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Virginia

Sicarian Infiltrators

I am somewhat excited about the new Kill Team manual and plan to do some Kill Teams patrols during the narrative event at the NOVA open. I plan to use my Sicarian Vanguards and Rangers in the Kill Team but I will add a few Sicarian Infiltrators. I just finished a squad.



Sicarian Infiltrator – Front View

I haven’t really finished him. I need to paint in the lights on his scope but it is good enough for now. Actually, I am not really fond of these models. They are awkward on their oversized horse feet. They are also brittle and will quickly break.



Sicarian Infiltrator – Right Side View



Sicarian Infiltrator – Left Side View



Sicarian Infiltrator – Rear View

   
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Second Sicarian Infiltrator

For my Kill Squad, I need only one of the four Infiltrators in this squad. The kill team will have two infiltrators but the other will be the Princeps. This one will probably not be picked because he is too hunched over and is missing his long whip antenna.



Sicarian Infiltrator – Front View



Sicarian Infiltrator – Right Side View



Sicarian Infiltrator – Left Side View



Sicarian Infiltrator – Rear View

   
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Sicarian Infiltrator – The Princeps

This is my favorite of the Sicarian Infiltrators.



Princeps – Front View



Princeps – Right Side View




Princeps – Left Front View



Princeps – Left Rear Side View



Princeps – Rear View

   
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Third Sicarian Infiltrator

For the Kill Squad, I need only one of the four Infiltrators in this squad. The kill team will have two infiltrators but the other will be the Princeps. This one might be the one since he is standing reasonably straight and has the long whip antenna.



Sicarian Infiltrator – Front View




Sicarian Infiltrator – Right Side View




Sicarian Infiltrator – Left Side View




Sicarian Infiltrator – Rear View

   
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Virginia

Fourth Sicarian Infiltrator

For the Kill Squad, I need only one of the four Infiltrators in this squad. The kill team will have two infiltrators but the other will be the Princeps. This one will probably not be picked because he is missing the long whip antenna and his small antenna is bent.



Sicarian Infiltrator – Front View




Sicarian Infiltrator – Right Side View




Sicarian Infiltrator – Left Side View




Sicarian Infiltrator – Rear View

   
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Virginia

Building Games Workshop Models – New and Old




Sicarian Infiltrator and Space Marine Bike Tires

While I was building the Skitarri Sicarian Infiltrators, I was also building Space Marine Scout Bikers. These are really two different type models. The Infiltrators are new GW models; the bikes are old style models. The new GW models are detailed, precise, fussy, and the parts fit tightly together. The old models are easier to assemble but need more brute force to finish. The new instruction booklets are more detailed than the old instructions but need to be followed closely since the new models fit together only one way.

I used a clamp to hold the bike tires together while the glue dried. Notice the seam where the left and right side of the tires join.



Clamped Bike Tire

I filed down the seam to even it up.



Filed Tire with Files

Now imagine what would happen if I put the clamps on and tried to file down this model.



Unfinished Princeps

In building both at the same time, I was really impressed with how different these models are. I am less inclined to modify the new models but they are more finished to begin with and need less customizing than the older models.

   
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Virginia

Getting a Head in Life


Since in the 8th edition, scouts are probably the most point effective troops available for Space Marines and Dark Angels, I decided to make another scout squad. A problem is that I really don’t like the Games Workshop scout heads. So I ordered some new heads from Puppets War in Poland. I ordered four sets of heads, the guerilla heads (old version), the mercenary heads, the patrol cap heads, and the officer heads. The order took some time. I finally emailed them and asked about the order because I had waited a couple weeks with no notice of them mailing my product. They responded that they made each order a special order and were just getting ready to ship the heads.

Finally, the heads arrived and I was glad I ordered them. While the guerrilla heads (old version) are okay, the others are great. Still, I will use the guerrilla heads on my scouts because I like their boonies caps.

The other three sets are wonderful. I have started painting them and mounting them on my models. I paint the heads separately from the rest of the model.



