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Made in nz
Raging Ravener





Scarey Nerd wrote:
Vladsimpaler wrote:Strong username to post content ratio


+1

Although, what if Bob works at GW, saw a playtest, new that they'd try and curbstomp any leaked information so he rushed to his computer, made an account and then hastened to inform the masses in an act of compassion?

EDIT: That sounds a lot more sarcastic than I intended


What and Australia is a cover. it would make sense as to why its incomprehensible and the points value is (typo?)
Made in nz
Raging Ravener





Kurgash wrote:Hmm..I have been eying the few warrior sprues left undone from my battleforce box. Maybe I should build them after reading this.


IMO i would build them even if the new dex makes them worse. It never hurts to have some spare ones made should anything happen to your exiting models.
Made in nz
Raging Ravener





Kurgash wrote:
The Metal Tide wrote:
Kurgash wrote:Hmm..I have been eying the few warrior sprues left undone from my battleforce box. Maybe I should build them after reading this.


IMO i would build them even if the new dex makes them worse. It never hurts to have some spare ones made should anything happen to your exiting models.


I have about 70 lying around the box but so many are old color schemes, first time paint jobs, early hobby, etc, I'd definitely build a ton in preparing for the update as warriors will make a glorious comeback.


Well making the new ones will give you some pristine models and paint job. Resurrecting the older models and unifying them under the same colour scheme will be gratifying and well you know.
Made in nz
Raging Ravener





You can change your flag though
Made in nz
Raging Ravener





but most likely he didn't. could work in GW Australia and might have seen the game being played before heading home and posting it there. And thats why he's incomprehensible, I mean he is an Aussie.

And thats the Australian-New Zealand neighborly comment lol

Scratch that what you say about the default settings is probably more valid

This message was edited 1 time. Last update was at 2011/04/21 07:20:31


 
Made in nz
Raging Ravener





Grim.Badger wrote:
Kurgash wrote:
The Metal Tide wrote:
Kurgash wrote:Hmm..I have been eying the few warrior sprues left undone from my battleforce box. Maybe I should build them after reading this.


IMO i would build them even if the new dex makes them worse. It never hurts to have some spare ones made should anything happen to your exiting models.


I have about 70 lying around the box but so many are old color schemes, first time paint jobs, early hobby, etc, I'd definitely build a ton in preparing for the update as warriors will make a glorious comeback.


Contrary to popular belief, you can strip the paint off old Warriors without breaking them all - some will snap at the legs or arms but not many as long as you don't clean them with bricks! Do it! Leave the sprues in case you can use them for these possible squad leaders.

Given Mr 4-points-for-SB-and-FW Ward is writing the codex, 8 points and some stat drops seems entirely plausable but it does probably mean that the elite and heavy support slots will be expensive! Mind you, if Tomb Spyders stay at roughly the same stats but drop to 40pts I'll be laughing and buying even more! It might make up for the terrible pain that will come with reading the fluff...


I once did that with my Nids I had from my battle for Macragge box. cleaned them back to plastic.
Made in nz
Raging Ravener





Praxiss wrote:Ummmm. Gauss becomes AP1 on a Pen roll of 6? lovely, assumign that they ALSO still glance on a 6 as well. Otherwise what is the point? AP1 just gives you +1 on the damage tabel right?

But unless it auto-glances then we are still limited to hardly ever gettign a pen hit hit and killign a tank.


Unless its made rending


Automatically Appended Next Post:
Sasori wrote:
ObiFett wrote:Orks are BS2, right?

So Necrons would be BS2? eek.

BUT, if they are BS3, with a 3+ save, modified FNP, and a gun that can glance any vehicle with AP1.... So freaking help me, they better lower the cost of my firewarriors. Because then the basic necron warriors would be leagues above FWs and cost 2 points less. I mean, come on...




BS2 would make me fairly unhappy, that would just plain be terrible.


i reckon, A shooty army that can't even shoot would be stupid.

This message was edited 1 time. Last update was at 2011/04/21 09:32:08


 
Made in nz
Raging Ravener





Bob

Would you mind writing out as much of the warrior stat line as you remember as people a fretting about it a lot.

