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HQ
3 Haemonculus - 3 Hexrifle
Elite
10 Mandrakes - Nightfiend
10 Mandrakes - Nightfiend
10 Mandrakes - Nightfiend
Troops
10 Wyches - HGs, S&I, Hekatrix w/ Agonizer and PGL
10 Wyches - HGs, S&I, Hekatrix w/ Agonizer and PGL
10 Wyches - HGs, S&I, Hekatrix w/ Agonizer and PGL
Fast
3 Beastmasters - 5 Khymerae, 4 Razorwing Flock
3 Beastmasters - 5 Khymerae, 4 Razorwing Flock
3 Beastmasters - 5 Khymerae, 4 Razorwing Flock
Heavy
Ravager w/ Flicker Field
Ravager w/ Flicker Field
Ravager w/ Flicker Field
Roles:
Haemonculus: Provide Pain Token to Wyches (or Beastmasters in case of a 6-drugroll) and play sniper while marching forward.
Elites: Provide a 'lesser alpha strike', deployed 12", move, fleet assault. To stop incoming fire from footslogger shooters (like lootas)
Troops: They have FNP one way or the other, march to victory behind Beasts for a safe 4+ cover'n'FNP
Fast: Cover providers with invulnerables of 4++ and 20+ wounds strong. They provide the 2nd wave of the Assault, being able to charge 12"
Heavy: Stop incoming fire from tanks and vehicles, glances are what they need, let the Haywires and rending do the killing.
purely 4fun, as you see there are so little AT, almost none troop slots and Crappy elites.
Unexpected to say the least.
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