The Patrol Cap Heads

I really like how these models painted up. The heads are made from resin (the material that GW calls finecast). Resin has its problems. Resin models are often distorted so flat surfaces become round and round surfaces twisted. The casting requires lots of lead lines so that there is a lot of bling to cut away on each model. Finally, the mold line are terrible and require a lot of scraping to remove.

On the other hand, however, resin loves paint and paint loves resin. I am not sure why but I think that the sharp edges on a resin model pick up paint much better than either metal or the standard modeling plastic. So the details on a resin head really pop.

Because the heads are so small, the disadvantages of resin is negligible and the mold lines and the bling are easily cut away. In fact, I think all models should have a plastic body and a resin head.



The Mercenary Heads

I love these mercenary heads. Again, the resin loves paint and these heads have lots of personality. I used these heads on my last squad of Hellblasters.



The Officers Heads

I also love these heads. Note the details including the cigar on the left head, the beards, and the insignia on the caps. I used one head on my primaris ancient and the other three on my Dawneagle Jetbike Shield Captains.



Guerrilla Heads (Old Style)

These last heads are less exciting. I have not yet mounted them but will on a scout squad I just built. We’ll see what they look like when they are mounted.

Looking at these heads, it almost appears that the artist who sculptured these heads had a creative leap from okay average heads in the old style to really inspired and dynamic new heads. I will definitely order more heads from Puppets War in spite of the wait. I love the new heads.

I found the best way to paint these heads was to mount them on an old Styrofoam block that I had. I simply pushed each head into the Styrofoam so that each sat in a little depression. I would then spray paint them and then later paint them with little or no movement. Otherwise, especially with spray paint, the heads are so small that they go flying when I try to paint them.



Heads on a Styrofoam Box

   
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Virginia

Primaris Ancient




Primaris Ancient with Astartes Banner – Front View

This Primaris Ancient uses one of the Puppets War Officer Heads. The body is from the 30 Years of Warhammer 40,000 Primaris Intercessor Veteran Sergeant kit with some other bits from other kits. The flag is made from green stuff. I am really pleased with this model.




Primaris Ancient with Astartes Banner – Close Up of Front View


This picture shows the details of the head



Primaris Ancient with Astartes Banner – Close Up – Right Side View

The arm is from an old Bretonnian knight set.




Primaris Ancient with Astartes Banner – Close Up – Left Side View




Primaris Ancient with Astartes Banner – Close Up – Right Rear Side View




Primaris Ancient with Astartes Banner – Rear View


For detailed instructions on how to make the Astartes Banner, see my post How to Make a Cape out of Green Stuff: https://www.dakkadakka.com/dakkaforum/posts/list/671876.page#8288936. The flag is made the same way as a cape. Both are fairly easy to make and require no special sculpting skill.




Hellblasters with Azrael and Primaris Ancient with Astartes Banner

This model really looks good as part of a formation with my Hellblasters and Azrael.

   
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Virginia

First Scout Biker


Scout bikers are fun to make. For some reason, biker scouts now come with bigger oval bases so I was able to experiment making the bases with tire tracks and skulls. The first scout biker is carrying a shotgun. He has one of the Puppet War patrol cap heads with a big grin.




Biker Scout – Front View




Biker Scout – Left Front View




Biker Scout – Right Front View


This shows the holster for the shotgun. Since he is holding the shotgun, I had to carve out the shotgun handle out of its holster. The dirt on the tires and on the ground are my left over pastels grinds that I saved from a pastels class I took several years ago.




Biker Scout – Right Rear View


This shows the skulls on the base as well as the tire tracks.




Biker Scout – Left Rear View


This shows the tire tracks and the dirt on the tire, exhaust bike and boots of the biker.




Biker Scout – Rear View


The tire tracks are made by rolling the tires over some green stuff. The next picture shows the unpainted bases with the green stuff tracks.




Green Stuff Tracks on Bases


I then painted on a gesso base coat mixed with ballast to cover up the green stuff except for the tracks. The gesso also helped bury the skulls to make them part of the landscape.




