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![[Post New]](/s/i/i.gif) 2011/04/12 15:18:30
Subject: grey knight anti tank
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Changing Our Legion's Name
Los Angeles
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Im currently play testing a crowe list with three maxed out purifier squads and 2 rifleman dreds. My concern is that the list might be too light in the antitank department. daemon hammers in squads worth it ? what about lascannon razorbacks ?
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![[Post New]](/s/i/i.gif) 2011/04/12 15:39:33
Subject: grey knight anti tank
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Charing Cold One Knight
Lafayette, IN
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chaosmarine711 wrote:Im currently play testing a crowe list with three maxed out purifier squads and 2 rifleman dreds. My concern is that the list might be too light in the antitank department. daemon hammers in squads worth it ? what about lascannon razorbacks ?
Lascannons are actually less effective against heavy armor than assault cannons. Your psycannons are BETTER than assault cannons. If you bring enough pycannons, you should be fine in that department. Against light AV you have yet more psycannons, and also your priffleman dreads. So, the question is, how many psycannons do you have, and what is the point level? Using CC weapons to make up for low anti tank ability is an ork tactic, so I wouldn't take them just for that purpose. (though, they are worth it just for the cheap S10 weapon that instant squishes so much in addition to legit dread defense).
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![[Post New]](/s/i/i.gif) 2011/04/12 16:30:30
Subject: Re:grey knight anti tank
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Longtime Dakkanaut
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BS4 meltagun within 6" chance to penetrate land raider 39% BS4 stationary psycannon chance to penetrate a land raider 30% Rifleman dread gives you all the light to medium anti-tank you'll need (provided you took enough of them) and the psycannon covers infantry and heavy vehicles. Don't worry about lascannon or melta.
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This message was edited 1 time. Last update was at 2011/04/12 16:34:27
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![[Post New]](/s/i/i.gif) 2011/04/12 16:34:39
Subject: Re:grey knight anti tank
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Changing Our Legion's Name
Los Angeles
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At both 1500 and 2000 ill have both dreds and 12 psycannons. I guess im too used to my speed freaks rendered impotent against armor. If I have the pts ill consider the hammer as a dred deterant but now I know its not essential nor a deal breaker Automatically Appended Next Post: At both 1500 and 2000 ill have both dreds and 12 psycannons. I guess im too used to my speed freaks rendered impotent against armor. If I have the pts ill consider the hammer as a dred deterant but now I know its not essential nor a deal breaker
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This message was edited 1 time. Last update was at 2011/04/12 16:36:32
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![[Post New]](/s/i/i.gif) 2011/04/12 16:50:18
Subject: grey knight anti tank
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Ferocious Black Templar Castellan
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notabot187 wrote:chaosmarine711 wrote:Im currently play testing a crowe list with three maxed out purifier squads and 2 rifleman dreds. My concern is that the list might be too light in the antitank department. daemon hammers in squads worth it ? what about lascannon razorbacks ?
Lascannons are actually less effective against heavy armor than assault cannons. Your psycannons are BETTER than assault cannons. If you bring enough pycannons, you should be fine in that department. Against light AV you have yet more psycannons, and also your priffleman dreads. So, the question is, how many psycannons do you have, and what is the point level? Using CC weapons to make up for low anti tank ability is an ork tactic, so I wouldn't take them just for that purpose. (though, they are worth it just for the cheap S10 weapon that instant squishes so much in addition to legit dread defense).
Just saying (as I always do when people say assault cannons are better AT than lascannons), at ranges over 24" your assault cannon isn't going to be popping anything.
Still, I agree with more psycannons being more sensible.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/04/12 18:00:38
Subject: grey knight anti tank
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Bush? No, Eldar Ranger
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Though for land raiders to be effective (as I don't consider 2 lascannons for 250 pts to be very effective), they will need to get within 24" of you at some point.
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![[Post New]](/s/i/i.gif) 2011/04/12 19:10:55
Subject: grey knight anti tank
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Ferocious Black Templar Castellan
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Manimal wrote:Though for land raiders to be effective (as I don't consider 2 lascannons for 250 pts to be very effective), they will need to get within 24" of you at some point.
And there's no lascannons available on razorbacks?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/04/12 19:14:16
Subject: grey knight anti tank
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Charing Cold One Knight
Lafayette, IN
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AlmightyWalrus wrote:
Just saying (as I always do when people say assault cannons are better AT than lascannons), at ranges over 24" your assault cannon isn't going to be popping anything.
Still, I agree with more psycannons being more sensible.
yeah, the range bands that GKs have seem rather limiting, but how I've been running them, the cannons are riding in transports, and I can get out after moving 12 if I have too. So range = 24+12, plus the 2 inch disembark. 38 inch range is reasonable in a pinch, even if you are firing at half rate due to moving. My range for not getting out is about 30 (for rhino squads obviously). Also, I run interceptors with cannons, and that is a pretty nice range with 12 inch move and shoot, or even once a game 30 move and shoot. 54 inch effective range is huge.
For longer range fire there is the dreads, who get 6+48 range with S8 TL shots. TBH, the GKs have longer range S7 and S8 shooting than other marine armies, once you take moving into consideration.
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![[Post New]](/s/i/i.gif) 2011/04/12 19:32:19
Subject: grey knight anti tank
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Longtime Dakkanaut
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AlmightyWalrus wrote:Manimal wrote:Though for land raiders to be effective (as I don't consider 2 lascannons for 250 pts to be very effective), they will need to get within 24" of you at some point.
And there's no lascannons available on razorbacks? 
you are missing his point. His mention of lascannons was to illustrate that the effectiveness of a land raider was at short range. And that you don't need to worry about a guy with a godhammer land raider shooting at you from 40" away. Because he spent 250 points to do that.
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![[Post New]](/s/i/i.gif) 2011/04/12 23:59:07
Subject: grey knight anti tank
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Liche Priest Hierophant
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I am curently working on a list that deep srtikes in psycannons turn 2, while on turn one it has 3 razorbacks with lascannon. and 3 dreadnoughts. The idea is to battle gunnlines, as in the second turn I get 3 A2 psycannons and 2 H4.
Unles he brings only long ranged anti tanc I think I will be abel to out shoot him, seing as I gnore stun/shaken resoults.
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![[Post New]](/s/i/i.gif) 2011/04/13 00:32:55
Subject: grey knight anti tank
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Daemonic Dreadnought
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If a land raider won't come within 24" of psycannons the land raider is not performing it's primary job of delivering its cargo of whoopass.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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