Hi guys, I've started up a
GK army that I'll be modelling it as admech but with coteaz and a few of his assassins thrown in (don’t have much fluff for this beyond the admech going to war and coteaz tagging along cos there might be some daemons, but it lets me take henchmen as troops which in turn make good skitarii) and I'd like to see what you all think of this list
HQ:
cotez 100pts for what he is, he's good and he lets me take henchmen as troops
inquisitor val 140pts she'll be my tech priestess responsible for the well being of the skitarii and machines. I like the look of her stats and she has some fun sounding one hit wonders but I cant help but feel I would be better off with a Xenos inquisitor :?
elites:
vindicar assassin, culexus assassin, callidus assassin 425pts
troops:
8 psykers in a chimera 135 X2 270 just for the S10 AP1 large blasts. the vindicars can deal with any antie psy stuff
6 death cult assassins, 2 banishers W/ eviscerators and 2 crusaders in a chimera 235. inquisitor val rides with these guys and coteaz might if I feel like it. this is a bit of a death star unit that will take down anything too big and provides me with 2 3++ saves and some tank popping goodness from my banishers. also daemons wont be getting too close to them.
3 jokareros. monkeys with lazcannon fingers are cool. I think I could add a little more to this unit, maybe have them in a chimera and have coteaz ride with them to benefit from the "I've been expecting you Mr Bond" rule. I'll have them in cover to stop them from dieing too quickly
heavy support:
dreadknight with teleporter and great sword 230 X2 460 their there to kick ass and chew gum, and big mech things cant chew gum so they'll just have to kick ass instead.
so that’s my list, comments and criticism needed, its my first
GK list so feel free to add/take stuff and tell me what you think J