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![[Post New]](/s/i/i.gif) 2011/04/19 06:01:19
Subject: 2000 points Greyknights
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Member of the Malleus
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hq GM -incinerator-2 servo skulls-master crafted halberd Gk Libby summoning-sanctuary-shrouding-warp rift-2 servo skulls troops GkSS -10 knights-8 halberds-2 psycannons -Rhino-dozerblade-warp stabilization field GkSS -10 knights-8 halberds-2 psycannons -razorback-twinlinked lascan GkT -10 knights-8 halberd-2 hammers-2 psycannons GkT -5 knights-4 halberd-1 hammer-1 psycannon heavy support Gkdread -assault cannon-psybolt ammunition-warp stabilization field Gkdread -twinlinked lascan-ML I wanted an old school feeling to the army but the libby with summoning sounds soo fun! any thing wrong with this list? [edit] changed the DHAM on the GM for WSF on the asscan dread [NEW UPDATE]
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This message was edited 2 times. Last update was at 2011/04/21 03:07:49
"I am the hammer,
i am the right hand of my emperor,
the instrument of his will,
the tip of his spear, the edge of his sword" |
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![[Post New]](/s/i/i.gif) 2011/04/19 12:16:52
Subject: 2000 points Greyknights
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Regular Dakkanaut
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You seem to be running a Crowe list, without the puries or the man himself...
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Hive Fleet Medusa. Working up to 2000pts.
3: 1 :4
Against a mixture of wolves, angels, guard, orks and eldar. |
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![[Post New]](/s/i/i.gif) 2011/04/19 14:04:06
Subject: 2000 points Greyknights
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Member of the Malleus
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DawnRaid7 wrote:You seem to be running a Crowe list, without the puries or the man himself...
well its lacking a crowe and puries and no riflemandreads with psybolt ammo spam? no storm pigeons or dreadherpderpknights. just looks like a GK army with 20 more PAGK than GKT. I kind of hate on allot of the new stuff in the codex and wish Matt Ward dies by choking on an ultramarine figure, so I'm backing off from most of the new shiny stuff. The libby really is the only addition that I can bring my self to bear.
So is there any noticeable problem with the list? or benefits?
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"I am the hammer,
i am the right hand of my emperor,
the instrument of his will,
the tip of his spear, the edge of his sword" |
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![[Post New]](/s/i/i.gif) 2011/04/19 14:38:05
Subject: 2000 points Greyknights
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Impassive Inquisitorial Interrogator
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Don't upgrade the GMs weapon to a hammer. Having a 3++ in CC is great. Also I think you could just take Quicksilver with your libby and drop the halberds back to swords.
Also I would recommend, at least I think you can do this, (I don't have a codex in front of me at the moment,) possibly putting a warp stablization field on your assault cannon dread so you can summon it across the board.
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1850 12/2/4
Playin' GKs since it was an incredibly painful experience. |
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![[Post New]](/s/i/i.gif) 2011/04/19 14:40:04
Subject: 2000 points Greyknights
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Tower of Power
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Not too bad but consider everything most can deep strike except for the single Rhino and Razorback and the two Dreadnoughts. I'd drop the single Rhino and give the Dreadnoughts double autocannons which are far more shooty. Also having the Grand Master strike last isn't cool, get force sword for 4+ invulnerable save.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/04/19 14:57:56
Subject: 2000 points Greyknights
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Road-Raging Blood Angel Biker
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I go halberd on my GM to I can strike first and eliminate a portion of the threat. Unless you give the Libby Quicksilver, then I would keep hammer because that would make him INT 10 with the power going? I actually don't know if that works.
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Blood Rouges 10K+
Hive Fleet Unyielding 5.5k
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![[Post New]](/s/i/i.gif) 2011/04/19 15:12:52
Subject: 2000 points Greyknights
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Dakka Veteran
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I think although quicksilver gives the squad + characters I 10, it doesn't override 'demon hammer always strikes at I 1'. That would be a tad much.
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Choose an army you can love, even when it loses - Phil Barker
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![[Post New]](/s/i/i.gif) 2011/04/19 15:15:29
Subject: 2000 points Greyknights
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Tower of Power
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Hammers and fists always strike last disregarding any modifiers if I remember right.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/04/20 01:34:23
Subject: 2000 points Greyknights
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Member of the Malleus
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I originally had swords on the gkt and the libby with quicksilver, but for no additional points cost i become I 7 for the squad. My GM was most likely going to chill with the footslogging squad at home objective. And i might try put a warp stabilization field on my dread let me re calculate. Also i refuse to take TLAC dreads, unfluffy and over used IMO.
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This message was edited 1 time. Last update was at 2011/04/20 01:35:13
"I am the hammer,
i am the right hand of my emperor,
the instrument of his will,
the tip of his spear, the edge of his sword" |
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![[Post New]](/s/i/i.gif) 2011/04/20 02:33:23
Subject: 2000 points Greyknights
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Lord of the Fleet
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Libby should keep sword, needs all the invl he can get. Drop all the halberds in the SS. 1A doesnt give them much benefit for the cost.
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![[Post New]](/s/i/i.gif) 2011/04/20 04:53:14
Subject: 2000 points Greyknights
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Slippery Scout Biker
BC
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Shouldn't that third Strike Squad not be able to take a Razorback, because it numbers more than 6 models?
