This rule is like eyes of vengance for telion and something for vindicare assasains.
What it does is if you have, say, 23 wounds caused by this squad [WOW!] against say, 7 guys, all members of the squad take 3 wounds [7*3=21] This leaves you with two wounds.
usually, you [the guy allocating] could put it on your nothing trooper [G.I stuportrooper] and your other nothing trooper, so your sergeant, special weaps and heavy weaps don't take a wound. but, in this case, you get to put two wounds on whom ever you wish, so GI stuportrooper gets to live, but SI flamortrooper dies, because he is hit four times rather then three.
Really, this ruling doesn't work with the GW defined idea [as I've heard it from many GW staff] "The reason they don't necessarially all target the same guy, is that even if that trooper with a flamer dies, another joe bluck can pick up that flamer and keep chewting." So, I don't know wether you specifically have to kill the trooper AND senor flamer weapon, but y'know.
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