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![[Post New]](/s/i/i.gif) 2011/04/19 13:14:13
Subject: Ork Ammo Runts
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Fresh-Faced New User
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I was reading one of DoP 's old Ork battle reports and I noticed he had given an ammo runt to a model with no Kombi-Rokkit, and then said something about having three rerolls so he should get two hits with his Rokkits. Anyways, I have always assumed that only the model with the ammo runt can use the reroll. Can, in fact, any model in the unit use the ammo runt to get a reroll, or was that perhaps an older interpretation that has seen been ammended? I checked some of the older threads, but none of them seem to address this.
thanks
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![[Post New]](/s/i/i.gif) 2011/04/19 14:09:17
Subject: Ork Ammo Runts
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Regular Dakkanaut
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I thought only the holder of the runt could re-reroll. I would challenge it if someone tried otherwise.
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Record:
8th edition:
Tyranids: 5-4-3
Orks: 4-2-1
5th edition
Orks:18-5-1
Tyranids: 17-10-4
6th edition
Tyranids: 6-4-1
Orks: 3-1-0 |
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![[Post New]](/s/i/i.gif) 2011/04/19 14:29:44
Subject: Ork Ammo Runts
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Tail-spinning Tomb Blade Pilot
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ya only the guy wit hthe runt can use the runt UNLESS you are speaking of flash gits. Their unit can take runts. But for Nobs only the holder can beat the runt.
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![[Post New]](/s/i/i.gif) 2011/04/19 14:32:30
Subject: Ork Ammo Runts
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Stormin' Stompa
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It's wargear purchased for a specific model. Only the model that 'owns' it may use it - there's no confusion there. Ammo Runts for Flash Gitz mobs technically don't work at all... but it's safe to presume that they're intended for use by any model in the unit.
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This message was edited 1 time. Last update was at 2011/04/19 14:34:05
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![[Post New]](/s/i/i.gif) 2011/04/19 23:41:53
Subject: Re:Ork Ammo Runts
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Hellacious Havoc
NC
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Firstly, I don't see how you could ever have three re-rolls. Secondly, I don't see how one could ever achieve 2 hits with a Rokkit Launcha, Combi or not, seeing as it is an Assault 1 weapon.
In short, I call shennannigans.
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![[Post New]](/s/i/i.gif) 2011/04/20 02:54:50
Subject: Ork Ammo Runts
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Fresh-Faced New User
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Just wanted to add that Big Gun batteries can also take Ammo Runts for the unit.
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![[Post New]](/s/i/i.gif) 2011/04/20 08:09:42
Subject: Ork Ammo Runts
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Any ammo runt in the codex are always described as "X has N ammo runts". Only the owner of such ammo runts can use them. If the unit has them, any model in the unit has an ammo runt and can use it. Nobz and Badruk are a bit selfish, they keep their runts to themselves.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/04/20 08:25:23
Subject: Ork Ammo Runts
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Stormin' Stompa
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Jidmah wrote:Any ammo runt in the codex are always described as "X has N ammo runts". Only the owner of such ammo runts can use them. If the unit has them, any model in the unit has an ammo runt and can use it. Nobz and Badruk are a bit selfish, they keep their runts to themselves.
There's no denying that Badrukk, a Big Mek or Warboss can use their ammo runts.
The only way Flash Gitz and Big Gunz can use them is if "the unit make take up to three ammo runts" means that three models may take ammo runts as wargear, which is pretty bloody unclear from the entry. These models would then be considered different for wound allocation purposes. If they can't be associated with individual models they don't work by RAW.
I'm perfectly happy for them to work the way you have just described, however.
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![[Post New]](/s/i/i.gif) 2011/04/20 08:48:22
Subject: Ork Ammo Runts
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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If the unit has three ammo runts, every model in the unit has three ammo runts. If one gets used up, everone in the unit has two ammo runts. It's like a piece of wargear granting any benefit to a unit, it affects every model too.
