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![[Post New]](/s/i/i.gif) 2011/04/11 04:47:06
Subject: 1850 friendly all comers ork list
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Fresh-Faced New User
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Just wanted to get some feedback for my ork list for casual games @ 1850 thanks for the feedback in advance. This is my first real list as I mostly focus on painting rather than playing.
* Big Mek (110pts) w/ Kustom Force Field Power Klaw
* Warboss (105pts) w/ Boss Pole, 'Eavy Armour, Attack Squig, Power Klaw, Slugga
*9 Burna Boyz (135pts)
*11 Lootas (165pts)
*10 Nobz (505pts)
1x w/ 'Eavy Armour, Power Klaw, Slugga, Waagh Banner
6x,w/ 'Eavy Armour, Big Choppa, Slugga
2x, w/ 'Eavy Armour, Power Klaw, Slugga
Pain Boy w/ Grot Orderly
Battlewagon for transport w/ 2x Big Shoota, Deff Rolla, Red Paint Job
* Deff Dread (105pts) w/ 2x Dreadnought Close Combat Weapon
* 2x squads of Ork Boyz @ (216pts) each w/ 3x Big Shoota, 26x Shootas, Nob - 'Eavy Armour , Bosspole, Power Klaw
* 3 Killa Kans w/rokkit launchers (150pts)
* 3 Killa Kans w/ grotzookas (135pts)
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![[Post New]](/s/i/i.gif) 2011/04/11 04:53:32
Subject: Re:1850 friendly all comers ork list
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Fixture of Dakka
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Personally I like slugga/choppa boyz rather than shoota equiped ones... I mostly like the amount of attacks you can get. But I like the versatility you have with the boyz being able to provide somewhat decent ranged attacks. Plus they'd still get 2 attacks... 3 on a charge... which is still pretty good.
Where will the mek and warboss go? Are they hoofing it with the boyz squads? Maybe go for one less Nob in your Nobz Squad so the Warboss or mek can ride with them?
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![[Post New]](/s/i/i.gif) 2011/04/11 05:42:35
Subject: 1850 friendly all comers ork list
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Fresh-Faced New User
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I didn't realize I forgot to adjust my number of nobz do the warboss can ride with them. I was thinking about sticking the mek with the kans for a small kan wall.
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![[Post New]](/s/i/i.gif) 2011/04/11 20:11:18
Subject: 1850 friendly all comers ork list
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Fresh-Faced New User
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Does anyone have some aditikonal advice? I could really use it.
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![[Post New]](/s/i/i.gif) 2011/04/11 20:59:40
Subject: 1850 friendly all comers ork list
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Mekboy on Kustom Deth Kopta
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lootas should be in groups of 5 or 15 due to thier crappy leadership they are likely to run off the table. with 15 you have a good chance with mob rule unless you get hit really hard to stay on for one turn. with 5 per group you have a chance to like longer
take them down to 5 frees up 90 points
you have only 2 heavy support slots filled since the deff dred counts as a troop.
to fill the same role i'd field 3x zzap gunz for those 90 points (zzap guns are pretty fun  )
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![[Post New]](/s/i/i.gif) 2011/04/11 21:09:09
Subject: 1850 friendly all comers ork list
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Yellin' Yoof
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mwbeardpride wrote:I didn't realize I forgot to adjust my number of nobz do the warboss can ride with them. I was thinking about sticking the mek with the kans for a small kan wall.
You cannot put a Big Mek with the kans, you put him with the footsloggers and keep him within 6 inches of the kans.
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~~ ALL HAIL THE BATTLE POPE! ~~
Madboss Weerdtoof's Confed-a-ration o' Ruff'yan Freebootas 3000 2000 |
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![[Post New]](/s/i/i.gif) 2011/04/12 00:17:43
Subject: 1850 friendly all comers ork list
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Battlewagon Driver with Charged Engine
Ye Olde North State
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Try to diversify the nobs for wound allocation shenanigans, you don't really need a pk on the mek, and give those burnas a battlewagon! If you don't they get shot up fast because they are pretty much just regular boyz.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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