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![[Post New]](/s/i/i.gif) 2011/04/11 23:36:15
Subject: Librarian's Movement Phase
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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This question came up today in a game, and I was wondering what everyone elses view was on the matter.
Is there a difference between the PLAYERS movement phase and his LIBRARIANS' movement phase.
Particularly, I'm wondering when Summoning goes off.
Let's assume you want to summon a unit of Grey Knights to your librarian who happens to be mounted in a Land Raider....attached to that unit of Grey Knights is another Librarian.
Keep in mind...wording of the power "Summoning" states that the power is used at the beginning of the LIBRARIANS movement phase. Not at the start of the GREY KNIGHTS movement phase. (like psychic communion states along with other "before movement phase" powers).
Your Land Raider wishes to move so it moves 12". Your Librarian casts his power...must he cast it before the Land Raider Moves? Or does he cast it when (if) he decides to disembark the land raider. (essentially the beginning of his movement phase)
If he must cast the power before the landraider actually moves....what of the librarian attached to the squad of Grey Knights that is teleported? When can HE cast the same power if it's purchased?
The wording of this power seems a little confusing. I'm not certain if actual models have their OWN movement phases or not...this is why I ask. If they do not, why was the power worded the way it is rather than simply "at the beginning of the players/Grey Knight's movement phase?
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![[Post New]](/s/i/i.gif) 2011/04/11 23:40:53
Subject: Librarian's Movement Phase
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Heroic Senior Officer
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My opinion, yes, there is a difference.
The beginning of the PLAYER's movement phase is before a single model has moved.
The beginning of a particular unit's movement phase is before that unit has moved.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2011/04/12 01:51:52
Subject: Librarian's Movement Phase
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[MOD]
Making Stuff
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Deadshane1 wrote:Is there a difference between the PLAYERS movement phase and his LIBRARIANS' movement phase.
No. The Librarian's movement phase is the movement phase in which the Librarian moves. Individual models do not have their own phases within the phase. There is just the one movement phase for each player.
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![[Post New]](/s/i/i.gif) 2011/04/12 15:39:36
Subject: Librarian's Movement Phase
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[DCM]
Tilter at Windmills
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Agree with Insaniak. Players/armies have phases. Individual models do not. Saying "The Librarian's movement phase" is just a shorthand way of saying "The movement phase of the player who is fielding the Librarian."
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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![[Post New]](/s/i/i.gif) 2011/04/12 18:01:45
Subject: Re:Librarian's Movement Phase
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Fixture of Dakka
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insaniak and Mannahnin are correct. Models do not have movement phases. So, you're stuck with two options:
1) The Librarian never has a movement phase, and therefor can never use Summoning.
2) Matt Ward really meant to write "At the start of the movement phase of the Grey Knight player" and then you're stuck using it at the start of the GK Movement phase before anything else has moved.
Disclaimer: Grakmar and DakkaDakka cannot be held responsible for any consequences; including but not limited to bloody noses, broken bones, smashed or stolen models, and permanent banning from a FLGS; resulting from someone actually using argument 1. It is a TFG argument of the worst kind and can be expected to entice extreme nerd rage. Use at your own risk.
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![[Post New]](/s/i/i.gif) 2011/04/12 18:06:10
Subject: Librarian's Movement Phase
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Huge Bone Giant
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Syanpse is written to occur in "their" movement phase and I had always read that to mean that it applies when you choose to move (or not move) a unit. The FAQ states that it applies as soon as the movement phase begins. So I read that as applying to every case that is not explicitly stated otherwise, and I cannot think of any off-hand. Which is to say, I agree with insaniak and Mannahnin, but have regularly argued as don_mondo did.
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This message was edited 1 time. Last update was at 2011/04/12 18:07:11
"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
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![[Post New]](/s/i/i.gif) 2011/04/13 03:12:13
Subject: Librarian's Movement Phase
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[DCM]
Tilter at Windmills
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Instinctive behavior happens at the beginning of the movement phase, but bear in mind that Fallback moves don't happen at the beginning of the movement phase in 5th edition. They happen in place of that unit's movement. This can be a big help to Tyranid players because they can move a Synapse creature to be within 12" of a unit which is falling back, before the unit falls back, so that it auto-rallies instead.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2011/04/13 04:35:41
Subject: Librarian's Movement Phase
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Lord Commander in a Plush Chair
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Mannahnin wrote:Instinctive behavior happens at the beginning of the movement phase, but bear in mind that Fallback moves don't happen at the beginning of the movement phase in 5th edition. They happen in place of that unit's movement. This can be a big help to Tyranid players because they can move a Synapse creature to be within 12" of a unit which is falling back, before the unit falls back, so that it auto-rallies instead. The downside to even this is that the now regrouping nids only get to move 3"(but are unaffected by difficult terrain); and do this 3" move as soon as the Synapse critter ends it's move within range. Just thought that was worth pointing out.
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This message was edited 1 time. Last update was at 2011/04/13 04:37:17
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