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Made in gb
Devastating Dark Reaper





sunny devon

HQ

CCS- chimera, 4 plasma guns, carapace armour
170

Troops

Infantry platoon=
· Pcs- 4 meltas
· Infantry squad- power weapon, plasma pistol, autocannon
· Infantry squad- power weapon, plasma pistol, autocannon
· Infantry squad- power weapon, plasma pistol, autocannon commisar
310

Veteran squad- melta guns
100

Veteran squad- melta guns
100

Veteran squad- melta guns
100

Veteran squad- melta guns, shotguns, power weapon
110

Fast attack

Vendatta sdr- x2
260

Valkryie sdr- x2- multiple missle pods
260

Vendetta
130

Heavy support

Hydra- x2
150

Leman russ BT- HB sponsons
170

Executioner-plasma sponsons
230

C & C please

Peatreed wrote:To 'The only jp' - that was the most dumbest post in the history of dumb!
 
   
Made in us
Long-Range Black Templar Land Speeder Pilot





The Norse Lands

Drop the plasma pistols on the platoon, 5+ save isn't worth it.

Give carapace Armor or Demolitions to one of those vet squads. Otherwise everything looks fine.

1,500




 
   
Made in us
Stalwart Veteran Guard Sergeant





Salisbury md

It's interesting without being too spammy. Nice Hybrid
That said:
I agree with dropping the plasma pistols. Take Plasma guns instead if anything.

I'd also drop the carapace on the CCS I've never found it worth it.

Also by my count you have 5 valk/vendetta's and only 4 vet squads for them. I'd drop the Chimera and put the CCS in one. They'll be alot more useful up front issuing orders to the vets who are gonna need em.

Keep the Blob squad in the back to hold objectives, and use PCS to give them orders...good. maybe change pcs to flamers since they are bs3.

I don't like sponsons on LRBT. They usually don't get used since you're moving the tank.

Executioner is fun, but I find it way over priced. Personal preference is a demolisher, (or even a manticore) but take it or leave it.

by my math drop Carapace, Melta's on PCS to flamers, Plasma pistols, HB sponson, and make executioner vanilla russ, and you save 145 points. You could use those for another infantry squad and commisar for two blobs in back field, or get a chimera for PCS along with demo charges for some of the vets, maybe even pick up Marbo, you could even pick up another vendetta to really spam those skimmers, or another vet squad in the back field with only 2xmelta. lots of more useful stuff for losing the unneeded upgrades.

This message was edited 1 time. Last update was at 2011/04/15 00:54:14


Frogstar 101st Mechanized Guard 
   
Made in gb
Devastating Dark Reaper





sunny devon

Thanks for the comments guys, I will most likely keep the exicutioner as I love them and every time I've used them they always earn back thier points. Also, I willl probably get rid of the plasma pistols and carapace on ccs. 50 points extra to spend, hmmm. astopath is very tempting

and the pcs rides in the final vendetta

Peatreed wrote:To 'The only jp' - that was the most dumbest post in the history of dumb!
 
   
Made in us
Stalwart Veteran Guard Sergeant





Salisbury md

Astropath is great if you plan on reserving or outflanking. I take it if I'm running stormies and Marbo. FAQ on BRB nerfed valks on outflank due to having to be entirely on the table, which forces you to do an 8-9" move at least. Scout move is what you'll use 95% of the time instead, which makes astropath less useful.

I'd drop the sponsons or something and pick up Marbo instead. nothing like a 65 point unit popping up next to a squad of terminators, and killing them all with a demo charge. Marbo doesn't always deliver, but he delivers more than enough to make him worth the points.

Frogstar 101st Mechanized Guard 
   
Made in gb
Devastating Dark Reaper





sunny devon

can somebody check my points for my new list, my calculator says 2070, but swear its only 1970

HQ

CCS- chimera, 3 plasma guns, astropath
165

Troops

Infantry platoon=
· Pcs- 4 meltas
· Infantry squad- power weapon, autocannon
· Infantry squad- power weapon, autocannon
· Infantry squad- power weapon, autocannon, commisar
295

Veteran squad- melta guns
100

Veteran squad- melta guns
100

Veteran squad- melta guns
100

Veteran squad- melta guns, shotguns, power weapon
110

Fast attack

Vendatta sdr- x2
260

Valkryie sdr- x2- multiple missle pods
260

Vendetta
130

Heavy support

Hydra- x2
150

Leman russ BT- HB sponsons
170

Executioner-plasma sponsons
230

Peatreed wrote:To 'The only jp' - that was the most dumbest post in the history of dumb!
 
   
Made in ca
Guardsman with Flashlight




by my math, this comes out to 2105 points, your CCS and platoon are both undercosted in your post. They come out to 180 and 315 respectively with the options you put down.

I would recomend dropping the sponsons on you tanks as they wont be able to mave and shot them.

for the same reasons, you could take out the autocannons from your platoon and that will take you to 2000 points
   
Made in gb
Devastating Dark Reaper





sunny devon

And I got an A* in maths.

minus 1 veteran squad, take all plasmas from the ccs, that gives me 40 points, hmmmm

Peatreed wrote:To 'The only jp' - that was the most dumbest post in the history of dumb!
 
   
Made in us
Rampaging Chaos Russ Driver





Madison Wisconsin

I would instead drop the autocannons on the squads down to heavy bolters. Also I'd drop the commissar. His points, and that from the autocannons can easily go towards more models on the ground. I say put more infantry into the list



[FONT="Times New Roman"]Those who fight monsters should take care that they never become one. For when you stand and look long into the abyss, the abyss also looks into you.[/FONT] 
   
 
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