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Made in gb
Regular Dakkanaut





UK

OK here are the lists I have been playing around with. Currently playing at 1500. Please give me your opinions on any/all the lists + how I play them.

Lost with
Deceiver
Warriors 2 * 14
Destroyers 2 * 3
Lord + orb + SP
Lith
Pts -1499
Played vs Chaos for the second time and I lost by phasing out turn 3. I phased first time too but can't remember what I played. I got him scared with the Star god. The deceiver took out a tough bike squad, a demon prince and 6 or 7 berserkers and scared the player to death. The clinch was he lashed a warrior troop nice and tight then dropped a massive template over them all. All dead but two. Orb saved insta-death so chance of WBB. Unfortunately my lord ran off with the last warriors and the WBB made them join the broken unit and failed leadership so they ran off.

Scored a win with
Lord + Destroyer body, GoF, Phylactery, phase shifter & WS
Lord + orb + Solar pulse
Warriors 3*10
Destroyers 2 *3
Scarabs *5
Lith
Pts - 1505
I beat orks second game, I think I played all my warriors out and proud so managed to get lots of shots off rather than hiding, Destroyers got tied up in cc as the orks could move massive distances and attack with the truks, we did annihilation and I lost my scarabs (got rolled to death) + one troop of warriors and a lord. He lost all his trucks + one lot of warriors and a special of some sort. basically I phased out my crons from CC and rapid fired his numbers down till he could be chased off the board. I played the destroyer lord out on his own but he did not do much. He popped one truk but that was it.

I am looking at the following two lists for different opponents
The all rounder
I don't have immortals yet but will get some or proxy if I have too. Thinking about using different colours on the warriors rods or something,
So Immortals for the punch, Scarabs for objective contesting. Tomb spiders for anti cc or tank which ever gets too close to my warrior / immorals. Will play all in the middle of the table and slowly move to objectives. Maybe one lot of scarabs in reserve.
Lord Orb + SP - 160
Warriors 2*10 - 360
Immortals 2 *10 - 560
Tomb Spiders * 2 -110
Scarabs 2*3 - 72
Lith - 235


Vs. Marines
Not sure which marines but my next opponent get stuck into cc fast. They tank/transporter off any side of the board 12" and attack 6" and some of them have jump packs too. They use lighten claws. I think I worked out I would on average lose 12-14 warriors on his assault. I can't speed bump with the scarabs as I don't know what direction he will come in on plus he could jump them. The idea is I will only lose one warrior group on the assault so reducing the exposure risk of getting ran off the board. I will play them as 5 lots of 10 i think (not sure if this is best?). The Ctan is for combat protection will mince in to anything that is assaulted. I will only play my Scarabs to run after marines that fail leadership tests so they can not regroup.
Deceiver - 300
Warriors 5*10 - 900
Scarabs 5 - 60
Lith - 235

Let me know what you thinka about my troops. I did get a good bit of advice about holding some troops in reserve to prevent phase out. I like the insurance but would prefer everything on the table shooting up my opponent.

Thanks for any advice you can give

Rob
You can't keep a good robot down.

Rob
You can't keep a good robot down

Warhammer and LotR at UK Prices for Australia and New Zealand
www.ozhammer.co.uk
Based in the UK  
   
Made in gb
Pyro Pilot of a Triach Stalker






Norwich

Ok, ill give you an all rounder, but i'm not going to give a tailored list. it takes the fun out of making a list.

All rounder
HQ
Lord, res orb, Destroyer body, phase shifter, warscythe

TROOPS
10 warriors
10 warriors

FAST ATTACK
5 destroyers
5 destroyers
5 destroyers

HEAVY SUPPORT
heavy destroyer
heavy destroyer
heavy destroyer







 
   
Made in gb
Regular Dakkanaut





UK

woodbok wrote:Ok, ill give you an all rounder, but i'm not going to give a tailored list. it takes the fun out of making a list.

All rounder
HQ
Lord, res orb, Destroyer body, phase shifter, warscythe

TROOPS
10 warriors
10 warriors

FAST ATTACK
5 destroyers
5 destroyers
5 destroyers

HEAVY SUPPORT
heavy destroyer
heavy destroyer
heavy destroyer






No lith? I like the different list. Not seen this anywhere but the lith seems like the only thing that is solid in the army. It just keeps going.

Rob
you can't keep a good robot down

Rob
You can't keep a good robot down

Warhammer and LotR at UK Prices for Australia and New Zealand
www.ozhammer.co.uk
Based in the UK  
   
Made in gb
Pyro Pilot of a Triach Stalker






Norwich

i don't need lith's because it's a destroyer wing list. and you thought wrong, because out of all the units in the codex, the lord, immortals, destroyers, wraiths, mono's and HD are all good choices.



 
   
Made in gb
Regular Dakkanaut





UK

I can see how this can be very fast moving. How do you play the lord with the troop I guess. Also would you hold anything in reserve?

Rob


Automatically Appended Next Post:
OK I found out it is Marines tonight. They move super quick so going to stay away from destroyers. 12" vehcile move then deply troop and he can move from any table edge. I can't run away so will have a go at the immotals list

Lord Orb + SP - 160
Warriors 2*10 - 360
Immortals 2 *10 - 560
Tomb Spiders * 2 -110
Scarabs 2*3 - 72
Lith - 235

Should i keep one or two warrior troops in reserve?

This message was edited 1 time. Last update was at 2011/04/14 10:32:57


Rob
You can't keep a good robot down

Warhammer and LotR at UK Prices for Australia and New Zealand
www.ozhammer.co.uk
Based in the UK  
   
 
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