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This message was edited 1 time. Last update was at 2011/04/20 08:48:33
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/04/20 09:02:26
Subject: Ork Ammo Runts
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Stormin' Stompa
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Except it's not a piece of wargear that grants any benefit to a unit - only models. If your statement that "every model in the unit has three ammo runts" is true, then every individual model must be able to use an Ammo Runt three times. Alternatively you could allow the entire unit to re-roll to hit three times per game. That's not what it says, though - that's even more incorrect than simply making the tiny logical leap that their use is intended to be available to any model in the unit. It's not strictly correct but it's the most reasonable way to play it. You can presume that they are wargear and must be allocated to up to three models and they work RAW. You can presume that they are available to any model but this is not supported by the rules. You can presume that every model in the unit has as many ammo runts as were purchased but you will get kicked in the balls.
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This message was edited 1 time. Last update was at 2011/04/20 09:04:29
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![[Post New]](/s/i/i.gif) 2011/04/20 09:13:22
Subject: Ork Ammo Runts
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Every single model having N runts was never an option.
You can presume that they are wargear and must be allocated to up to three models and they work RAW.
I disagree on this being RAW. Nothing says a ammo runts has to be allocated to a model.
If a unit of three kannons, six gretchin and a SAG has 3 runts, each of the kannons has ammo runts, the big mek has ammo runts, and all the gretchin have rammo runts(though they have no weapons). If you use one of the them, you remove it, leaving two, every model in the unit still has ammo runts.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/04/20 09:23:25
Subject: Ork Ammo Runts
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Stormin' Stompa
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I know that's the most logical way to play it - I've already said that I agree with you in terms of how it ought to be played. I'm simply adding that there is nothing stating that you can allocate them to a specific model as wargear - but that's the only way they could actually be used as the rules are written. Ammo runts are Wargear, and a model must use it to gain a re-roll. Wargear does not float in space - a model must actually have that wargear. Since Ammo Runts are commonly represented with models I can see how you might think they just make themselves available to any Ork whose gun appears to be sputtering, but nothing in the rules supports this either. I'm just saying that the rules are not clear and some assumption must be made - and I agree with yours.
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This message was edited 1 time. Last update was at 2011/04/20 09:23:55
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![[Post New]](/s/i/i.gif) 2011/04/20 09:45:25
Subject: Ork Ammo Runts
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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There also is no rule disallowing wargear from "floating" around the unit, see the eldar weapon platforms for example. They are only markers too, and "float" between the two models able to operate it.
The way they are supposed to work is perfectly clear, but I also think there is no RAW argument against it.
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This message was edited 1 time. Last update was at 2011/04/20 09:45:56
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/04/20 10:07:03
Subject: Re:Ork Ammo Runts
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Longtime Dakkanaut
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To begin with any bold in the following post was done by me, not by the source.
Codex: Orks wrote:
A model with an ammo runt is allowed to re-roll one to hit roll with an attack, once per game.
A model is an individual piece, so the ammo runt, whose model is purely decorative, only applies to the model it was purchased for.
For DoP and the OP, the INAT FAQ.
INAT FAQ wrote:
Q: If an Ammo Runts are taken by a mob, as opposed to a character (as with Flash Gitz), which models can use the re-roll?
A: In this case, any model in the unit may use the Ammo Runt‟s re-roll.
In this situation the rule states a mob taking amo runts may have any model use them for a re-roll, but if purchased for a single model, then only that model can use it.
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This message was edited 1 time. Last update was at 2011/04/20 10:08:11
Happiness is Mandatory!
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![[Post New]](/s/i/i.gif) 2011/04/20 10:10:50
Subject: Ork Ammo Runts
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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We haven't been saying anything else. Also, while INAT is very useful, it usually often favors "how most people play it" over "what the rules say".
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/04/20 10:20:56
Subject: Re:Ork Ammo Runts
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Longtime Dakkanaut
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I only posted for the sake of answering the OP's question. not trying to debate anything here.
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Happiness is Mandatory!
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![[Post New]](/s/i/i.gif) 2011/04/20 10:21:51
Subject: Ork Ammo Runts
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Stormin' Stompa
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Don't get me started on that bloody Weapons Platform... it must remain in coherency with one of two indistinct models, and yet may not be considered when checking to see if it's actually in coherency... however, less presumption is required in the case of the weapons platform. The rules for it are otherwise well written.
The way template weapons are supposed to work is also obvious, whereas the RAW actually allows you to cover your own models with the template as long as it doesn't touch them - despite all models under the template being hit. The intent is clear but the wording is insufficient to enforce it.
This argument could only occur in YMDC.
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