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Made in us
Death-Dealing Devastator





Omnis Arcanum

Just need help finalizing this list, would mean alot if you posted your opinion.

HQ
Mordrak - 200
Ghost Retinue (x5) - 230
1 DH
3 Halberds (Go with 4? Or keep a sword for allocation?)
Bro banner

Coteaz - 100

Elites

Vindicare Assassin - 145

Purifier squad (x5)- 176 (primarly here to dish out some much needed anti-horde, but would a purigation squad be better?)
1 DM
1 Incinerator
3 Halberlds
Razorback

Troops

GKTS (x5) - 225
1 DH
3 Halberds
1 psycannon

Henchmen (Coteaz's Unit) - 141
3 Crusaders
2 Death-Cult assassins
2 Acro-Flagellants
2 Acolytes
2 Acolytes w/ meltaguns

Henchmen (Shooty) - 201
2 Jokearo
6 Acolytes w/ bolters (Are bolter's a waste?)
1 Acolyte
3 Acolytes w/ plasmaguns (Meltaguns too short for obj camping)
Chimera

Henchmen (Shooty - Tank killer) -202
2 Jokearo
7 Acolytes (Bolters - Meatshields)
3 Acolytes w/ Meltaguns
Chimera

Heavy

Land Raider Redeemer - 245 (Coteaz goes in here - would it be better to drop this for a chimera and add more purifiers?)

Dreadnought -135
2 Autocannons
Psybolt

Total is 2000 if I addded correctly, Any ideas?

Flashman wrote:Think Wahammer Tabletop won the thread.


 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant





Lost in the Warp....

So a few issues within this list. First for the ghost knights you realize the brotherhood banner replaces the sword, so you cannot add 4 halbreds. I would say keep the 3. ;D For four more poinrs for that purifier squad you could get a purgation squad with 4 pyscannons. The terminators are meh, in this codex as th/SS will out gun them. This is why I would not take them, (ghost knights are different thanks to that 1st turn drop and being a retinue.) You should also drop that land raider get more henchmen. Also take another Psifleman dreadnought. Arco flagellents are trash remove them, for cortez unit get crusaders and death cult assassins. The Jokerao should not be used seeing that to use the melta you need to get up close instead I would get x3 Acolytes w/melta and maybe some crusaders. Now you need to make more, for them to be effective. And a little bit more redundancy.

Same list, different army

6th Edition W 32 L 7 D:3 
   
Made in us
Death-Dealing Devastator





Omnis Arcanum

necronsftw wrote:So a few issues within this list. First for the ghost knights you realize the brotherhood banner replaces the sword, so you cannot add 4 halbreds. I would say keep the 3. ;D For four more poinrs for that purifier squad you could get a purgation squad with 4 pyscannons. The terminators are meh, in this codex as th/SS will out gun them. This is why I would not take them, (ghost knights are different thanks to that 1st turn drop and being a retinue.) You should also drop that land raider get more henchmen. Also take another Psifleman dreadnought. Arco flagellents are trash remove them, for cortez unit get crusaders and death cult assassins. The Jokerao should not be used seeing that to use the melta you need to get up close instead I would get x3 Acolytes w/melta and maybe some crusaders. Now you need to make more, for them to be effective. And a little bit more redundancy.


Yeah I agree with you on most of that, I just hate having the exact same list as everyone else, thus the termie's, mordrak, and the redeemer.

So here's the updated

HQ
Mordrak - 200
Ghost Retinue (x5) - 230
1 DH
3 Halberds
Bro banner

Coteaz - 100

Elites

Vindicare Assassin - 145

Troops

Henchmen - (Coteaz's Unit) 218
5 Crusaders
4 Death-Cult assassins
2 Acolytes w/ meltaguns
Chimera

Henchmen- 196
4 Crusaders
4 Death-Cult assassins
2 Acolytes w/ meltaguns
Chimera


Henchmen (Shooty) - 138
2 Jokearo
8 Acolytes w/ bolters
2 Acolytes w/ plasmaguns


Henchmen (Shooty - Sucide Squad) - 143
10 Acolytes (Bolters)
2 Acolytes w/ Meltaguns
2 meltabombs
Chimera

Heavy

Purgation Squad(x5) - 200
2 Psycannons
2 Psilencers
Rhino

Dreadnought -135
2 Autocannons
Psybolt

Dreadnought -135
2 Autocannons
Psybolt


That leaves about 160 in points what could I spent it on that isn't an another henchmen squad? Interceptors? Purifiers?

Flashman wrote:Think Wahammer Tabletop won the thread.


 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant





Lost in the Warp....

The psilencers are complete garbage I would stick with 4 psycannons or if you want some ant-infantry take 4 incinerators. My codex is upstairs and I am too lazy to get it, so can you take psiflame on the purgation squad, 4 s6 flamers would be the bomb! And the suicide squad I would take maybe 5 guys (3 would have melta) seeing it is a suicide you can go really cheap so you can blow up a leman russ tank then die. And be like oh well only 80pts

Same list, different army

6th Edition W 32 L 7 D:3 
   
Made in us
Raging Ravener



Virginia

How about storm bolters on your Acolytes, instead of regular bolters?

I agree with switching out the psylencers for psycannons. You need all the AT you can get.

I'm not sure for your last 100ish points.
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant





Lost in the Warp....

x3 Acolytes w lasplas back?

Same list, different army

6th Edition W 32 L 7 D:3 
   
 
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