Unpainted Biker Base

   
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Second Scout Biker

The second scout biker is carrying a combat blade and a bolt pistol.



Biker Scout – Front View






Biker Scout – Left Front View

Notice that the knife handle is carved out of the scabbard on the bike since he is already carrying a knife in his hand.




Biker Scout – Right Front View

Notice that the shotgun is in the holster. Since he isn’t carrying the shotgun in his hand, it didn’t have to be carved out.




Biker Scout – Rear View

This view really shows the tire tracks.





Unpainted Biker Base


   
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Scout Biker Sergeant




Biker Scout Sergeant – Front View



Biker Scout Sergeant – Right Front View



Biker Scout Sergeant – Left Front View



Biker Scout Sergeant – Right Rear View



Biker Scout Sergeant – Left Rear View



Unpainted Biker Base


   
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Virginia

Making the Scout Biker Sergeant Arm


The Biker Sergeant was tricky. I had to work to get the Scout Biker sergeant’s pointing arm right. I used a pointing arm from a Primaris set but it turned out to be too big.




Unfinished Biker Sergeant with Pointing Arm

So I cut off the arm.




Biker Sergeant with Amputated Arm


I then cut off the arm from the hand and kept the hand with the pointing finger.



The Amputated Arm and Hand


I then re-attached the hand using paper clip wires and floral wire.



Biker Sergeant with Re-attached Hand




Painted Biker Sergeant with Re-attached Hand




Biker Scout Sergeant – Left Front View

   
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Virginia

Hellblasters




The Hellblaster Squad

I had fun making the last squad of hellblasters. I used the Puppet War mercenary heads and perhaps too dramatic use of OSL (object source lighting) from the plasma incinerators. These models are not subtle. My favorite is the sergeant with the pointing finger but I love them all.




The Hellblaster Sergeant




Hellblaster with Mercenary Head

   
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The Hellblaster Sergeant




The Hellblaster Sergeant – Front View


Here I pushed every technique to the limit – the weird but great Puppet War mercenary head, the decals, the faces with blends of colors, the OSL (object source lighting) from the plasma incinerator perhaps overly dramatic and exaggerated, the base skulls, the dirt on the boots and the base, and the greatest single bit in the Games workshop arsenal – the pointing finger. He is a little cartoony but fun.




The Hellblaster Sergeant – Right Front View




The Hellblaster Sergeant – Left Front View




The Hellblaster Sergeant – Left Rear View




The Hellblaster Sergeant – Right Rear View




The Hellblaster Sergeant – Rear View

   
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Virginia

First Hellblaster with Mercenary Head – The Mohawk


These new hellblasters with the mercenary head are almost too cartoon-like for dark angel space marines but they were fun to paint. I may have overdone the OSL (Object Source Lighting) from the Plasma Gun. I like the crazy Mohawk.



Hellblaster – Close-up




Hellblaster – Front View




Hellblaster – Left Front View




Hellblaster – Left Rear View




Hellblaster – Right Rear View

This has a nice view of his helmet strapped to his belt.




Hellblaster – Rear View


   
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Second Hellblaster with Mercenary Head - The Old Man


This is another fun model with his old looking mercenary head.



Hellblaster – Lower Front View




Hellblaster – Right Front View




Hellblaster – Right Rear View





Hellblaster – Left Rear View

This has a nice view of his footprint on the base.




Hellblaster – Rear View




Hellblaster – Front View

   
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Third Hellblaster with Mercenary Head – Iron Face




Hellblaster – Front View

What could be better than a Hellblaster with an iron face and curly hair?




Hellblaster – Right Front View




Hellblaster – Left Front View




Hellblaster –Right View




Hellblaster – Right Rear View




Hellblaster – Rear View

   
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Virginia

Fourth Hellblaster with Mercenary Head- Square Head

Square Head is the Hellblaster who looks most like me. Kind of ugly, isn’t he?




Hellblaster – Front View




Hellblaster – Left Front View




Hellblaster – Left View




Hellblaster – Right Rear View

This is a good view of his helmet hanging from his belt.




