades the armies normal waagh?

 
   
Made in us
Road-Raging Blood Angel Biker




United States of America

It's a normal Waaaagh! that the wierdboy gives.

For the record Ghazguls Waaaagh! does not upgrade the armies Waaaagh! it replaces the armies Waaaagh! which means the Wierdboy Waaaagh! is a normal army Waaaagh! since Ghazguls replaces only the 1 army Waaaagh! that you get.

Geez I said Waaaagh! alot!

The God Emperor Guides my blade! 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Ghazgkull's waagh over-rides the other waagh when he calls it (as it is better). It also replaces the normal onece per game waaagh.

I think there was a ruling on having more than one waagh at a time, but im don't have my dex and faq on me.

Ghazgkulls superwaaagh only lasts for one turn though (one full turn, until his next move).

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Road-Raging Blood Angel Biker




United States of America

Yes but the key word in the codex is replace. Ghazguls Waaaagh! replaces the normal army Waaaagh! and does not give you another Waaaagh!.

Therefore if the Weirdboy rolls the 6-Waaaagh! result its going to be a normal Waaaagh! as it is a Waaaagh! gained from another means and not the "armies Waaaagh!".

Trust me if Wierdboys could give a possible 2 or even 3 Ghazgul Waaaagh!s everyone would take at least 3 Weirdboys or whatever the max in the army is! Especially when you consider you would be giving Ghazgul multiple 2++ saves.

This message was edited 1 time. Last update was at 2011/04/08 19:24:37


The God Emperor Guides my blade! 
   
Made in us
Ork-Hunting Inquisitorial Xenokiller





Well hes a hq and so is ghaz so you can only take one ,the the word replace is the main problem


Weirdboy says you use the waagh on page 31 . Ghaz says you replace the waagh a pg 31 with supawaagh,so then wouldn't you also have to replace the waagh on pg 31 to supawaagh which is what the weirdboy gets aswell?

 
   
Made in au
[MOD]
Making Stuff






Under the couch

azgrim wrote:Well hes a hq and so is ghaz so you can only take one

You can take 2 HQs in a normal 40K game.



Weirdboy says you use the waagh on page 31 . Ghaz says you replace the waagh a pg 31 with supawaagh,so then wouldn't you also have to replace the waagh on pg 31 to supawaagh which is what the weirdboy gets aswell?

No. The Weirdboy calls a normal Waaagh. Ghaz's Waaagh replaces the army's normal Waaagh. The Weirdboy'z Waaagh is completely independant of the army's normal Waaagh, so is not replaced by Ghaz.

 
   
 
Forum Index » 40K You Make Da Call
Go to: