DAaddict wrote:
Marker tokens - I kind of like the suggestion of stacking markerlights much like pain tokens for the DE. Come up with some progression so that marker lights are not expended on a per unit basis but that are good for all fire on that target for the entire turn.
For every 3 ML on a target, +1 BS
For every 2 ML on a target, -1 cover save and -1 to pin tests
So it sounds like it is attrocious and OP but figure your pathfinders with a BS of 3 hit with all 8 of its marker lights, that is going to result in a +2 BS -4 pin test and -4 cover save for all things that fire at that target.
You assume all 8 Pathfinders will hit with all 8 markerlights, but with BS3, on average 4 will hit.
The current markerlights are fine, the only problem is there isn't enough of them and they are expensive.
I suggest keep the "not expended on a per unit basis but that ar good for all fire" and give all Hammerheads and Devilfish default wargear marker lights so that they aren't dependent on another unit to fire their own seeker missile.
edit: grammer