Oh and by the way thanks for clearing up the points cost too. Is there any difference in the stats of the *prime* to a normal warrior?
Made in nz
Raging Ravener





Cryptek? whats that
Made in nz
Raging Ravener





Well thanks for the info. Cryptek, I like it. But if what you say is true then how would the fluff fit for being able to field him in battle. if he is indeed
Spoiler:
tied to his tomb


I made it a spoiler just in case so as not to aggravate anyone.

This message was edited 1 time. Last update was at 2011/04/21 11:04:21


 
Made in nz
Raging Ravener





I hear you there and i guess that you could write any amount of nonsense to get what you want if you are Matt Ward and are writing the codex
Made in nz
Raging Ravener





Sasori wrote:
Padre wrote:
The Metal Tide wrote:I hear you there and i guess that you could write any amount of nonsense to get what you want if you are Matt Ward and are writing the codex


"Ward"... the new four-letter expletive to so many gamers.... the man who seems to be on a crusade to completely feth up the 40k universe, one codex at a time...

Padre^.



It's ok to hate on his fluff, but his rules are solid, and competitive. So far his rules have been right where they need to be, in the balance of things, Unlike Cruddance who I think deserves more hate than Ward.



What Codexes has Cruddance wrote


Automatically Appended Next Post:
agnosto wrote:
The Metal Tide wrote:
i reckon, A shooty army that can't even shoot would be stupid.


My firewarriors would like a word with you.


Well make the 14 hour flight to new zealand and then the 4 hour drive and you can what about by the way

This message was edited 1 time. Last update was at 2011/04/21 21:56:42


 
Made in nz
Raging Ravener





Ascalam wrote:Imperial Guard

(his own army) widely considered powerful to overpowered.

Tyranids

Widely considered to be fethed up beyond all recall.

Didn't he do the terrible WHFB Beastmen book too?

And the latest Tomb Kings armybook. No idea if it's good or not, as I no longer play WHFB.

There's probably other stuff he worked on too, but i can't bring it to mind.


So what your saying is the only codexs i own are the ones written by the worst writers since ill be getting Codex Necrons and already have BA and Nids


Automatically Appended Next Post:
Kevin949 wrote:
Ratius wrote:
basically squads removed from play via sa return next movement phase though 'lith / pylon. limit 1 per lith / pylon


Hmmm surely there has to be some handicap for doing so no?
You enagage a warrior squad in hth, beat it, they take a test and fail. You roll higher, SA them and they get to port back in via your well placed lith/pylon and rapid fire your said squad to death?
Perhaps they can port back in but have to take a pinning test? Or can shoot but not move or assault? Or port back in and do nothing?
What if there are no liths/pylons on the board? What happens to SA then?


If there's no lith/pylon available then they should be destroyed, same way as it is now with warriors in reserves coming in through a lith.

Why should their be negatives to it? SM don't have negatives to their anti-SA ability. The downside to this proposed rule is that the necron player has to wait until their next movement phase to bring them in, so if they get wiped on their assault phase then the opponent has an entire turn to take down more guys or take out the entryways for them to come back on through.


I totally agree that there should be no negatives to this rule but if there was to be one it would be something like if you are further than 30 inches away you aren't close enough to teleport. but there shouldn't be a negative in the first place.

This message was edited 1 time. Last update was at 2011/04/21 22:29:18


 
Made in nz
Raging Ravener





If you consider the fluff Necrons are built to shoot. They have superior computer bionics and targeting arrays built into their mechanical minds. Should they not then shoot at BS5. I am being optimistic but it seems that it would makes sense.
Made in nz
Raging Ravener





Ascalam wrote:It would, but then they'd be better than marines, so that will never pass muster.. They should also be stronger and tougher, being machines, but hey...


Well yes but you would think that if all this was done and they were made better than marines, in shooting, strength and toughness (will never happen) then the points value they were made be it 25 or 30pts would justify them.
Made in nz
Raging Ravener





Yep he better not make a story about Nids vs Necrons in the new codex or ill have a fit and tear his house down with my teeth or maybe a home built gauss cannon. It just wouldnt work.
 
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