Hellblaster – Right View

This is a good view of the skulls at his feet.




Hellblaster – Front Right View




Hellblaster – Rear View

   
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Virginia

Five Other Hellblasters Reworked

I plan to employ my Hellblasters in a ten man squad so I have combined my five mercenary heads Hellblasters with the five other Hellblasters that I have already made and shown on this blog. Since I shared these models, however, I have redone the base and repainted the OSL (object source light from the plasma) to match my mercenary head models. These are the updated models.




First Updated Hellblaster




Second Updated Hellblaster




Third Updated Hellblaster




Fourth Updated Hellblaster




Fifth Updated Hellblaster


   
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Virginia

Azrael Reworked


Since Azrael is deployed with the Hellblasters and since Azrael has a plasma gun, I reworked my Azrael to match the Hellblasters squad by adding the new base colors and the OSL from his plasma gun.



Updated Azrael - Front View




Updated Azrael – Side View

   
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Virginia

Painting Shield Captains on Dawneagle Jetbikes



Three Shield Captains on Dawneagle Jetbikes


Adeptus Custodes Shield Captains are all the rage right now. I painted them gold but I kept their robes and uniforms in the camouflage to better match the rest of my army. I have never painted so much gold before and it presented several challenges. The first is that it took a number of coats to cover the surface of the model. Second, the gold needed to be shadowed if it was appear three dimensional.

After painting on the camouflage, I undercoated the shadow area of the metal portions of the models in Vallejo game color tin bits to dull and darken the shaded areas.




Shield Captain with Tin Bits Undercoat




Vallejo Model Color Gold, MSP Core Color Purple and Yellow


To paint the gold, I originally mixed the following colors, Vallejo Model Color Gold, MSP Core Color Purple, and MSP Core Color Yellow.




My Original Palette


I mixed the gold with the purple for shadow areas and with the yellow for highlights. It seemed to work if I painted several layers but later I mixed in Vallejo Model Color Silver with the Gold to create more defined highlight.

I had to paint it several times to get it the gold solid. Notice in the picture below, I am painting from the front to rear. Since I painted the gold over the front several time it is solid gold. Note those back plates on the hood that show the base color coming through. These need another layer of gold.




Gold Surface on Hood of the Jetbike

   
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First Shield Captain on Dawneagle Jetbike




Shield Captain on Dawneagle Jetbike – Close-up Front Left View


This picture shows one of the Shield Captains on his Dawneagle jetbike. The head is one of the officer heads from Puppet War. His uniform is camouflaged to match the rest of my army although the bike and much of his armor is gold. The jetbike is armed with a Hurricane bolter.




Shield Captain on Dawneagle Jetbike – Front Right View


If you look carefully, you will see that this model has a cigar in his mouth. This shows the details of the interceptor lance. Notice also his helmet mounted on the back of the jetbike.




Shield Captain on Dawneagle Jetbike – Right Rear View


This view shows his helmet, the detail on his interceptor lance, and the contrasting metals on his exhaust pipes. It also show a little of the base.




Shield Captain on Dawneagle Jetbike – Front Left View




Shield Captain on Dawneagle Jetbike – Left Rear View


If you look closely, you can see the hilt of his misericordia just behind his left arm


   
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Second Shield Captain on Dawneagle Jetbike with Salvo Launcher




Shield Captain on Dawneagle Jetbike with Salvo Launcher

Notice the red tipped missiles in the Salvo Launcher. I made one jetbike with the Salvo Launcher. All the posts I have read on Adeptus Custodes recommend using the Hurricane Bolter. I actually built the model so I can replace the Salvo Launcher with the Hurricane Bolter. In this case, I didn’t use magnets. The parts fit so closely that they simply snap in and out.




Shield Captain on Dawneagle Jetbike – Left Front View

This view shows the mutton chops on this Shield Captain.




Shield Captain on Dawneagle Jetbike – Right Front View




Shield Captain on Dawneagle Jetbike – Right Close-up View




Shield Captain on Dawneagle Jetbike – Right Rear View

This shows his helmet attached to the back of the jetbike.