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This message was edited 1 time. Last update was at 2011/04/20 04:53:33
2000+ Exorcists
~4500 Bad Moonz & Goffs
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![[Post New]](/s/i/i.gif) 2011/04/20 04:54:30
Subject: 2000 points Greyknights
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Lord of the Fleet
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Theres no restriction most of the time. I can have a 30 ork mob and get them a trukk
Plus you can combat squad marines
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![[Post New]](/s/i/i.gif) 2011/04/20 07:59:01
Subject: 2000 points Greyknights
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Member of the Malleus
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kenshin620 wrote:Theres no restriction most of the time. I can have a 30 ork mob and get them a trukk Plus you can combat squad marines YES! that's the plan, and i want to keep the halberds for the PAGK because I would use counter attack gran strategy and I7 is better than I4 for only 5 pts and they don't even benefit form the swords invul save. [edit] ACTUALLY should I swap a PAGK squad for Interceptors?
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This message was edited 1 time. Last update was at 2011/04/20 08:08:13
"I am the hammer,
i am the right hand of my emperor,
the instrument of his will,
the tip of his spear, the edge of his sword" |
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![[Post New]](/s/i/i.gif) 2011/04/20 09:49:47
Subject: 2000 points Greyknights
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Regular Dakkanaut
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This list would simply work better as a Crowe list was all I was saying. Between the cost of those 8 halberds and the loss of cleansing flame, you´re not gaining anything by using SSs instead of puries. And Crowe lists dont need Psyfledreads. GK lists in general don´t need psyfledreads.
Also were you planning on summoning that dread? ´Cos it moves flat out, so can´t shoot or anything...
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Hive Fleet Medusa. Working up to 2000pts.
3: 1 :4
Against a mixture of wolves, angels, guard, orks and eldar. |
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![[Post New]](/s/i/i.gif) 2011/04/20 11:44:48
Subject: 2000 points Greyknights
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Lord of the Fleet
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He doesnt need crowe imo. Hes already got a GM. Just swap a few of his strikes for purifiers, they'll be even more deadlier with counter attack. Dont see why you brought up psyflemen dreads, he doesnt even have one.
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This message was edited 1 time. Last update was at 2011/04/20 11:45:28
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![[Post New]](/s/i/i.gif) 2011/04/20 12:20:18
Subject: 2000 points Greyknights
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Boom! Leman Russ Commander
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physcosamatic wrote:Also i refuse to take TLAC dreads, unfluffy and over used IMO.
Word. Automatically Appended Next Post: Liquid Squid wrote:Shouldn't that third Strike Squad not be able to take a Razorback, because it numbers more than 6 models?
They can have it, just not use it. [unless they CS]
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This message was edited 1 time. Last update was at 2011/04/20 12:22:04
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![[Post New]](/s/i/i.gif) 2011/04/21 03:10:12
Subject: 2000 points Greyknights
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Member of the Malleus
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Well I have changed a PAGK squad for some terminators and beefed up the HQ with the spare 25 points I got. Alot less Crowey now? An extra 10 points spare? what can I do with it.
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This message was edited 1 time. Last update was at 2011/04/21 03:11:47
"I am the hammer,
i am the right hand of my emperor,
the instrument of his will,
the tip of his spear, the edge of his sword" |
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![[Post New]](/s/i/i.gif) 2011/04/21 03:34:50
Subject: Re:2000 points Greyknights
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Dakka Veteran
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Looks fun. It's weakness is its lack of long range firepower, but as long as you're moving up on the enemy as fast as you can (which seems to be the theme) you can get around that.
I still think you would be better off not putting the halbreds on the terminator squad with the libby. Yes, they can be I7 for free... but they can also be I10 for free and have a better invulnerable save in combat. Heck, you could even put falchons on them for more attacks if you wanted.
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![[Post New]](/s/i/i.gif) 2011/04/21 03:48:14
Subject: Re:2000 points Greyknights
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Member of the Malleus
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omerakk wrote:Looks fun. It's weakness is its lack of long range firepower, but as long as you're moving up on the enemy as fast as you can (which seems to be the theme) you can get around that.
I still think you would be better off not putting the halbreds on the terminator squad with the libby. Yes, they can be I7 for free... but they can also be I10 for free and have a better invulnerable save in combat. Heck, you could even put falchons on them for more attacks if you wanted.
Yeah but halberds are my love and id rather use the psychic powers on other things when my squad can I7 for free.
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"I am the hammer,
i am the right hand of my emperor,
the instrument of his will,
the tip of his spear, the edge of his sword" |
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![[Post New]](/s/i/i.gif) 2011/04/21 08:14:55
Subject: 2000 points Greyknights
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Member of the Malleus
SLC, UT
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Am I missing something? Everyone keep saying I7 for those halberds. Shouldn't they be I6?
Also, I6 is cool, but not needed most of the time IMHO. 4++ works just fine, better in many cases (PW, especially on orks).
I disagree with the range thing. I've been doing a psycannon spam and it's been working great.
Honestly halberds on PAGK are a total waste. I've done it, and those points can go elsewhere. My personal experience is that unless you're running a crowe list, don't build for CC. It's mid range shooty.
Also servo-skulls are cool, but don't count on them actually being there. They're easily removed, and really best for stopping infiltrate and scouts. After that it's just frosting... a very thin layer of frosting that can easily be licked off. However when they are there they're awesome. My first two games I was using 6 just to test them out, and I scattered DSing and pie plating a grand total of 1 inch in two games. Very nice. With this said, summoning is awesome, but can be dangerous.
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This message was edited 3 times. Last update was at 2011/04/21 08:23:25
"Huddle close to your Emperor if he makes you feel safe. He cannot save you, for only Chaos is eternal."
Cross: Noun. A thing you nail people to.
Iron Warriors 3k Yme-Loc 6k
Grey Knights 2k <3 Harlequin WIP
Vampire Counts 3K Dwarfs 2k
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