   
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Virginia

Third Shield Captain on Dawneagle Jetbike




Shield Captain on Dawneagle Jetbike – Front View


This last shield captain was a little tricky to make. In the other models, the left hand is grapping the handle of the jetbike. I wanted one model with a pointing finger. I had the pointing finger but I had to cut off the hand from the handle so the handle was free. The picture below shows the carved down handle. It turned out okay.




Shield Captain on Dawneagle Jetbike – Front Left View with Pointing Finger


This picture also shows some the details of the face. He looks like he is yelling or laughing. I must admit that these Puppet War officers’ heads give real personality to each model.




Shield Captain on Dawneagle Jetbike – Left Rear View with Pointing Finger


This view shows the hilt of his misericordia just behind his left arm.




Shield Captain on Dawneagle Jetbike – Front Top View with Pointing Finger


This view shows the tip of the interceptor lance and a clear shot of the base and of the hurricane bolters.

   
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Virginia

Putting Details on the Shield Captains on their Dawneagle Jetbikes


These pictures show painting and placing some of the details on the Shield Captains.




Interceptor Lance


The interceptor lance is painted with Vallejo gunmetal blue and trimmed with Vallejo gold. Highlights are a mixture of Vallejo silver and gunmetal blue. I also used various Vallejo steel paints for some contrasting metal parts such as the hurricane bolters.




The Ruby Jewels



The Ruby Jewels have various reds highlighted with fluorescent magenta over white.




Left Over Pastel Grinds, Pigment Fixer, and Pigment with Base


The bases are colored with old leftover grinds from a pastel class mixed with Pigment Fixer and sewage muck (green) pigment from Secret Weapon miniatures.




Preparing the Base for the Dawneagle JetBike

   
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Virginia

Ravenwing Talonmaster

It is painting and styling that make each model unique. This is the Ravenwing Talonmaster although it is painted with a camouflage pattern rather than the traditional Ravenwing Black and White scheme. The heads are PuppetWar heads rather than the traditional 40K space marines.




Ravenwing Talonmaster – Top Front View




Ravenwing Talonmaster – Right Sidet View




Ravenwing Talonmaster – Rear View




Ravenwing Talonmaster – Left Rear View




Ravenwing Talonmaster – Left Side View


Their helmets are pinned on the side just below the cockpit.

   
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Virginia

Sammael in Sableclaw

For modeling, the difference between Sammael in Sableclaw and a Ravenwing Talonmaster is just a matter of styling. Although it seems to be missing in the newest Dark Angel Codex, the older codex give Sammael a special cloak called the Adamantine Mantle. The Sammael model on the jetbike, Corvex, has the Adamantine Mantle. It also shows Sammael with long hair. These are two of the styling details that I added to the model to indicate that it was Sammael in Sableclaw.




Sammael in Sableclaw – Right Front View

The head is from the old Warhammer Bretonnia® knight’s set. Games Workshop has discontinued the old Bretonnia knights but I bought a few bits for conversions and find them useful. I added two more details: 1) the book on the hood of the Sableclaw which is identical to the book on the hood of the Talonmaster, and 2) the winged Dark Angel Captain Helmet from the Dark Angels Upgrade Pack. The winged helmet is mounted on the side of the Sableclaw.




Sableclaw – Right Side View


The sword is also from the Dark Angels Upgrade Pack.




Sableclaw – Left Side View


A regular Dark Angels helmet is mounted on the left side for the pilot.




Sableclaw – Front View




Sableclaw – Rear View

   
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Virginia

More Views of Sammael in Sableclaw


I took a lot of pictures of Sableclaw. Here are some more views.




Sableclaw – Right Front View




Sableclaw- Right Rear View




Sableclaw – Left Front View

   
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Virginia

Something Different – Genestealer Cult

I really like Kill Team. Not only are the games easier and quicker than traditional 40K, it is easy to try out new armies. When I play for 2000 points, I pretty much have to stick to my old Space Marines since it would take so much time and investment to start a new 2000 point army from scratch. Even when I added a few Ad Mech models, I painted them the same as my space marines so that they would match my current army on the playing field.

For the 100 point Kill Team, however, one can easily put together a whole new army with a completely different paint scheme and play it. So which army should I start with? I like models that have reasonably human heads since I really enjoy painting them. But I also want something with a totally different feel. So I decided to paint up a genestealer cult. I already purchased the kill team starter kit which includes the neophyte hybrid squad. I am tired of camouflage and want a completely new color scheme. I decided to use orange and blue as my basic colors, orange for the uniforms and gunmetal blue for the guns and armor.




Gene stealer Cult Squad


This change is freeing, fun, and difficult. I had gotten into a comfortable old rut with my old paint scheme and knew which colors to paint with little thought. With this new scheme, I really had to think out my colors. Orange is a bright and difficult color but is fun. I bought a jar of Golden Cadmium Orange acrylic paint. Although reds and oranges are not color fast, cadmium reds and oranges will last. I tamed its brightness with a blue for light shadows and with a cobalt black for dark shadows.




My Workspace


Above is my workspace with my open wet palette. The mixtures of cadmium orange are on the left and the mixtures of the gunmetal blue on the right. Below the orange are some of the flesh tones. Other colors are throughout the palette. I use the lid of the wet palette in the upper right of the picture as a base for the washes.




My Workspace – Second View




Models in Progress


Because I need to be able to angle my brush when I paint faces, I paint heads separate from the rest of the body. This also gives me some flexibility especially since Games Workshop tends to include more heads than bodies in their kits. I paint up all or most of the heads and pick the ones I like best for the bodies. If I botch a head I don’t have to use it. I paint the rest of the model’s body already assembled so that the shadows and highlights are consistent on the model. After I glue on the head, I add any necessary shadows and colors to blend it into the body.


In the kit for the Neophyte Hybrids, there are two types of heads, one for the 4th generation who have reasonably normal human heads and one for the 3rd generation that are more Tyranid-like.

I was pleased with the results. The heads turned out okay. On the bodies, I was able to deal with the orange paint scheme although I was afraid at times that it would overwhelm the models.




Three Cultists




Four Cultists




Genestealer Cultists with Tyranid Genestealer


Note the camouflaged scouts in the background. I actually used the same left over pastel grinds on base for the scouts and on the bases for the cultist except I added green pigment to scouts. I added rust pigment, and a little violet pigment, and a little blue pigment to the bases of the Cultists.




Cultists and Scouts


The scouts look like they are jungle fighters, the cultists desert fighters.

This message was edited 1 time. Last update was at 2018/10/22 13:03:29


 
   
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Virginia

Neophyte Hybrid with Autogun




Neophyte Hybrid with Autogun – Right Side View


In these models, I play with complementary colors, the blue in the band, the armor and the autogun verses the orange in the uniform. Although I bring in some other colors, I use a fairly limited palette. Still I use shades and highlights to make the colors, especially the bright orange, more realistic.

I like the big hands on these models. I also have big hands which my daughter has inherited. Sometimes when she feels bad that she didn’t get petite hands like some of her friends, I flex my hands and tell her, these are strangler’s hands. This makes her feel better because, like me, she knows a few people who should be strangled and with our hands, we have that option (assuming no pesky legal problems).




Neophyte Hybrid with Autogun – Rear View




Neophyte Hybrid with Autogun – Right Rear View




Neophyte Hybrid with Autogun – Left Rear View




Neophyte Hybrid with Autogun – Left Front View




Neophyte Hybrid with Autogun – Right Front View


One thing about taking photographs of models, you can easily see errors that you don’t see otherwise. I painted the eyes fluorescent green but some of the green paints got on the skin under the eyes.

This model is only 5 points in Kill Team. There could be up to twenty cultist on a kill team although with upgrades, leaders, and specialist models, the average for a genestealer cult built around neophyte hybrids is about thirteen to fourteen models. Compare this to about four to five models on a Space Marine kill team or eight models on an Admech kill team.

   
 
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